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The Black Cat

Well-Known Member
Sep 8, 2023
1,060
11,618
Thanks- that's actually useful feedback to help me shape my next project. Undercover has had nowhere near the number of subscriptions as Misfits so I guess many people agree with you. Subscriptions is the metric that counts because I have to eat!
"Teenagers"... ahm young plus 18 adults, american pie story type, school setting, different girls with different attitude/behaviour, wild sex like in real schools with alcohol, swing sex, cheaters, etc, is a recipe for sucess.
 

Walter Victor

Conversation Conqueror
Dec 27, 2017
6,075
20,519
"Teenagers"... ahm young plus 18 adults, american pie story type, school setting, different girls with different attitude/behaviour, wild sex like in real schools with alcohol, swing sex, cheaters, etc, is a recipe for sucess.
So, basically you want to do Misfits again... Same characters too?

I say let him try something new. If anyone wants another Misfits, just replay that one.
 

The Black Cat

Well-Known Member
Sep 8, 2023
1,060
11,618
So, basically you want to do Misfits again... Same characters too?

I say let him try something new. If anyone wants another Misfits, just replay that one.
No, not "another" Misfits type success game (more successful than this here at least). I mean literally the Misfits part 2 yeah, with all what we know.
And surely im not the only one thinking this lol.
With more NTR and swing parties. Specially wild orgies.
 
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Walter Victor

Conversation Conqueror
Dec 27, 2017
6,075
20,519
No, not "another" Misfits type success game (more successful than this here at least). I mean literally the Misfits part 2 yeah, with all what we know.
And surely im not the only one thinking this lol.
With more NTR and swing parties. Specially wild orgies.
So, just move the same cast on to university and do the same things that were done in the last game. How original!/sarcasm

Not for me, thank you.
 
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Sadowdark

Conversation Conqueror
Mar 4, 2020
6,816
9,811
slowburngames


:unsure: What's the point of having three different choices in this game if you get the same scene every time, especially in this latest update?:eek::ROFLMAO:
 
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slowburngames

Member
Game Developer
Oct 3, 2021
167
1,769
slowburngames


:unsure: What's the point of having three different choices in this game if you get the same scene every time, especially in this latest update?:eek::ROFLMAO:
There is always a difference between choices, but not necessarily in the renders shown. Sometimes it is in the points distribution, sometimes the difference is in the text not the pictures, and sometimes the choice is remembered and used later.
 

Sadowdark

Conversation Conqueror
Mar 4, 2020
6,816
9,811
There is always a difference between choices, but not necessarily in the renders shown. Sometimes it is in the points distribution, sometimes the difference is in the text not the pictures, and sometimes the choice is remembered and used later.
:unsure: For me it makes no sense three different choices and the scene is the same, the only difference is only negative or positive points. It's like kinetic choices. .(n):mad:
 

wildride69

Well-Known Member
Jan 5, 2023
1,642
4,099
There is always a difference between choices, but not necessarily in the renders shown. Sometimes it is in the points distribution, sometimes the difference is in the text not the pictures, and sometimes the choice is remembered and used later.
Keep telling and writing the story the way you want. No need to add in deep multiple paths that add a lot of extra writing and a ton more renders, slowing the entire project down to a crawl.
 
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Walter Victor

Conversation Conqueror
Dec 27, 2017
6,075
20,519
:unsure: For me it makes no sense three different choices and the scene is the same, the only difference is only negative or positive points. It's like kinetic choices. .(n):mad:
Not if the choices affect later parts of the story, as in gaining credits for awards.
 
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