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4.20 star(s) 33 Votes

Mukuro

Member
Jun 15, 2018
168
192
Dev should at least say something instead of ghosting & leaving his patreon of the game up
 

CrimsonAxisStudio

Member
Game Developer
Nov 7, 2017
271
1,585
Couple of quick things.

I have been taking a break. My patreon is paused monthly, unless I release something. So, people only pay when there's content. Otherwise, it stays paused. The hours that go into developing a game is difficult to squeeze in when you work 50+ hours a week. As most companies do, mine has downsized it's headcount which essentially means dry promotion for everyone left, which has caused burnout at work. And that essentially means that it's a lot harder to grind when I'm home.

As for the game itself, it needed to change. I wasn't happy with the early game, and my stance on a lot of things changed over time, as well as a lot of frustration with Daz3d and animation. When I went back to start retooling it all and getting rid of some of the boring garbage that I didn't like anymore, I hit a wall for a few weeks and that just caused me to get frustrated and needed to take a break.

The reason I'm here now is to check up on things, as I am planning on revisiting the script this month and see if I can figure it all out to get my motivation back. Don't think I'm going to release anything for awhile, but I'll post here when I do and update the thread.
 

bodyharvest

Member
Feb 26, 2018
265
364
The reason I'm here now is to check up on things, as I am planning on revisiting the script this month and see if I can figure it all out to get my motivation back. Don't think I'm going to release anything for awhile, but I'll post here when I do and update the thread.
Damn man 50+ hours a week? That's a lot!
But it's good to hear from you. And I really do hope you will come back to this one, when you ready. Because in my opinion - and I don't think I'm alone in this one - you have something great here! I love your style and your models.
 

brayet

Member
Sep 17, 2019
229
63
Couple of quick things.

I have been taking a break. My patreon is paused monthly, unless I release something. So, people only pay when there's content. Otherwise, it stays paused. The hours that go into developing a game is difficult to squeeze in when you work 50+ hours a week. As most companies do, mine has downsized it's headcount which essentially means dry promotion for everyone left, which has caused burnout at work. And that essentially means that it's a lot harder to grind when I'm home.

As for the game itself, it needed to change. I wasn't happy with the early game, and my stance on a lot of things changed over time, as well as a lot of frustration with Daz3d and animation. When I went back to start retooling it all and getting rid of some of the boring garbage that I didn't like anymore, I hit a wall for a few weeks and that just caused me to get frustrated and needed to take a break.

The reason I'm here now is to check up on things, as I am planning on revisiting the script this month and see if I can figure it all out to get my motivation back. Don't think I'm going to release anything for awhile, but I'll post here when I do and update the thread.
We can wait for good things!!!
 

The Wicked One

Active Member
Jul 8, 2017
716
2,395
Couple of quick things.

I have been taking a break. My patreon is paused monthly, unless I release something. So, people only pay when there's content. Otherwise, it stays paused. The hours that go into developing a game is difficult to squeeze in when you work 50+ hours a week. As most companies do, mine has downsized it's headcount which essentially means dry promotion for everyone left, which has caused burnout at work. And that essentially means that it's a lot harder to grind when I'm home.

As for the game itself, it needed to change. I wasn't happy with the early game, and my stance on a lot of things changed over time, as well as a lot of frustration with Daz3d and animation. When I went back to start retooling it all and getting rid of some of the boring garbage that I didn't like anymore, I hit a wall for a few weeks and that just caused me to get frustrated and needed to take a break.

The reason I'm here now is to check up on things, as I am planning on revisiting the script this month and see if I can figure it all out to get my motivation back. Don't think I'm going to release anything for awhile, but I'll post here when I do and update the thread.
Good on you for actually saying something. Most devs whose games are abandoned will just disappear, collect Patreon cash for nothing, and never say anything. Though you're not working on the game, currently, I applaud you for pausing Patreon payments and for updating us. You're one of the good ones.
 
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tmu500

Active Member
Apr 14, 2024
871
700
Couple of quick things.

