Mod Ren'Py Universal Ren'Py Mod / URM [2.4.2] (mod any Ren'Py game yourself)

5.00 star(s) 37 Votes

Guz007

Member
Nov 21, 2021
440
540
Using the latest version of this mod,
Its throwing an error when i try to search any variables,
The game is college kings,
Attached the traceback file,
On windows 10,
No other mods,
Please help resolve the issue and thanks for such a great all in one mod.
 

DBAV

Active Member
Jul 22, 2017
520
341
Booty hunter 0.5.3, I can't seem to unlock the patreon exclusive outfits so I think the login is the only way to go but I don't know how to modify the Patreon Auth and Patreon Client variables.
 

theMickey_

Engaged Member
Mar 19, 2020
2,195
2,829
Booty hunter 0.5.3, I can't seem to unlock the patreon exclusive outfits ...
I've just done a quick test, and I think you can't get those outfits with just URM: I searched for "patreon" (well, might be too obvious ;)) and changed all the Patreon exclusive "outfit" variables to "True". Then I tried to equip an outfit and received an "file not found" error, so my guess would be that the game (as it's available on F95) lacks some additional data file you'll need to get access to those outfits. If the game is able to download this data file by itself once you've successfully authorized with Patreon, or if you have to download it manually from Patreon yourself, I don't know.

I haven't looked at the code itself, but my guess would be you can only access those outfits with an actual active Patreon subscription.
 
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DBAV

Active Member
Jul 22, 2017
520
341
I've just done a quick test, and I think you can't get those outfits with just URM: I searched for "patreon" (well, might be too obvious ;)) and changed all the Patreon exclusive "outfit" variables to "True". Then I tried to equip an outfit and received an "file not found" error, so my guess would be that the game (as it's available on F95) lacks some additional data file you'll need to get access to those outfits. If the game is able to download this data file by itself once you've successfully authorized with Patreon, or if you have to download it manually from Patreon yourself, I don't know.

I haven't looked at the code itself, but my guess would be you can only access those outfits with an actual active Patreon subscription.
I tried the same so my guess is as good as yours, I also modified the persistent of patreon version to 1 but nothing changed.
Edit. Looking at his patreon there seems to be no special patreon version so it might be a lock on the data or something like that if you are not logged.
 
Last edited:

FaceCrap

Well-Known Member
Oct 1, 2020
1,012
713
  • Are you using the latest version of URM?
    Yes, version 2.0.3
  • Which game has the issue (preferable a link to the game's thread)
    I was playing Alternate Existence S1 V1.9.1 when I found this in the AONvve log file.
    Mar 09 12:27:00 [ERROR ] [game/s1e4.rpy:1361] _AValue.update - __slots__ - 'KeyError: '__slots__'
    [...]/game/0x52-URM/framework/modules/10theme.rpy:185
    return self._m1_10theme__colors[key]
    [...]/game/AON-packages/AONvve3.py:1485
    After unpacking the RPA file, modifying ./0x52-URM/framework/modules/10theme.rpy and adding '__slots__': 'background', to self._m1_10theme__themeMappings, and running it with source, the entry no longer showed in the AONvve log file.
    I tried the same in Grandma's House (without the edit), but this time there was no such entry. And since it didn't happen in Grandma's House, I'm thinking it may be game-related.
  • If it's a crash (grey screen) attach the "traceback.txt" file
    no crash
  • What did you do that caused the issue?
    Nothing, it gets logged by AONvve when I start the game.
  • Attach a screenshot of the issue (if possible)
    No visual indication of an error, just the entry in AONvve's log file.
  • When URM gave an error (not a grey crash screen), check the log.txt file for lines starting with "0x52:"
  • What OS are you on?
    Windows 10
  • Do you have any other mods installed? Does the issue still exist without the other mod(s)?
    Yes, I have both AONvve and Universal Choice Descriptor installed. Since I only learned about the error through AONvve, without it installed there's no indication it happened.
 
