Collection Unreal Engine Under the Witch [v2025-01-10] [NumericGazer]

4.00 star(s) 120 Votes
Oct 23, 2022
193
503


Achivements of Sepetember 2023
Thank you for your continued support.This is NumericGazer

This month we mainly did the following
・Implementation of skills
・Creation of victory scenes for Kuro

Skill implementation

In the previous work, the only skill was "Head breaker," so this time I will add more variety


Each skill has a different rhythm of just input and may have a QTE
By learning the quirks of the skills, you can save combos efficiently
Including QTEs, I would like to make it possible to operate this game basically using only the mouse (one hand only)

Creation of victory scenes for Kuro

If you lose, you will be embarrassed

Plans for next month
Next month, I will be working on the layout of the erotic scenes and the main part of the game!
 

stickypicky

Member
Apr 13, 2020
286
423


Achivements of Sepetember 2023
Thank you for your continued support.This is NumericGazer

This month we mainly did the following
・Implementation of skills
・Creation of victory scenes for Kuro

Skill implementation
In the previous work, the only skill was "Head breaker," so this time I will add more variety


Each skill has a different rhythm of just input and may have a QTE
By learning the quirks of the skills, you can save combos efficiently
Including QTEs, I would like to make it possible to operate this game basically using only the mouse (one hand only)

Creation of victory scenes for Kuro
If you lose, you will be embarrassed
Video
Plans for next month
Next month, I will be working on the layout of the erotic scenes and the main part of the game!
things seem to be going smoothly, but with that being said i'm expecting something playable late 2024
 

NeroZee

Well-Known Member
Jun 24, 2018
1,821
5,513
Y'all are pathetically insatiable
Insatiable implies that you can never get enough of something, no matter how much you gorge yourself on it, it's not enough. This dev hasn't released a new update/game in over 14 months and by the looks of it, it's not coming any time soon, certainly not this year so scratch off 3 more months, probably much more.

So insatiable i am not, pathetically starving? Sure.
 
May 25, 2017
908
1,754
Insatiable implies that you can never get enough of something, no matter how much you gorge yourself on it, it's not enough. This dev hasn't released a new update/game in over 14 months and by the looks of it, it's not coming any time soon, certainly not this year so scratch off 3 more months, probably much more.

So insatiable i am not, pathetically starving? Sure.
So you want him to release a broken mess of a combat system and no sex scenes? This isn't feature creep or milking, like surprise solo developing a fucking 3D rpg takes time.
 

stickypicky

Member
Apr 13, 2020
286
423
At the end of the day when devs take awhile to update their games eventually people get tired of waiting, doesn't matter if the Update is gonna be massive or how insane the quality of the game will be, A lot of people who play porn games just want to fap, the surrounds, ingame items, etc all that comes second. Look at ToT the devs constantly get shit on when they take more than 6 months to put out content. Now with that being said no game will ever come close to UTW for years to come so even if he took 3 years to bring an update out everyone will still come back
 

NeroZee

Well-Known Member
Jun 24, 2018
1,821
5,513
So you want him to release a broken mess of a combat system and no sex scenes? This isn't feature creep or milking, like surprise solo developing a fucking 3D rpg takes time.
No i underlined what i wanted him to do years ago. We had a simple yet great baseline for a sex game, a young hero challenges a witch to a fight, that could have simply morphed into him doing a kind of a Tower Challenge like you have in Mortal Kombat, you defeat one witch you get to fight another one and so fort. Instead he decided he wanted to make an open world game that takes place in some random forest with a house next to a lake. I immediately hated the idea cause i knew a ton of the stuff he would make would be pointless and so much of his time would be wasted on it. Lo and behold 2+ years later he released the new game where you get to run around a tiny area for no purpose where you have 2 "enemies" to fight. All of that time wasted on an area that plays no significance at all, i know at some point he wanted to do more with the story and introduce some lake witch or something but we know that went nowhere.

And now he is doing it again, more ambitious than ever, creating a giant castle that has all these witches, ghosts, vampires, succubi in it and all of it is pointless and wasted on it instead of focusing entirely on sex animation and just treating every fight a continuous thing that we dont need to actually run to get to, we can just click the next challenge button and be done with it.

He had far, FAR more support on the game when he kept it simple. Nobody is playing these games to run around some lake house or a castle, they just care about the female characters as in what they look like and what their animations are like and how hard they can dominate the hero.

At the very least 3rd times the charm so he had more foresight to make the map bigger so that it can include more than 2 enemies this time, but once that all is finally wrapped who knows how years from now, guess what? We are back to creating another giant map, probably even bigger this time with more development time, all of that just so people can get a scene where a tall witch rubs their dick with her foot lol.
 

