- Jan 31, 2019
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Happy New Year! It's NumericGazer, here to wish you a happy new year!
The following is what we did this month
・Creation of characters
・Creation of backgrounds
・Layout of animation
Creation of characters
Liese
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Modeler:You must be registered to see the links(-You must be registered to see the links)
CharacterDesign:You must be registered to see the links
What kind of character is Liese?She is aYou must be registered to see the links. She looks biologically strong!
Creation of backgrounds
Background work is also in progress
Concept: Flip Spider Castle
An updated concept model of the Flip Spider Castle where the event will take place
ConceptArtist:You must be registered to see the links
Flip Spider Castle is shaped like an upside-down spider.
In addition to serving as a symbol of "Under the Witch:Gothic", it is an innovative building in which each of the spider's legs ends in a tower inhabited by a witch!
Claire's Tower
Deborah's Tower
Trick's Tower
Ghost's (Rev,Bernadead) Tower
Rosa's Tower
Velladawn's Tower
Liese's Tower
It's like this! The intensity of the stage setting is an important element for eroticism
Kuro's room
We have also started modeling the Kuro's room and it is already on UE5
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Looking good!
Animation Layout
A layout is like a storyboard
Skill Layout
Layout of some of Kuro's skill motions
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I'm thinking of doing something like this
Layout of erotic scenes
I work out the content of the various erotic scenes.
I start with key poses and angles like this
He is teased between her thighs
Since there are many characters in this project, I have to be careful to balance the content of the scenes so that they do not overlap.
I recently realized that if I don't think about it, I end up making scenes with the same angles and the same motions.
But if I use too many acrobatic positions for the sake of variation, I end up with a non fappable scene
Finally, I don't care what I do as long as it's erotic!
Oh, and we're still looking for 3Danimators!
Schedule for next month
Next month I have to file my tax return. I think it will take me about a week...
Wow... These updates are simply beautiful.So update we are getting 7 or more new characters so far we have seen most of them
1. Liese
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2. Xen
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3. Ghost's (Rev,Bernadead)
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4.Trick
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5. Velladawn
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6. Kuru
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7 Deborah (Devil)
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8 Unknown : Witch of the Darkness
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8. Unknown Apprentice witch
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9. Unknown Cambion
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Well that all and its quite a lot.
Below is a message from numeric from April 2022
"Thoughts on Ver0.3.0
Regarding the game cycle of Ver0.3.0, we have eliminated the uselessly wide map and day/night system of Ver0.2.0, and imagined a simple gameplay in which each character warps to their room and defeats enemies one after another. I'm here. It's an image of creating a small area like Helba's shop for each character.
"Characters" and "eroticism" are the core of this game, so I'm thinking of focusing on that and making it with an emphasis on density.
As with Ver0.2.0, I would like to update the alpha version every month, but the release date for the first alpha version is undecided. Personally, I would like to release the first alpha version in 2022. It's just a personal goal. . .
In the alpha version of Ver0.2.0, we were finally able to "add 3 to 5 scenes every month", so the goal of the alpha version of Ver0.3.0 is to "add 1 character every 2 months". Ultimately, I would like to create a workflow that allows "adding one character per month".
Initially, I wanted to seamlessly migrate to Ver0.3.0 while creating Ver0.2.0, but it was impossible. Excuse me. . . However, since the game system itself uses the one made with Ver0.2.0 as it is, it seems that it will take shape relatively soon.
That's all I can think of right now! I might change my mind again, but stay tuned as I'll be posting progress every month!
Well then, that's it for this time!"
Yup, episode 0 and episode 1.so on the patreon it says the game is completed is 1.8 the final version then?
oh beginnings?Yup, episode 0 and episode 1.
Now we're waiting for the new game.
Yes.can you actually win in this game?
how do the characters react when you win? do they just say you got lucky or something?Yes.
You gain experience every time you lose. Against the witch (Chapter 0) you are eventually so strong that you should have zero issues beating her.
You are eventually capped against your sister (Chapter 1), you have to get the timing of those crits and blocks down to win.
Alice starts questioning reality when you start getting her health low, but I don't quite remember her defeat reactionhow do the characters react when you win? do they just say you got lucky or something?
Could you re-upload the full save for 1.8 pls? I cant seem to access the linkSave file for patch 1.8
Beaten Alice with Rank S in 10 turns no dmg. Easy to do once you have a high enough ATK.
It's an okay game, but I find it weird how strongly masochistic it is. Even when wiping the floor with Alice, MC still likes to be dominated by her. I feel like a Power Dynamic in the game was in order, a way for you to grow as a person and become dominant.
how do the characters react when you win? do they just say you got lucky or something?
Does NOT work with non-steam version. So does any one have a save file for that?Updated 01/26/2023
Here is the full save for Steam version 1.8. It may or may not work for the DLsite version. You are near max level in Version 0 (level 86... the game starts breaking past that) and max level in Version 1. All collections are unlocked. Nearly impossible for any witch to kill you.
Place it in:Then overwrite anything you may have. Warning I have settings on Very High, if your system can't handle that take out the saves themselves and put them in.Code:C:\Users\[username]\AppData\Local\HerosJourney