You don't get it?.. how?
The concept arts. The 3D models. The music. The sound design. The camera angles. The cinematics. The animations.
I mean, don't you -feel- something by just looking at this screenshot?
Look at the composition —how objects, subjects, and space are organized to create balance, focus, and meaning :
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How does he do it? It's like.. he has this vision, and he's doing it piece by piece, but every piece is so polished it's mind-boggling.
This game oozes with passion, rarely seen before.