3.90 star(s) 33 Votes

TheOmniman

Engaged Member
Jul 20, 2022
2,534
5,150
The main changes:
Changes to the scenario's presentation:,
-- Before: Characters appeared on screen facing the camera, and the MC's avatar was hidden.
-- Now: A scene is created with each actor's positioning in the environment so the player can get a sense of the event, and the avatars are displayed during the conversation.

Movement:,
-- Before: The player could move between environments. The concept was interesting, but it caused many problems. I had to create new environments, which for a long time would not be filled with any content. Another negative point is making the player move through locations in search of "adventure."
-- Now: In a list of events, the MC selects what he will do in a location, and it simply happens, without the need to "go" there by clicking on the locations.

Events:,
-- Before: The player did a thousand things in a single day. This is good, but the downside is that it forced the developer to think about how to "fill" the time gaps.
-- Now: Each event takes place at a specific time of day: morning, afternoon, evening, and dawn. Once you choose the event you want, it happens and time passes automatically.
 

b4dcrc

Newbie
Jul 26, 2017
61
69
Changes to the scenario's presentation:

- Before: Characters appeared on screen facing the camera, and the MC's avatar was hidden.

- Now: A scene is created with each actor's positioning in the environment so the player can get a sense of the event, and the avatars are displayed during the conversation.
So by the sounds of it no more POV which will suck if that's really how he meant it
 
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Fluffy Neko

Member
Jan 27, 2022
164
425
Bra, what does this "movement" change even mean? Are sub-locations being cut from locations and going to be used as backgrounds during events? and we are going to have an event list like [give present from taxi driver] [Meet Annie after phone call] [collect trash] [You see a homeless man] [you hear noises on the stairs] [peep on Annie] [get ambushed in park toilet] Like, wtf? It would be better to just gray out, cut out, or lock sub-locations with nothing to do or better yet stop adding tiles that do nothing right now, like the pool in the apartment, many tiles in Aunt's mansion, or some of the park tiles or beach tiles. And for the time management, is it supposed to be a mechanic after "open world" opens? because right now some of the intro events take between 2/4 and 3/4 of the daily time, if Annie gets only one interaction nightly before going to bed…..
 

sorjs53

Member
Mar 17, 2024
103
118
Bra, what does this "movement" change even mean? Are sub-locations being cut from locations and going to be used as backgrounds during events? and we are going to have an event list like [give present from taxi driver] [Meet Annie after phone call] [collect trash] [You see a homeless man] [you hear noises on the stairs] [peep on Annie] [get ambushed in park toilet] Like, wtf? It would be better to just gray out, cut out, or lock sub-locations with nothing to do or better yet stop adding tiles that do nothing right now, like the pool in the apartment, many tiles in Aunt's mansion, or some of the park tiles or beach tiles. And for the time management, is it supposed to be a mechanic after "open world" opens? because right now some of the intro events take between 2/4 and 3/4 of the daily time, if Annie gets only one interaction nightly before going to bed…..
I'm sure no one really knows what the dev is planning since they've remade the game so much that there are a few dead threads on here of the previous builds and the dev not being responsive to site mods. I do know that the dev rented out a space and hired some devs to help with the game, but idk what happened with that since I stopped supporting on patreon
 

b4dcrc

Newbie
Jul 26, 2017
61
69
Its been months since new content update...
Are you surprised, obviously he isn't going to be able to rework everything in the time he thought he would be. It was a dumb decision and now he'll take ages if he releases anything at all at some point
 

LIONREX

Active Member
Oct 26, 2019
529
328
From discord:

I'm waiting for the content to be translated. In the meantime, I'll start on the content for Update 41.

- Construction of the Temptation Bar.
- Valet Parking Job.
- Construction of Bret's Auto Repair Shop.
- Job at Bret's Auto Repair Shop.
 

LIONREX

Active Member
Oct 26, 2019
529
328
From discord:
I received the translation files. However, I added more content and dialogue. Tomorrow I'll integrate the translated texts into the game and send the new texts to the translator.
 
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pilgrim2003

Well-Known Member
Dec 30, 2018
1,380
1,177
Well, I know times are difficult, but in this particular case I think the new redone should be sent gratis over the world with personal letter showing gratitude for the future support :geek:
 
3.90 star(s) 33 Votes