That's on my todo listPlease make this disappear in seconds. It stays there until I close in manually. That's the only reason why I ain't using monitor feature.
That's on my todo listPlease make this disappear in seconds. It stays there until I close in manually. That's the only reason why I ain't using monitor feature.
Hi!That's on my todo list
If you had searched for "healslut" before posting your question, you would have found this post (long post, but towards the end there's a part about "HealSlut"), where 0x52 explains, that the developers of that game broke Ren'Py by using a reserved variable, and there's nothing he can do about that.Please find a fix for that game, too.
Thanks!If you had searched for "healslut" before posting your question, you would have found this post (long post, but towards the end there's a part about "HealSlut"), where 0x52 explains, that the developers of that game broke Ren'Py by using a reserved variable, and there's nothing he can do about that.
Please do use the search at the very top before asking about games -- the chances are high, that you're not the only one with an issue, and there might already be an answer within this thread (this also might help with searching threads). Thank you!
Sorry. Lists aren't supported by monitoring and freezing. I will block the monitor/freeze option in a next update, but might actually support them in a more distant release.I've remembered a list variable and set it to notify when it changes, but the notifications don't popup even when new things are added to the list. I have the latest version, so just wondering if this is a bug or if lists just aren't supported for change notifications?
I'll look into it.I am currently having a weird issue with line spacing in Motherless when using custom text boxes. If there's a line break in a dialogue, there's missing some space between the text lines where characters of the 2nd line are sort of mold into the characters above:
View attachment 3726896
It's not just for game text, even your mod seems to be affected:
View attachment 3726914
Is this something that could be tweaked in the settings or is it too specific to this particular VN? I'd not call it severe, but it's a bit confusing while reading. Well, at least to me.![]()
The question has not only been asked and answered several times, Law School specifically was the game about which it last came up, last page. (Answers in the following posts to the linked one.)The question has already been asked, but on some games, the variable is not displayed when a choice is made. As with this game: Law School
This is a known issue with that game. Will probably be fixed in a future version of URM.URM version 2.2.1, I got this error.
but on version 2.0.2 this error not happening.
test all versions after 2.0.2 this error did appear.
Code:I'm sorry, but an uncaught exception occurred. While processing text tag { u r m _ n o t l } in '{ u r m _ n o t l } C h e c k f o r u p d a t e { / u r m _ n o t l }'.: File "renpy/common/000statements.rpy", line 671, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) Exception: Unknown text tag ' u r m _ n o t l ' -- Full Traceback ------------------------------------------------------------ Full traceback: File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\bootstrap.py", line 409, in bootstrap renpy.main.main() File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\main.py", line 749, in main run(restart) File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\main.py", line 178, in run renpy.execution.run_context(True) File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\execution.py", line 955, in run_context context.run() File "start.rpyc", line 773, in script call File "cl/labels_room.rpyc", line 84, in script File "lib/python3.9/future/utils/__init__.py", line 444, in raise_ File "start.rpyc", line 773, in script call File "cl/labels_room.rpyc", line 84, in script File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\ast.py", line 1968, in execute self.call("execute") File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\ast.py", line 1950, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\statements.py", line 349, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 671, in execute_call_screen store._return = renpy.call_screen(name, *args, **kwargs) File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\exports.py", line 3413, in call_screen rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward) File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\ui.py", line 301, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\display\core.py", line 2165, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\display\core.py", line 2818, in interact_core self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn) File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\display\core.py", line 1352, in draw_screen surftree = renpy.display.render.render_screen( File "render.pyx", line 486, in renpy.display.render.render_screen File "render.pyx", line 260, in renpy.display.render.render File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\display\layout.py", line 900, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 260, in renpy.display.render.render File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\display\layout.py", line 900, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 260, in renpy.display.render.render File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\display\layout.py", line 900, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 260, in renpy.display.render.render File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\display\screen.py", line 754, in render child = renpy.display.render.render(self.child, w, h, st, at) File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 260, in renpy.display.render.render File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\display\layout.py", line 900, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 260, in renpy.display.render.render File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\display\layout.py", line 1361, in render surf = render(child, File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 260, in renpy.display.render.render File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\display\layout.py", line 900, in render surf = render(child, width, height, cst, cat) File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 260, in renpy.display.render.render File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\display\layout.py", line 1076, in render surf = render(d, rw, height - y, cst, cat) File "render.pyx", line 170, in renpy.display.render.render File "render.pyx", line 260, in renpy.display.render.render File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\text\text.py", line 2276, in render virtual_layout = Layout(self, width, height, renders, drawable_res=False, size_only=True) File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\text\text.py", line 640, in __init__ self.paragraphs = self.segment(text.tokens, style, renders, text) File "C:\Users\PC\Desktop\LoSeSb-24.5.1c-pc_itchio\renpy\text\text.py", line 1394, in segment raise Exception("Unknown text tag %r" % text) Exception: Unknown text tag ' u r m _ n o t l ' Windows-10-10.0.22631 AMD64 Ren'Py 8.2.1.24030407 Love & Sex : Second Base - 24.5.1c 24.5.1c Thu Jun 13 02:14:13 2024 [code]
Thanks. I expect this issue to cause variable freezing/monitoring to not work fully as expected.Note: Don't know if it helps.... But before deleting the game to reinstall, I ran UNREN on the game. The older version UnRen-forallv.8.8 couldn't decompile the .rpyc fully and gave a bunch of errors. The newer 9.4 version worked.
- Are you using the latest version of URM?
- 2.2.1
- Which game has the issue (preferable a link to the game's thread)
- Mythic Manor [v0.21] [Jikei]
- If it's a crash (grey screen) attach the "traceback.txt" file
- N/A Game runs fine. It is just when opening the command console.
- What did you do that caused the issue?
- Open the console (shift+M) New error line shows when pressing "Enter"
- Attach a screenshot of the issue (if possible)
- View attachment 3731287
- When URM gave an error (not a grey crash screen), check the log.txt file for lines starting with "0x52:"
You don't have permission to view the spoiler content. Log in or register now.- What OS are you on?
- Windows-10-10.0.19045
Ren'Py 8.2.0.24012702- Do you have any other mods installed? Does the issue still exist without the other mod(s)?
- Fresh install. The AppData folder was deleted. No other Mods were used.
I'm also interested.Does URM offer an instant Walktrough feature (meaning showing variable changes directly in the choice menu) - if yes, how do i activate it?
Does URM offer an instant Walktrough feature (meaning showing variable changes directly in the choice menu) - if yes, how do i activate it?
URM does not display the change of a variable within a choice text, but it does detect choices, and if a variable change is about to happen based on that choice, and it does happen within a reasonable (code) range of that choice, URM can display which variables will change if you click on "Show" in the "Code" column of URM's choice popup:I'm also interested.
In addition to theMickey_'s answer. I do want to make an (optional) extended choices screen in URM in the future, that will automatically popup when choices are detectedDoes URM offer an instant Walktrough feature (meaning showing variable changes directly in the choice menu) - if yes, how do i activate it?
Could you please add a feature to retrieve the name of the currently playing game music?In addition to theMickey_'s answer. I do want to make an (optional) extended choices screen in URM in the future, that will automatically popup when choices are detected
If you want to get the music title, I'm pretty sure that's (almost) impossible. URM might be able to tell you "The song you're hearing currently is called 'Background_music.ogg'" -- but that's about it. Unless the game developers decided to name the music file exactly the same as the original title of the song, there's probably no way to identify the name of music within Ren'Py games.Could you please add a feature to retrieve the name of the currently playing game music?