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Did you know that the first build of ToML was made in an engine called "TyranoBuilder"? This engine was easy to master but it lacked functionality, nevertheless it allowed to create a game without any coding skills (which was vitally important to me). This engine is suitable for purely linear VN and for the first couple of days I would write the story for it. However, when I found a coder with Ren'py skills, we switched from a purely linear story in TyranoBuilder to a game with multiple choices in Ren'py.
This month is going to be a little bit more special than all the other months. We are planning to release a smaller update that will bring Alanna's story closer to a conclusion, we are aiming to have it all done by 24.12 as a Christmas present. Along with that, until we reach 24.12, I will keep posting some bonus renders together with some interesting facts from ToML development. If nothing else, you will at least have something small to read along with the render.