Master of Puppets

Conversation Conqueror
Oct 5, 2017
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Do Both And Keep 2 Saves
I have three saves. First is corruption all the way. Second is mostly corruption still, but with an exception for blackmailing Cathrine and telling that bitch about Alyvia's nudes, corrupting them but not being a total bastard. Third is all seduction.
 

Jin-Woo'

Member
Dec 3, 2021
368
579
236
I might do this. Only Vic makes me want to go for seduction route
in my opinion victoria is the ONLY one deserve corruption route due to her stuck up attitude...cause we don't know all the details for her behaving like that at the moment so faro_O:D her behavior makes me wanna corrupt her BUT i play seduction route of her as well like other LIs:ROFLMAO:(y)
 

Jin-Woo'

Member
Dec 3, 2021
368
579
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We know most of the details: they made a promise to marry each other, when they were little kids. Vic's still hang to it and react by bullying him.
But we don't know why MC stopped hanging out with vic,what happened between them to cause that,why vic doesn't trust MC anymore etc :unsure: :cool:
 
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WolftheAlpha

Newbie
Jun 24, 2020
69
101
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Honestly just a blind guess perhaps it’s because his crush on Catherine i believe first day of y school (the one he currently in) and she didn't like that so started bullying him because he said they marry or he agreed to marry her can't remember which then gets a crush on some else and some extra evidence is that Julia said can't remember the exact words but basically that she developed early beyond her years that kinda thing so she likely took the marriage idea seriously and felt betrayed. On I think day 2 where they get put into groups she clearly hates Catherine likely partly blames her but mainly blames Mc for betraying her. But I'm not 100% sure likely got some things wrong or it's more complex than that but we will find out in a month or two so not that long and we should get an answer. Feel free to correct or add anything as I'd like to know
 
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Master of Puppets

Conversation Conqueror
Oct 5, 2017
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I'm not sure when is actually consider a harem, there are two official girlfriends and the rest aren't yet.
It's a harem when there are three girls, and they have to know about each other else it's not a harem, it's cheating. So far he's fucking more than three girls but they don't all know about each other yet.
 

dolfe67

Conversation Conqueror
Apr 25, 2020
6,008
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It's a harem when there are three girls, and they have to know about each other else it's not a harem, it's cheating. So far he's fucking more than three girls but they don't all know about each other yet.
There are games in the same case which have the harem tag. I guess it depends on how the mods are managing threads.
 

Xythurr

Well-Known Member
Oct 29, 2017
1,744
3,826
386
I have a question, this game doesn't have a harem tag, so there really isn't a harem?
Dev has stated that there will be a harem if so desired bur it's not in the game yet. MC is in the wooing/corrupting stages atm depending on your path.
 

Dogorti

Engaged Member
Jan 23, 2021
3,022
12,529
637



Development showcase
Alright, as I said last week, this showcase is a mix of all kind of things.

Lets start things of with some teasers, although I don't have very many of those.
cf1a787f-db37-4c0c-89bb-094bf8d35244-740x0.jpg
05f8d5d2-cbe6-458c-b23f-7f5a4a78d713-740x0.jpg
a1cc9b8b-a333-4dc0-9d19-edfdad2baa8c-740x0.jpg


I pretty much only managed to finish the first variation for the morning scenes and a bit of the second, which isn't too little in terms of render count but still below what I can normally do in one week. The problem was that I probably overdid it a bit with this whole improvement business, as StudioNeo kept crashing while rendering. I'll probably get myself some bigger ram sticks next week and hope that that will solve the issue, otherwise I might have to tone it back down again, as rendering with constant crashes really is a pain in the buttocks.

But while where at it, here is a small comparison so you can see the actual improvements. All in all it pretty much boils down to up scaling which makes everything a sharper and some adjustments to the graphics preset to somewhat keep it with the old style of things. I think you can see the difference especially well if you pay attention to the hair.
bd99e1a2-ed6e-4787-86ee-6488be52b1d8.jpg
d24c0336-4c56-4d19-86b9-d068138e921b.jpg

You might have noticed over the last few development updates that I spend quite a bit of time tweaking and reworking things. Most of these changes are pretty small like changes to fingers, feet, position of eyes and other things that are not very noticeable. One thing I changes across the board however are the eye shaders, the biggest improvement being that they are a bit sharper and especially that they interact dynamically with lightning which should make the eyes look a bit more alive during animations. Here are just a few comparison shots.
bdd3584e-4939-4813-b86e-ee42051e0ab6.jpg
abef2516-00d6-4ea5-8be2-f1a2bf88eb8f.jpg
3df6f8ec-9c9a-4f11-9dfa-13769751723b.jpg
07aa1e8f-fc83-4e1b-85c2-a3019277f101.jpg
c7548dc5-36fa-428b-8679-bcfc728145d7.jpg Another bigger change are the characters heights. These have been all over the place right from v0.1. I did already do quite a bit of tweaking over the course of the updates, especially increasing the height of some of the characters on the lower end, but it remained messy and inconsistent. Accordingly I did take the time bring all the characters heights in line. There are still noticeable height differences but things should look less weird now and I think a bit more “realistic” In any case, here is a updated height comparison for (I think) all characters that made an appearance.


