The game is very confusing, I spend more time hungry here than in Fear and Hunger lol, the game doesn't give me a path, everything I do seems bad and many things seem to be left behind without a solution, I can't recover health and the game keeps throwing worse challenges one on top of the other and I'm in a beggar simulation haha ... If I was going to do something productive in the beastmen village I stayed away, the game is extremely brutal with the player, maybe that's the purpose, but it would be nice to at least give a chance to try to do something besides avoiding all the fights while I have 20 hp uahshauhsu
I understand what you're saying, I read every review. The game really treats the player cruelly. However, with each update, I make the game easier and change the balance. Both the prologue and chapter 1. As for chapter 1, you can find a wooden club in one of the haystacks, and then go and defeat Mousie. You don't go into the forest right away, you first fight with your fellow tribesmen, which gives you experience regardless of victory or defeat. Mousie, Foxy, Lizard. It's not even necessary to spend rations for this. This is just one of the ways, because being an Alpha in this game is much more difficult. And if, like everyone else, it seems to you that "Purring" is a strong skill, then after playing a little longer you will realize that the scale of this skill is extremely weak and is only suitable for clearing packs of mobs, and on bosses you will want to use them only for the sake of a status that reduces damage to you.
After talking to the characters, you'll figure out alternative ways to get Alpha rations, of which there are 3 different ways, complete quests, and rats from the forest will seem like a joke that won't damage you. The most important thing you get is experience. And the fact that there is no "right" way.