People can say what they will about this games development with slowness and such, but this is probably easily the highest quality game on this entire site that isn't made by an organization like Illusion.
True. Aside from scamlius "game", Under the Witch is easily the best in terms of real time graphic fidelity, for an ongoing game developed by individual, not under a team/circle or a company.
But there's also other finished games that have similar very high fidelity graphic that also developed by small teams/doujin circle which is
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and
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. These two games also have very good detail, lighting and environment even though it's much more limited in scope compare to UtW.
The only downside of the UtW is the very long development time, obviously because NumericGazer is working alone and it's more of a passion project for him (also enabled by his quiet numerous supporter (+/- 4500) on patreon). We can argue that this is a work of art, and like paintings done by famous painter, can take tens of year to complete. But this is also a product that have much more limited shelf life compared to paintings (because it created in constrain of software and OS). I would advise that he got a small team helping him with modelling and animating so that it can be done faster while keeping the quality intact.
While company like Illusion/Illgames may not touch this level of obsession to details (even though Room Girls can easily replicate Kuro's looks), they also have much more discipline and time management so that they can ship new games in much more realistic time manner. We can also argue with Illgames games quality and its eventual
Illgames Grief Cycle among its fans, but for now the best balance between quality and times delivered is only achievable by dedicated company like Illgames.
I
really hope that NumericGazer add people on his team so that he can finish this game much faster so he can move on to his next vision of games, instead of wasting time on only one games.