Couple of quick things.
I have been taking a break. My patreon is paused monthly, unless I release something. So, people only pay when there's content. Otherwise, it stays paused. The hours that go into developing a game is difficult to squeeze in when you work 50+ hours a week. As most companies do, mine has downsized it's headcount which essentially means dry promotion for everyone left, which has caused burnout at work. And that essentially means that it's a lot harder to grind when I'm home.
As for the game itself, it needed to change. I wasn't happy with the early game, and my stance on a lot of things changed over time, as well as a lot of frustration with Daz3d and animation. When I went back to start retooling it all and getting rid of some of the boring garbage that I didn't like anymore, I hit a wall for a few weeks and that just caused me to get frustrated and needed to take a break.
The reason I'm here now is to check up on things, as I am planning on revisiting the script this month and see if I can figure it all out to get my motivation back. Don't think I'm going to release anything for awhile, but I'll post here when I do and update the thread.