- Apr 11, 2022
- 12
- 10
So far, this is looking really good. Short, but what can you do with a demo. Definitely nailed the "spooky but not scary" vibe that Statues had, where even if you are fully aware you aren't in danger, something is still rather unsettling about it all, and that just "gets the blood flowing" even more. Ghost-chan is rather cute with how shy she seems, and definitely enjoying the Dev's preference for "waifu that is very much a horror monster but still has the heart of a maiden".
Though that chain-thing on her leg is rather suspicious, combined with that headwrap and the main post mentioning revenge, I'm wondering if it's going to be a game about uncovering her tragic murder and helping her get revenge. I really enjoyed what tiny amount of mystery and piecing together clues in Statues to get an idea on the methods used by the dead man to make all the girls, so I'd be interested to see a more complete "mystery" in this game unfold.
I'd say my one main critique is that it's way too dark, or maybe it's that your light is way too weak. When I was first exploring the house, I literally couldn't find the lighter because I couldn't figure out how to reach the table since I couldn't see the stuff on the ground. Then after getting the lighter, I honestly spent more time looking at the tiny ring of light on the floor, since looking up just meant I'd get caught on something I couldn't see. I honestly still can't even figure out what that massive black thing in the "living room" right before the tool room was, I was guessing a piano flipped on its side, but it might have been shelves.
Regardless, 10/10 job dev. I'll be keeping my eye on your stuff going forward.
Though that chain-thing on her leg is rather suspicious, combined with that headwrap and the main post mentioning revenge, I'm wondering if it's going to be a game about uncovering her tragic murder and helping her get revenge. I really enjoyed what tiny amount of mystery and piecing together clues in Statues to get an idea on the methods used by the dead man to make all the girls, so I'd be interested to see a more complete "mystery" in this game unfold.
I'd say my one main critique is that it's way too dark, or maybe it's that your light is way too weak. When I was first exploring the house, I literally couldn't find the lighter because I couldn't figure out how to reach the table since I couldn't see the stuff on the ground. Then after getting the lighter, I honestly spent more time looking at the tiny ring of light on the floor, since looking up just meant I'd get caught on something I couldn't see. I honestly still can't even figure out what that massive black thing in the "living room" right before the tool room was, I was guessing a piano flipped on its side, but it might have been shelves.
Regardless, 10/10 job dev. I'll be keeping my eye on your stuff going forward.