Mod Ren'Py Universal Ren'Py Mod / URM [2.4.1] (mod any Ren'Py game yourself)

5.00 star(s) 36 Votes
Feb 7, 2022
268
259
Why does this error appear? This didn't happen before

Ps: I used version 1.15 because in my opinion it had a better interface but even using the current version the same error occurs. Screenshot_2024-05-11-23-33-46-042_cyou.joiplay.runtime.renpy.v8d2d1.jpg
 

ouch2020

Well-Known Member
Aug 11, 2020
1,836
2,482
Took me a while to figure out what's causing this. But this seems to be a bug in Ren'Py 7.4.1. It was fixed in 7.4.5.
You could try this using the to fix the issue.
Actually, note I am useing URM with Project Myriam myself (I do a patch for that game for a specific kink), and I have not had any problem, although I do not use those functionalities (I only follow and change variables and sometime make choices in the menu that in theory I could not make, while testing the patch), which means it is not the full URM support that is broken, only those functionalities.
 

0x52

Ren'Py Magician
Modder
Donor
Game Developer
May 23, 2019
1,660
6,407
Why does this error appear? This didn't happen before

Ps: I used version 1.15 because in my opinion it had a better interface but even using the current version the same error occurs. View attachment 3626156
I've seen this once before. It seems to have something to do with a corrupted save image.
If you can share your save(s) I could see if I can find what exactly causes this.
 
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_user

Newbie
Jan 16, 2022
97
141
Make the gradient start at the top of the textbox. Also an option to align the settings from the textbox and the namebox would be nice, fiddling with custom colors to have both boxes with the same color is painful on a slider.

1715928663311.png
 

A. Dark

Member
Aug 19, 2021
116
80
Is there any way to modify scenes in game with this?? Like I want to play a different scene when selecting a choice or even better can I add a new choice with this?? is it possible?? If yes can anyone plzz explain to me how to do that?? I'll ve in your debt..
 

0x52

Ren'Py Magician
Modder
Donor
Game Developer
May 23, 2019
1,660
6,407
Make the gradient start at the top of the textbox. Also an option to align the settings from the textbox and the namebox would be nice, fiddling with custom colors to have both boxes with the same color is painful on a slider.

View attachment 3642566
I'm not sure what you mean? You mean one gradient that includes the name and text?
I will think about something like color presets or recent colors, to make it easier to select the same color in different places.

Shipping here or in PV?
Whatever you prefer

Is there any way to modify scenes in game with this?? Like I want to play a different scene when selecting a choice or even better can I add a new choice with this?? is it possible?? If yes can anyone plzz explain to me how to do that?? I'll ve in your debt..
No, you can't add additional choices using this mod.
You could just save a scene/label and replay it whenever you want.
 
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_user

Newbie
Jan 16, 2022
97
141
I'm not sure what you mean? You mean one gradient that includes the name and text?
You can add that too, but in this case i'm requesting that the gradient start at the top and end at the bottom. You want the colored background to be where there's text to facilitate reading.
 
Last edited:

0x52

Ren'Py Magician
Modder
Donor
Game Developer
May 23, 2019
1,660
6,407
You can add that too, but in this case i'm requesting that the gradient start at the top and end at the bottom. You want the colored background to be where there's text to facilitate reading.
Ah... you mean reversed aka transparant at the bottom instead of the top.
I might add that in the future
 
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A. Dark

Member
Aug 19, 2021
116
80
No, you can't add additional choices using this mod.
You could just save a scene/label and replay it whenever you want.
Thank you very much for clarifying that.. Can you suggest me any apps or ways to modify choices/scenes?? Thanks in advance..
 

Cazzan

Newbie
Dec 11, 2022
30
44
Anyone else have trouble getting this to run on Take Over
I do. Latest version of URM and latest (0.72) version of Take Over, and it crashes on startup giving the following error:
Code:
I'm sorry, but an uncaught exception occurred.

While running game code:
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 385, in script
    with None
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 385, in script
    with None
KeyError: u'x52Overlay'

-- Full Traceback ------------------------------------------------------------

Full traceback:
  File "renpy/bootstrap.py", line 326, in bootstrap
    renpy.main.main()
  File "renpy/main.py", line 617, in main
    run(restart)
  File "renpy/main.py", line 148, in run
    renpy.execution.run_context(True)
  File "renpy/execution.py", line 922, in run_context
    context.run()
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 385, in script
    with None
  File "renpy/common/00start.rpy", line 208, in script call
    call _gl_test
  File "renpy/common/00gltest.rpy", line 385, in script
    with None
  File "renpy/ast.py", line 1397, in execute
    renpy.exports.with_statement(trans, paired)
  File "renpy/exports.py", line 1682, in with_statement
    return renpy.game.interface.do_with(trans, paired, clear=clear)
  File "renpy/display/core.py", line 2656, in do_with
    self.with_none()
  File "renpy/display/core.py", line 2683, in with_none
    for layer, d in self.compute_scene(scene_lists).items():
  File "renpy/display/core.py", line 2838, in compute_scene
    rv[layer] = scene_lists.make_layer(layer, self.layer_properties[layer])
KeyError: u'x52Overlay'

Windows-10-10.0.22621
Ren'Py 7.4.5.1648
Take Over 0.72
Mon May 20 23:00:34 2024
 
5.00 star(s) 36 Votes