Against the background of all these thousands of slide games, this creation is perceived as a fresh sip.
Long time haven't seen such a cool animation (especially the fight), but it is terrible to imagine how much time had
to be spent on the creation of this demo. It's cool that the author wants to release a full game, but I do not think
that it is necessary to have any hopes for this project, at least the next two years. No offense to the author, it is
also worth noting that the current game industry suffers from deceitful marketing. Promises like " a star from the sky",
but in fact "a big d**k in your mouth." Will see what happens, but for now my gratitude and respect to the author, for the work done. The only thing I would like to advise the author, if he still takes the project seriously, to discard the idea of
creating and modeling the open world, and focus on animating the dialogues between the npc and the combat system.
If and create the world, then better on the principle of, small locations and transition between them, as this was
in dragon age origins.