v0.8
-6th in-game day of content
-16 new scenes (115 in total)
-72 502 new words of dialog (383 854 in total)
-2239 new renders (10 684 in total)
-63 new animations (170 in total)
Ahh the virtue signaling. The script is included with the honey select renders thanks to AI, I forgot.
Are you stupid? You think because the number is bigger, that means it's the most time intensive part?
Writing text in a file is really fast and easy. Rendering, which involves creating maps, posing characters, adjusting lighting and choosing camera angles for every single render, takes a whole lot longer. The game is in renpy, the code to include the renders needs to be written regardless, the code for the text comparatively quick. The time consuming part about writing is coming up with the story that happens, which won't happen faster if he decides to do less words.
On the contrary, trying to tell the same story using less words would likely take longer. Because it would be a writing style that baibai is not used to and he would thus need another stage to edit his initial draft down in order to use less words.
Use less words, is the dumbest possible suggestion to make if you want updates faster.
Like go ahead.
Write down some dialogue between two characters using 100 words and time yourself.
Then open Honey Select Neo Studio 2 and try posing characters and adjusting lighting and everything to produce a render of this game's standard and time yourself.
You need to do the first thing only 725 times to reach the word count he had in that update.
You need to do the second thing 2239 times to each the render count he had in that update. And I almost guarantee you that the second one will take you far far longer. Because this comment just took me about 2 minutes and it has already more than 200 words.