I have been taking a break. My patreon is paused monthly, unless I release something. So, people only pay when there's content. Otherwise, it stays paused. The hours that go into developing a game is difficult to squeeze in when you work 50+ hours a week. As most companies do, mine has downsized it's headcount which essentially means dry promotion for everyone left, which has caused burnout at work. And that essentially means that it's a lot harder to grind when I'm home.

As for the game itself, it needed to change. I wasn't happy with the early game, and my stance on a lot of things changed over time, as well as a lot of frustration with Daz3d and animation. When I went back to start retooling it all and getting rid of some of the boring garbage that I didn't like anymore, I hit a wall for a few weeks and that just caused me to get frustrated and needed to take a break.

The reason I'm here now is to check up on things, as I am planning on revisiting the script this month and see if I can figure it all out to get my motivation back. Don't think I'm going to release anything for awhile, but I'll post here when I do and update the thread.
keep up with great work, :)
 
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Hell9669

New Member
Jul 5, 2024
14
18
Couple of quick things.

I have been taking a break. My patreon is paused monthly, unless I release something. So, people only pay when there's content. Otherwise, it stays paused. The hours that go into developing a game is difficult to squeeze in when you work 50+ hours a week. As most companies do, mine has downsized it's headcount which essentially means dry promotion for everyone left, which has caused burnout at work. And that essentially means that it's a lot harder to grind when I'm home.

As for the game itself, it needed to change. I wasn't happy with the early game, and my stance on a lot of things changed over time, as well as a lot of frustration with Daz3d and animation. When I went back to start retooling it all and getting rid of some of the boring garbage that I didn't like anymore, I hit a wall for a few weeks and that just caused me to get frustrated and needed to take a break.

The reason I'm here now is to check up on things, as I am planning on revisiting the script this month and see if I can figure it all out to get my motivation back. Don't think I'm going to release anything for awhile, but I'll post here when I do and update the thread.
good to see you alive
 
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  • Yay, update!
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WastedTalent

Active Member
Dec 11, 2020
963
1,534
Couple of quick things.

I have been taking a break. My patreon is paused monthly, unless I release something. So, people only pay when there's content. Otherwise, it stays paused. The hours that go into developing a game is difficult to squeeze in when you work 50+ hours a week. As most companies do, mine has downsized it's headcount which essentially means dry promotion for everyone left, which has caused burnout at work. And that essentially means that it's a lot harder to grind when I'm home.

As for the game itself, it needed to change. I wasn't happy with the early game, and my stance on a lot of things changed over time, as well as a lot of frustration with Daz3d and animation. When I went back to start retooling it all and getting rid of some of the boring garbage that I didn't like anymore, I hit a wall for a few weeks and that just caused me to get frustrated and needed to take a break.

The reason I'm here now is to check up on things, as I am planning on revisiting the script this month and see if I can figure it all out to get my motivation back. Don't think I'm going to release anything for awhile, but I'll post here when I do and update the thread.
Thank you for updating us and not just disappearing the way so many dev's do. Sorry you are suffering burnout and I do hope you are able to continue. I really enjoy this one. Good luck moving forward and I hope you find some time to destress.
 
Oct 18, 2019
63
75
Couple of quick things.

I have been taking a break. My patreon is paused monthly, unless I release something. So, people only pay when there's content. Otherwise, it stays paused. The hours that go into developing a game is difficult to squeeze in when you work 50+ hours a week. As most companies do, mine has downsized it's headcount which essentially means dry promotion for everyone left, which has caused burnout at work. And that essentially means that it's a lot harder to grind when I'm home.

As for the game itself, it needed to change. I wasn't happy with the early game, and my stance on a lot of things changed over time, as well as a lot of frustration with Daz3d and animation. When I went back to start retooling it all and getting rid of some of the boring garbage that I didn't like anymore, I hit a wall for a few weeks and that just caused me to get frustrated and needed to take a break.

The reason I'm here now is to check up on things, as I am planning on revisiting the script this month and see if I can figure it all out to get my motivation back. Don't think I'm going to release anything for awhile, but I'll post here when I do and update the thread.

Don't know how much you are going to change but FOR THE LOVE OF GOD, PLEASE KEEP CLAUDIA! She's the ultimate goat!
 
4.20 star(s) 33 Votes