See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.DllNotFoundException: Unable to load DLL 'TextureConverterWrapper.dll': The specified module could not be found. (Exception from HRESULT: 0x8007007E)
at AssetStudio.Texture2D.Ponvert(Byte[] buffer, IntPtr bmp, Int32 nWidth, Int32 nHeight, Int32 len, Int32 type, Int32 bmpsize, Boolean fixAlpha)
at AssetStudio.Texture2D.TextureConverter() in C:\projects\unitystudio\AssetStudio\Classes\Texture2D.Converter.cs:line 312
at AssetStudio.Texture2D.ConvertToBitmap(Boolean flip) in C:\projects\unitystudio\AssetStudio\Classes\Texture2D.Converter.cs:line 228
at AssetStudio.AssetStudioForm.PreviewAsset(AssetPreloadData asset) in C:\projects\unitystudio\AssetStudio\AssetStudioForm.cs:line 737
at AssetStudio.AssetStudioForm.selectAsset(Object sender, ListViewItemSelectionChangedEventArgs e) in C:\projects\unitystudio\AssetStudio\AssetStudioForm.cs:line 711
at System.Windows.Forms.ListView.OnItemSelectionChanged(ListViewItemSelectionChangedEventArgs e)
at System.Windows.Forms.ListView.WmReflectNotify(Message& m)
at System.Windows.Forms.ListView.WndProc(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
AssetStudio
Assembly Version: 0.9.0.29
Win32 Version: 0.9.0.29
CodeBase: file:///F:/Games/Hentai%20Games/New%20Games/RPG/New/new/new/HaremVilla_10_Beta_Test_1/110918_AssetStudio.v0.9.0.29/AssetStudio.v0.9.0.29/AssetStudio.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2556.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2556.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Drawing
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2556.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
OpenTK
Assembly Version: 3.0.0.0
Win32 Version: 3.0.0
CodeBase: file:///F:/Games/Hentai%20Games/New%20Games/RPG/New/new/new/HaremVilla_10_Beta_Test_1/110918_AssetStudio.v0.9.0.29/AssetStudio.v0.9.0.29/OpenTK.DLL
----------------------------------------
System.Core
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Configuration
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2556.0 built by: NET471REL1
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2612.0 built by: NET471REL1LAST_B
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
OpenTK.GLControl
Assembly Version: 3.0.0.0
Win32 Version: 3.0.0
CodeBase: file:///F:/Games/Hentai%20Games/New%20Games/RPG/New/new/new/HaremVilla_10_Beta_Test_1/110918_AssetStudio.v0.9.0.29/AssetStudio.v0.9.0.29/OpenTK.GLControl.DLL
----------------------------------------
System.Web.Extensions
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2633.0
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Web.Extensions/v4.0_4.0.0.0__31bf3856ad364e35/System.Web.Extensions.dll
----------------------------------------
System.Web
Assembly Version: 4.0.0.0
Win32 Version: 4.7.2633.0 built by: NET471REL1LAST_C
CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_32/System.Web/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Web.dll
----------------------------------------
System.Half
Assembly Version: 0.0.0.0
Win32 Version: 0.0.0.0
CodeBase: file:///F:/Games/Hentai%20Games/New%20Games/RPG/New/new/new/HaremVilla_10_Beta_Test_1/110918_AssetStudio.v0.9.0.29/AssetStudio.v0.9.0.29/System.Half.DLL
----------------------------------------
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.