megalol I wanted to ask: is a more detailed UAGC error log possible? For example, when there is a difference in the number of files, it would be helpful to know exactly which file is missing, or when some images/videos are skipped because the compressed file is larger than the original: strangely enough, this happens quite often, but mostly with very small images or short videos of 1–3 frames (yes, there are games with videos of just one frame, why this is done—I don’t know), or when for some reason zerobites or other corrupted images/videos are created, it would be helpful to be able to check the compressed versions for such files. In general, it would be nice to have some control over errors, instead of blindly searching through folders.