Its been quite a while since Julia's character preview, where I not only showed off her model but also her husbands. Her husband however I remade completely for his appearance in v0.9. Here is a look at his new model.
18b73d72-52ec-480f-9d37-3ab819527256.jpg
7dfdb253-8ba5-42d3-8766-8987ed00e37b.jpg
And lastly, because I wasn't able to finish it for the last showcase, here are a few previews of the last map for v0.9.
3e87e570-08c5-4bf7-8924-4fddd1c57c05.jpg
580d3814-2ae5-473f-8151-1b3d038e06c7.jpg
9a18961d-ad48-464b-ab43-6bed5c915f0e.jpg
f09326f3-c810-43b1-b261-6dc4c05da899.jpg Anyway, that's it for this months showcase. I'm not going to lie, it wasn't quite as much progress as I was hoping for, but I got kind of lost in the whole improving and tweaking business. That said, I do think that the visuals are approaching a stage where I can say that I'm very happy with them and don't see too much more room for further improvements. Now I just have to hope that 24gb of additional ram will actually fix the crashes.
 
Apr 12, 2021
124
365
186
Fr. Super trashy girl vibes imo.
maybe some people like that look:HideThePain:
I just hope the Author doesnt run into the endless perfection trap as so many do. I´m not following porn games for too long but seen it already several times. People remaking models or whole games, just for it to die in the process.

Dont get me wrong i like the changes but they are also pretty miniscule, call me stupid but i barely see the difference in this.
Also ms. clements tits look way smaller in the height comparison than usual.:WaitWhat:

Definitly dropping another months sub when the update comes out.
 

mentosa

Active Member
Dec 5, 2021
753
2,466
367
maybe some people like that look:HideThePain:
I just hope the Author doesnt run into the endless perfection trap as so many do. I´m not following porn games for too long but seen it already several times. People remaking models or whole games, just for it to die in the process.

Dont get me wrong i like the changes but they are also pretty miniscule, call me stupid but i barely see the difference in this.


Also ms. clements tits look way smaller in the height comparison than usual.:WaitWhat:

Definitly dropping another months sub when the update comes out.
Thank you. This is precisely what I'm thinking. Perfectionism can ruin a great game.
According to some shit calculations I made up on the fly but should approximately be correct we might see:
v0.09 - mid may (at best)? (pd sunday)
v0.10 - mid august (at best, due to summer shit)? (pd monday)
v0.11 - mid november (also at best)? (pd tuesday)
... this is scary to me. Missis Clements date is on v0.13 (pd thursday), more than a year from now if nothing changes.
 

thememeguy123

Member
Nov 19, 2023
259
239
71



Development showcase
Alright, as I said last week, this showcase is a mix of all kind of things.

Lets start things of with some teasers, although I don't have very many of those.
View attachment 3583104
View attachment 3583105
View attachment 3583107


I pretty much only managed to finish the first variation for the morning scenes and a bit of the second, which isn't too little in terms of render count but still below what I can normally do in one week. The problem was that I probably overdid it a bit with this whole improvement business, as StudioNeo kept crashing while rendering. I'll probably get myself some bigger ram sticks next week and hope that that will solve the issue, otherwise I might have to tone it back down again, as rendering with constant crashes really is a pain in the buttocks.

But while where at it, here is a small comparison so you can see the actual improvements. All in all it pretty much boils down to up scaling which makes everything a sharper and some adjustments to the graphics preset to somewhat keep it with the old style of things. I think you can see the difference especially well if you pay attention to the hair.
View attachment 3583109
View attachment 3583110

You might have noticed over the last few development updates that I spend quite a bit of time tweaking and reworking things. Most of these changes are pretty small like changes to fingers, feet, position of eyes and other things that are not very noticeable. One thing I changes across the board however are the eye shaders, the biggest improvement being that they are a bit sharper and especially that they interact dynamically with lightning which should make the eyes look a bit more alive during animations. Here are just a few comparison shots.
View attachment 3583111
View attachment 3583112
View attachment 3583114
View attachment 3583117
View attachment 3583118 Another bigger change are the characters heights. These have been all over the place right from v0.1. I did already do quite a bit of tweaking over the course of the updates, especially increasing the height of some of the characters on the lower end, but it remained messy and inconsistent. Accordingly I did take the time bring all the characters heights in line. There are still noticeable height differences but things should look less weird now and I think a bit more “realistic” In any case, here is a updated height comparison for (I think) all characters that made an appearance.


Its been quite a while since Julia's character preview, where I not only showed off her model but also her husbands. Her husband however I remade completely for his appearance in v0.9. Here is a look at his new model.
View attachment 3583120
View attachment 3583122
And lastly, because I wasn't able to finish it for the last showcase, here are a few previews of the last map for v0.9.
View attachment 3583124
View attachment 3583127
View attachment 3583128
View attachment 3583130 Anyway, that's it for this months showcase. I'm not going to lie, it wasn't quite as much progress as I was hoping for, but I got kind of lost in the whole improving and tweaking business. That said, I do think that the visuals are approaching a stage where I can say that I'm very happy with them and don't see too much more room for further improvements. Now I just have to hope that 24gb of additional ram will actually fix the crashes.
thanks for the update. love that baibai is paying attention to the little details, sure there is not a big difference but I like the new ones
 
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Xythurr

Well-Known Member
Oct 29, 2017
1,744
3,826
386
Did I miss something? Is he increasing the height of some characters or what?
 
4.60 star(s) 203 Votes