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Nironan

Member
Dec 27, 2017
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It's a bit funny to still post changelog on patreon extra on basic posts, as since v44 the changelogs are locked behind patreon access ( logged-out/diff. browser for "changelog" - see below why it's locked). Though one can see it on itch without logging in. Ok - the dl links in that would not work (but f.e. on the main site of ). :ROFLMAO: :ROFLMAO:
Nothing rly serious just to give headsup ... for dev and users who wonder.
And yeah, my table tested. No surprises as far as I can see.
(Asked ZETey, it is that changelog behind paywall topic. But as written below, that's not intended.)
 
Last edited:
Apr 7, 2018
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I still don't get it why devs post changelogs like "Fixed a Unity security vulnerability." Like I see it everywhere... Swear to god unity has no security at all, one of the easiest games to hook...
 

Ronia

Member
Sep 12, 2018
318
558
278
I still don't get it why devs post changelogs like "Fixed a Unity security vulnerability." Like I see it everywhere... Swear to god unity has no security at all, one of the easiest games to hook...
It is one specific security issue they are all fixing. The reason you "see it everywhere" is that it is a universal issue that everyone has to fix individually.





Of course, you could have found that out with a thirty second google search, if it was important to you. Why you chose not to do so, but instead act superior in a random forum thread, I'll leave up to you to consider for yourself.
 

HeatHunter`

Well-Known Member
Feb 28, 2020
1,448
991
237
A bit earlier this time, so Merry Christmas, lads! :)

Public Release - UiTC v45a Basic






View attachment 5556499
Make an update that you can bring back Rick or Ben, maybe call one of them and ask them for forgiveness, and then there's an event like the one where they go back to work after being fired and the boss fucks her, so do something like that because I don't want to start over.
 

Mr. Unaware

Mr. Unaware Studios
Donor
Game Developer
Dec 10, 2018
691
2,105
448
It's a bit funny to still post changelog on patreon extra on basic posts, as since v44 the changelogs are locked behind patreon access ( logged-out/diff. browser for changelog). Though one can see it on itch without logging in. Ok - the dl links in that would not work (but f.e. on the main site of ). :ROFLMAO: :ROFLMAO:
Ah, fuck, didn't notice they paywalled my post again... Thought I managed to sort it out. If they block my changelog again, I'll start linking SS as the first website instead, but I was in a hurry and just copy-pasted stuff from the last time. My bad.
Make an update that you can bring back Rick or Ben, maybe call one of them and ask them for forgiveness, and then there's an event like the one where they go back to work after being fired and the boss fucks her, so do something like that because I don't want to start over.
It's planned for v46, but code is a real mess, so I'll probably break a thing or two while trying to do such a thing.

Thanks, I get it, but I can still pick basically any Unity game, regardless of version or even IL2CPP, and modify or hook the client to extract data.

That fixes a specific engine vulnerability, but it’s ultimately pointless...
It's a very specific engine vulnerability and it was pretty serious if someone could exploit it, so yeah, in 99,99% of cases doesn't matter, but there are all kind of players, some got scared over it, etc., and if any dev gets such an important notification about it and decides to ignore it - I would rather avoid their games personally.
 
Apr 7, 2018
39
34
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It is one specific security issue they are all fixing. The reason you "see it everywhere" is that it is a universal issue that everyone has to fix individually.





Of course, you could have found that out with a thirty second google search, if it was important to you. Why you chose not to do so, but instead act superior in a random forum thread, I'll leave up to you to consider for yourself.
Thanks, I get it, but I can still pick basically any Unity game, regardless of version or even IL2CPP, and modify or hook the client to extract data.

That fixes a specific engine vulnerability, but it’s ultimately pointless...
 
Apr 7, 2018
39
34
182
Ah, fuck, didn't notice they paywalled my post again... Thought I managed to sort it out. If they block my changelog again, I'll start linking SS as the first website instead, but I was in a hurry and just copy-pasted stuff from the last time. My bad.

It's planned for v46, but code is a real mess, so I'll probably break a thing or two while trying to do such a thing.


It's a very specific engine vulnerability and it was pretty serious if someone could exploit it, so yeah, in 99,99% of cases doesn't matter, but there are all kind of players, some got scared over it, etc., and if any dev gets such an important notification about it and decides to ignore it - I would rather avoid their games personally.
Good point, to calm worried players :) I get it
 

HeatHunter`

Well-Known Member
Feb 28, 2020
1,448
991
237
Ah, fuck, didn't notice they paywalled my post again... Thought I managed to sort it out. If they block my changelog again, I'll start linking SS as the first website instead, but I was in a hurry and just copy-pasted stuff from the last time. My bad.

It's planned for v46, but code is a real mess, so I'll probably break a thing or two while trying to do such a thing.


It's a very specific engine vulnerability and it was pretty serious if someone could exploit it, so yeah, in 99,99% of cases doesn't matter, but there are all kind of players, some got scared over it, etc., and if any dev gets such an important notification about it and decides to ignore it - I would rather avoid their games personally.
I have an idea for an event. Tell me what you think. What do you think? When she works at night as an escort, the client will be her father. She will be surprised, but she will do it because he is her client. Yes, I know it is incest, so I ask if you can include it. If not, then the client will be Rick or Ben or even Albert. I want a character that our character knows, and then you can develop their plot later on because they know she is an escort.
 

syslink

Newbie
Jun 9, 2019
71
111
101
The game is made in Unity, so you can use plugins like BepInEx, ReiPatcher, etc., to machine translate it. There’s even an icon in the main menu that links to a download page with a pre-configured plugin.

Meanwhile, I’m working on official support for game translations, but I’m doing it occasionally, and it’s quite troublesome to implement, so it will take some time.
And where can I see a list of absolutely all the phrases in the game? Because the files at the Mega link are empty. And I need something similar...
 

ha_pi_pi

Member
Sep 15, 2025
317
287
63
Mr. Unaware, Merry Christmas. It is nice of you to give the public update here on Christmas. You do seem a kind hearted soul, after all.
Also, you mentioned that after v45, there will be v46.
Will you not abandon the old game for the new one, this time?
Will you complete the lewd scenes in this game? The sex being visible, the climax being visible, no black screen?
As I did say, I will not play the Revisited. I have strong feeling that game would be way easier to mantain as a regular life sim, not 18+. The very first scene you get to play in the demo illustrates this perfectly. The - literally - cooking pizzas was added, Kevin's molesting pushed to the corner of the screen. It's like, let Kev calm down a little, and we can invite kids to play this. They can assemble pizzas, yay! I hear that you have children. Pehaps they look over daddy's shoulder when he's working? Because sometimes, it does look like that you try to have the sex "censored" :ROFLMAO: And you also seem very ambitious for the game being something more. Then there are the new rising censorship concerns. It all sends the same message. If you make the Revisited a regular Life Sim game, you might get more happiness and success. And, if you are the kind soul you are, you can still sometimes work at night (;-) on the old City, dropping some little lewd update for us here :love:
 

testergon

New Member
Apr 4, 2021
12
32
104
The game has potential, but we don’t need more and more events. We need longer events where you actually progress, have to manage things, and make decisions that open different paths. The foundations are already there, so why they don’t expand on them is a mystery to me.
 
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