NeroZee

Well-Known Member
Jun 24, 2018
1,821
5,513
He started a Kuro footjob scene already Few month ago.
So maybe not, i hope.
You are right i forgo that, not sure if he is fully animating it or if it was a test thing, but i know that he still hasn't found the main animator for his game, so that's definitely not a good thing.
 

FunnyDream

Member
Nov 27, 2022
187
148
You are right i forgo that, not sure if he is fully animating it or if it was a test thing, but i know that he still hasn't found the main animator for his game, so that's definitely not a good thing.
For all witches 9 character maybe have get time 15 years like that processing
 

stickypicky

Member
Apr 13, 2020
286
423
No i underlined what i wanted him to do years ago. We had a simple yet great baseline for a sex game, a young hero challenges a witch to a fight, that could have simply morphed into him doing a kind of a Tower Challenge like you have in Mortal Kombat, you defeat one witch you get to fight another one and so fort. Instead he decided he wanted to make an open world game that takes place in some random forest with a house next to a lake. I immediately hated the idea cause i knew a ton of the stuff he would make would be pointless and so much of his time would be wasted on it. Lo and behold 2+ years later he released the new game where you get to run around a tiny area for no purpose where you have 2 "enemies" to fight. All of that time wasted on an area that plays no significance at all, i know at some point he wanted to do more with the story and introduce some lake witch or something but we know that went nowhere.

And now he is doing it again, more ambitious than ever, creating a giant castle that has all these witches, ghosts, vampires, succubi in it and all of it is pointless and wasted on it instead of focusing entirely on sex animation and just treating every fight a continuous thing that we dont need to actually run to get to, we can just click the next challenge button and be done with it.

He had far, FAR more support on the game when he kept it simple. Nobody is playing these games to run around some lake house or a castle, they just care about the female characters as in what they look like and what their animations are like and how hard they can dominate the hero.

At the very least 3rd times the charm so he had more foresight to make the map bigger so that it can include more than 2 enemies this time, but once that all is finally wrapped who knows how years from now, guess what? We are back to creating another giant map, probably even bigger this time with more development time, all of that just so people can get a scene where a tall witch rubs their dick with her foot lol.
Damn now that i've read all this it really has me thinking, by the time we get to chapter 4, 7-10 years might have passed Lmfao. If he continues to make each update bigger with more girls and Bigger maps who knows who long we will have to wait for later chapters
 

FunnyDream

Member
Nov 27, 2022
187
148
No i underlined what i wanted him to do years ago. We had a simple yet great baseline for a sex game, a young hero challenges a witch to a fight, that could have simply morphed into him doing a kind of a Tower Challenge like you have in Mortal Kombat, you defeat one witch you get to fight another one and so fort. Instead he decided he wanted to make an open world game that takes place in some random forest with a house next to a lake. I immediately hated the idea cause i knew a ton of the stuff he would make would be pointless and so much of his time would be wasted on it. Lo and behold 2+ years later he released the new game where you get to run around a tiny area for no purpose where you have 2 "enemies" to fight. All of that time wasted on an area that plays no significance at all, i know at some point he wanted to do more with the story and introduce some lake witch or something but we know that went nowhere.

And now he is doing it again, more ambitious than ever, creating a giant castle that has all these witches, ghosts, vampires, succubi in it and all of it is pointless and wasted on it instead of focusing entirely on sex animation and just treating every fight a continuous thing that we dont need to actually run to get to, we can just click the next challenge button and be done with it.

He had far, FAR more support on the game when he kept it simple. Nobody is playing these games to run around some lake house or a castle, they just care about the female characters as in what they look like and what their animations are like and how hard they can dominate the hero.

At the very least 3rd times the charm so he had more foresight to make the map bigger so that it can include more than 2 enemies this time, but once that all is finally wrapped who knows how years from now, guess what? We are back to creating another giant map, probably even bigger this time with more development time, all of that just so people can get a scene where a tall witch rubs their dick with her foot lol.
I completely agree with you. The designer of the game thought very ideally and it would be good if he could design this game space in a short time instead of taking several years.
If the focus of the game was on girls and turning them into different types of girls like futa, it would be very attractive, and I and the others would have supported him more, and I offered him this offer, but he did not pay attention
Unfortunately, I have become discouraged after following this game for two years. Because according to the news he publishes on Twitter, all the sequences are repetitive and very boring, it's like he cosplayed the characters, that's all.

