POST FROM PATREON PUBLIC
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Thank you for your continued support, NumericGazer.
In April,I finally finished production on all scenes for Ver 0.2.0!
Finished Ver
Next month, I will be working on a FinishedVer to be released on Steam. There will be no additional scenes, etc. Basically, I will release a compilation of what I have made so far.
I will adjust the details. And I After that is done, I will start working on Ver 0.3.0.
The finished version will be distributed on Patreon in the same way as the alpha version, with plans of $5 or more.
I am considering distributing free codes on Steam, but it will be difficult as I will need to send them to each new backer every day.
by the way
Ver0.1.0, Ver0.2.0, Ver0.3.0 were numbered, but on Steam
Ver0.1.0 dealer version is called EPISODE1
Ver0.2.0 Lake version is EPISODE2
Ver0.3.0 Gothic version is EPISODE3
In the future, when an episode is completed, I would like to release it as a single game.
Ver0.3.0 Information
This month I would like to unveil a new character for Ver 0.3.0.
Character name: Succubus (tentative)
Design:
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I've always wanted to have a succubus concept character someday, and I'm excited to see it implemented! She is the ideal succubus.
Thoughts on Ver 0.3.0
As for the game cycle of Ver. 0.3.0, I envision a simple gameplay where you warp to each character's room and defeat enemies one after another, without the uselessly large map and day/night system like in Ver. 0.2.0. I envision small areas like Herba's store being created for each character.
The core of the game is "characters" and "eroticism," so I plan to focus on those and make the game with an emphasis on density.
As with Ver 0.2.0, I would like to create an alpha version with monthly updates, but the release date of the first alpha version has not yet been determined. Personally, I would like to release the first alpha version by the end of 2022. This is just my personal goal.
In the alpha version of Ver0.2.0, I was finally able to "add 3 to 5 scenes every month", so our goal for the alpha version of Ver0.3.0 is to "add one character every two months". Ultimately, I hope to create a workflow that will allow me to add a character every month.
Initially, I wanted to seamlessly transition to Ver 0.3.0 while creating Ver 0.2.0, but that was not possible. Sorry about that. However, the game system itself will use the one I created for Ver0.2.0, so it will take shape rather quickly.
That's all I'm thinking about right now! I may change my mind again, but I'll give you a monthly progress update, so stay tuned!
Well, that's all for now!