Vikata

New Member
May 26, 2017
2
3
Start as a great concept...sissify the world son, the game told me....no bs here just get them to the dungeon and sissfy away the game told me....then it took from me, wanted to sissify me, and now I again search the seas for a game that doesnt shift the focus from sissify them to sissify me.
I feel you brother. I still have no idea why he took away the business from the master side.
 

Rosaleen

Newbie
Feb 19, 2020
89
66
I feel you brother. I still have no idea why he took away the business from the master side.
I feel like we have two separated projects in a single file now. Stuffs in one they don't exist in the other one. The same for the features and other older options. I think with the current executable's structure, the developer is doing double unnecessary work to fix and add stuff.

I believe the best it could be a fresh base with a character creator and all the features implemented on this, no matter if you want to follow the master or the sissy route. With this way, the players could make any character they love and follow the simulation they want. Do you want to be a master? Create a male or female dom and get contacts to make them your sissies. Do you want to be a sissy that she gets a master? Expand the current contacts list to find masters and go there. Do you want to be a dominant crossdresser cam girl who loves to dom and corrupt straight boys into submissive femboys? Get a contact, make them pretty and have fun with them on camera for money.

This would allow the clothes to any character (yes, it still needs work but you can exclude some clothes from some body for now) and access to all the content you make in a single career. Right now, I see improvements at the sissy mode and I can't use these improvements to the master mode.

In short, I don't say to kill the sissy mode. I just say with this development plan, the dev is killing the master mode slowly turning the project from unique to one more in the sissy pile.
 

noneo'ya

Newbie
Oct 22, 2017
54
47
I feel like we have two separated projects in a single file now. Stuffs in one they don't exist in the other one. The same for the features and other older options. I think with the current executable's structure, the developer is doing double unnecessary work to fix and add stuff.

I believe the best it could be a fresh base with a character creator and all the features implemented on this, no matter if you want to follow the master or the sissy route. With this way, the players could make any character they love and follow the simulation they want. Do you want to be a master? Create a male or female dom and get contacts to make them your sissies. Do you want to be a sissy that she gets a master? Expand the current contacts list to find masters and go there. Do you want to be a dominant crossdresser cam girl who loves to dom and corrupt straight boys into submissive femboys? Get a contact, make them pretty and have fun with them on camera for money.

This would allow the clothes to any character (yes, it still needs work but you can exclude some clothes from some body for now) and access to all the content you make in a single career. Right now, I see improvements at the sissy mode and I can't use these improvements to the master mode.

In short, I don't say to kill the sissy mode. I just say with this development plan, the dev is killing the master mode slowly turning the project from unique to one more in the sissy pile.
The sissy MC campaing didnt need to exist at all, or it could be a different game, I get that the OG idea was to sissify ppl, now, this game is in the infinite pool of sissy games where the MC is the sissy. and guess what? thats the focus now, you want to be a master? well....not on this game, not anymore :)

its just sad really
 

Rosaleen

Newbie
Feb 19, 2020
89
66
The sissy MC campaing didnt need to exist at all, or it could be a different game, I get that the OG idea was to sissify ppl, now, this game is in the infinite pool of sissy games where the MC is the sissy. and guess what? thats the focus now, you want to be a master? well....not on this game, not anymore :)

its just sad really
What to say dear? I know what do you mean, I really liked the dom one but the developer went on this usual path like they do in every single game of this kind. I understand why, but if they did it as I said before, it could do it in both way and keep the rare dom version alive, no matter how many updates they did on the sissy version.
 

Puralto

Newbie
Aug 31, 2018
49
154
I feel like we have two separated projects in a single file now. Stuffs in one they don't exist in the other one. The same for the features and other older options. I think with the current executable's structure, the developer is doing double unnecessary work to fix and add stuff.

I believe the best it could be a fresh base with a character creator and all the features implemented on this, no matter if you want to follow the master or the sissy route. With this way, the players could make any character they love and follow the simulation they want. Do you want to be a master? Create a male or female dom and get contacts to make them your sissies. Do you want to be a sissy that she gets a master? Expand the current contacts list to find masters and go there. Do you want to be a dominant crossdresser cam girl who loves to dom and corrupt straight boys into submissive femboys? Get a contact, make them pretty and have fun with them on camera for money.

This would allow the clothes to any character (yes, it still needs work but you can exclude some clothes from some body for now) and access to all the content you make in a single career. Right now, I see improvements at the sissy mode and I can't use these improvements to the master mode.

In short, I don't say to kill the sissy mode. I just say with this development plan, the dev is killing the master mode slowly turning the project from unique to one more in the sissy pile.
I think the situation is that there's one active project in the file, with a few remnants of the older one.

It would be better for the developer to disable master mode for now and direct people to the working version, rather than leaving it in until it eventually gets merged or updated.

That said, I don’t think the developer is abandoning master mode. I think that while creating the new mode, they took the opportunity to update certain systems and make them more modular. Master mode will probably be updated in version 1.5 or so, and it will likely be able to utilize the systems created in the new mode.

The idea you suggested, with a single player and more freedom in gameplay, would be great. But even with the current limitations in the starting options, I believe the game is shaping up to become something worthwhile.
 
  • Like
Reactions: Rosaleen

Rosaleen

Newbie
Feb 19, 2020
89
66
I think the situation is that there's one active project in the file, with a few remnants of the older one.

It would be better for the developer to disable master mode for now and direct people to the working version, rather than leaving it in until it eventually gets merged or updated.

That said, I don’t think the developer is abandoning master mode. I think that while creating the new mode, they took the opportunity to update certain systems and make them more modular. Master mode will probably be updated in version 1.5 or so, and it will likely be able to utilize the systems created in the new mode.

The idea you suggested, with a single player and more freedom in gameplay, would be great. But even with the current limitations in the starting options, I believe the game is shaping up to become something worthwhile.
I agree with you. I'm doing this reply just to clarify about the abandoning master mode. I was meaning that the game is losing slowly the hype it got with the master version. In the rest, we all having opinions and ideas on the right direction. We need only patience.
 
  • Like
Reactions: Azmoz and Puralto

Evangelion-01

Devoted Member
Apr 12, 2018
11,270
7,675
I agree with you. I'm doing this reply just to clarify about the abandoning master mode. I was meaning that the game is losing slowly the hype it got with the master version. In the rest, we all having opinions and ideas on the right direction. We need only patience.
Let's look at it this way... the game is currently improveing the UI concentrating informations for better accesability, includes a dressing mode and some doll up options, I suspect it's much easier to test this stuff with a Player controlled Sissy, rather than a Master, since you only will have to make it work for a single model.

But I get you, the fun of corrupting someone else becomeing your toy is gone in these few Updates.
 
  • Like
Reactions: Azmoz and Rosaleen

itzdavid

Newbie
Sep 4, 2017
54
50
I loved this game. For an alpha, it's quite advanced. I'd like to see more randomness in the characters when you're searching for them, as well as changes in their age and physical traits over time. Also, increasing the brightness would help, since some scenes are quite dark.
 

Evangelion-01

Devoted Member
Apr 12, 2018
11,270
7,675
tell me pls how to lower karma? and how to make money?
Master mode
Make them agree to stay in Dungeon short time than lock them up for good to lower Karma
search for new Contacts with as much money as possible than hallenge them to the dice game to get money OR have high Karma and Brainwash a rich sissy to give you all their money
 
4.30 star(s) 12 Votes