Collection Unreal Engine Under the Witch [v2025-01-10] [NumericGazer]

4.00 star(s) 120 Votes

cgxu

Newbie
Feb 9, 2018
26
71
Tried limiting FPS through Nvidia Control Panel as well as turning on VSync. They sadly do not help.
How to Enable Vsync:
Go to %localappdata%\Lake\Saved\Config\WindowsNoEditor\GameUserSettings.ini and change bUseVSync=False to bUseVSync=True

--Other tweaks--

How to remove TAA ghosting(weird dots trailing moving grass, edges flicker and hair blurriness):

Go to %localappdata%\Lake\Saved\Config\WindowsNoEditor\Engine.ini and add to the end of the file:

[SystemSettings]
r.Tonemapper.sharpen=1
r.TemporalAACurrentFrameWeight=0.2
r.TemporalAASamples=4


How to remove Depth of Field(DOF, the out-of-focus blur during battle and scenes):
Go to %localappdata%\Lake\Saved\Config\WindowsNoEditor\Engine.ini and add to the end of the file:

[SystemSettings]
DepthOfFieldQuality=0


Change these .ini files with the game closed.
 

Leonelli

Member
Game Developer
Nov 21, 2019
357
1,141
Guys, I didn't understand, will Numeric take some time before the release of the new version?
PS: and so for now he is done with Herba and Alice?
 

reibiag

New Member
Nov 12, 2017
4
2
I managed to resolve this issue, so I will post the solution here for anyone who might have the same problem in the future.
The name of the exe of my game was "Lake", so I had to delete the C:\Users\(name)\AppData\Local\Lake folder instead of UnderTheWitch folder, which I had tried previously. After I did this, the game ran smoothly.
I had downloaded it in a different site, so this solution might not matter to users here though.
This solved my problem. Thank you.
 
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4.00 star(s) 120 Votes