I wish it had a strong fast-paced team or that it would focus on characters and new sex positions instead of repeating them after two years.
 
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acarobasito

Active Member
Sep 10, 2020
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I completely agree with you. The designer of the game thought very ideally and it would be good if he could design this game space in a short time instead of taking several years.
If the focus of the game was on girls and turning them into different types of girls like futa, it would be very attractive, and I and the others would have supported him more, and I offered him this offer, but he did not pay attention
Unfortunately, I have become discouraged after following this game for two years. Because according to the news he publishes on Twitter, all the sequences are repetitive and very boring, it's like he cosplayed the characters, that's all.

I wish it had a strong fast-paced team or that it would focus on characters and new sex positions instead of repeating them after two years.

I think that since he just had limited resources just choose to focus on what he like to do more, and probably futa wasn't on the list.

Also, remember that funatari it's not like the most popular fetish arround, and could be also pretty disturbing for the people that are not into.
Of course we can say it for scatt and pissing to, and again, I suspect that the real discriminant here are the autor personal tastes.
 
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FunnyDream

Member
Nov 27, 2022
187
148
I think that since he just had limited resources just choose to focus on what he like to do more, and probably futa wasn't on the list.

Also, remember that funatari it's not like the most popular fetish arround, and could be also pretty disturbing for the people that are not into.
Of course we can say it for scatt and pissing to, and again, I suspect that the real discriminant here are the autor personal tastes.
The philosophy of creating Futa was only for domain and femdom, not more as a result of being closely related to this game, it is a kind of two-way pleasure. Anyway, we are talking about the bug of the designer, who wastes time on the environment instead of focusing on the character.
 

Succubus Hunter

Devoted Member
May 19, 2020
8,601
16,648


Achivements of Sepetember 2023
Thank you for your continued support.This is NumericGazer

This month we mainly did the following
・Implementation of skills
・Creation of victory scenes for Kuro

Skill implementation
In the previous work, the only skill was "Head breaker," so this time I will add more variety


Each skill has a different rhythm of just input and may have a QTE
By learning the quirks of the skills, you can save combos efficiently
Including QTEs, I would like to make it possible to operate this game basically using only the mouse (one hand only)

Creation of victory scenes for Kuro
If you lose, you will be embarrassed
Video
Plans for next month
Next month, I will be working on the layout of the erotic scenes and the main part of the game!
Thank you for sharing this. I just gave both previews a look and I am liking these graphics.

No i underlined what i wanted him to do years ago. We had a simple yet great baseline for a sex game, a young hero challenges a witch to a fight, that could have simply morphed into him doing a kind of a Tower Challenge like you have in Mortal Kombat, you defeat one witch you get to fight another one and so fort. Instead he decided he wanted to make an open world game that takes place in some random forest with a house next to a lake. I immediately hated the idea cause i knew a ton of the stuff he would make would be pointless and so much of his time would be wasted on it. Lo and behold 2+ years later he released the new game where you get to run around a tiny area for no purpose where you have 2 "enemies" to fight. All of that time wasted on an area that plays no significance at all, i know at some point he wanted to do more with the story and introduce some lake witch or something but we know that went nowhere.

And now he is doing it again, more ambitious than ever, creating a giant castle that has all these witches, ghosts, vampires, succubi in it and all of it is pointless and wasted on it instead of focusing entirely on sex animation and just treating every fight a continuous thing that we dont need to actually run to get to, we can just click the next challenge button and be done with it.

He had far, FAR more support on the game when he kept it simple. Nobody is playing these games to run around some lake house or a castle, they just care about the female characters as in what they look like and what their animations are like and how hard they can dominate the hero.

At the very least 3rd times the charm so he had more foresight to make the map bigger so that it can include more than 2 enemies this time, but once that all is finally wrapped who knows how years from now, guess what? We are back to creating another giant map, probably even bigger this time with more development time, all of that just so people can get a scene where a tall witch rubs their dick with her foot lol.
I think there's a lot of truth to what you said about the feature creep and focus on world building rather than the witches. Normally I'm a big fan of world-building but for a game as graphically intense as this, the focus needs to be on where you want the players to focus and that is on the girls. Imo, this is a game who's story would be best told through a magical scroll that MC can use to setup the story and get additional lore about the witches and their plans. While this does break the "Show don't tell" rule of thumb, for a game with limited resources both in and out of game, I think the players would understand.

That being said, I think resource management is exactly why Nemeric wanted to go the castle route for the setting. Having one large environment that he can decorate differently would save him a lot of time and resources over having a whole different setting for each witch.
 
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