- Aug 30, 2017
- 1,578
- 4,238
I believe it's an issue with the lights, mirrors, and stainless having too many refraction points for my rig to handle properly. I am hoping to be able to upgrade soon. I have tried various light levels but I can't seem to find the right ballance for my rig to process it right. It seems to happen in scenes with lots of reflective surfaces. Trust me guys, the first renders were way worse... These included renders were with the best settings I could find and daz's post denoiser, and a separate post denoiser... Sorry I'm still trying to figure it out.When I played the update I noticed a few images in the coffee shop were grainy. I'm curious if anyone got that or if my download got scuffed.
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