Last edited:

FaceCrap

Well-Known Member
Oct 1, 2020
1,012
713
I almost forgot, in the same game as my previous post, there's a dict variable mc_choices.
AONvve lists the values for each item, but URM shows them as Unknown apart from one.
And that one only because the key is also text.
AONvve.jpg unknown.jpg
 
Last edited:

Daiqvist

Newbie
Jul 20, 2018
25
23
That's using an unsupported Ren'Py version.
I made it work for Max in the big city just as a personal curiosity challenge (I moved away the "Renpy" and "Lib" folders of the game, copy/pasted the same "Renpy" and "Lib" folders from a game with a newer Ren'py version and put the game's original "Renpy/Common" folder inside the pasted one).

URM 2.0.3 works fine BUT.. the game is coded in a VERY peculiar way (lots and lots of triggers with constantly changing values) and is a nighmare to keep tracks of the rolling changes.

(Be aware that this method may not adapt to other games)
 

0x52

Ren'Py Magician
Modder
Donor
Game Developer
May 23, 2019
1,674
6,505
  • Are you using the latest version of URM?
    Yes, version 2.0.3
  • Which game has the issue (preferable a link to the game's thread)
    I was playing Alternate Existence S1 V1.9.1 when I found this in the AONvve log file.

    After unpacking the RPA file, modifying ./0x52-URM/framework/modules/10theme.rpy and adding '__slots__': 'background', to self._m1_10theme__themeMappings, and running it with source, the entry no longer showed in the AONvve log file.
    I tried the same in Grandma's House (without the edit), but this time there was no such entry. And since it didn't happen in Grandma's House, I'm thinking it may be game-related.
  • If it's a crash (grey screen) attach the "traceback.txt" file
    no crash
  • What did you do that caused the issue?
    Nothing, it gets logged by AONvve when I start the game.
  • Attach a screenshot of the issue (if possible)
    No visual indication of an error, just the entry in AONvve's log file.
  • When URM gave an error (not a grey crash screen), check the log.txt file for lines starting with "0x52:"
  • What OS are you on?
    Windows 10
  • Do you have any other mods installed? Does the issue still exist without the other mod(s)?
    Yes, I have both AONvve and Universal Choice Descriptor installed. Since I only learned about the error through AONvve, without it installed there's no indication it happened.
So from what I understand there's no issue with URM? AONvve tries to do something to URM's theming engine that fails.

I almost forgot, in the same game as my previous post, there's a dict variable mc_choices.
AONvve lists the values for each item, but URM shows them as Unknown apart from one.
And that one only because the key is also text.
View attachment 3426431 View attachment 3426434
I'll look into it
 
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FaceCrap

Well-Known Member
Oct 1, 2020
1,012
713
So from what I understand there's no issue with URM? AONvve tries to do something to URM's theming engine that fails.
Not exactly, if it was AONvve that did it, it would have also happened in other games I tried this combo in.
I'm sooner suspecting Alternate Existence as the culprit, because I had a whale of a time getting URM 1.15.2 to work and stay active.
It's a shame the log only showed that one line, and not a proper stack trace, so I can't really track down where it originates.

The 1.15.2 version would like disappear just from trying to rollback after loading a save. It needed a few cycles forward to be able to do a safe rollback and check what led up to the savepoint.
Only the 2.0.3 version stuck. Was still not using it for every game, but since it now also supports Esc to close an open UI, I'll be using more and more.
 

0x52

Ren'Py Magician
Modder
Donor
Game Developer
May 23, 2019
1,674
6,505
URM 2.1: New watchpanel options and more

Hi all,

I can't believe it! URM turns 4 years old in two days and still there's so much more to come.

Today I bring you version 2.1 with the following changes:
  • Configurable watchpanel contents + compact mode
  • New watchpanel option to view last executed filename:line
  • Configurable width for custom textboxes/dialogue
  • Choices dialog is now able to bypass fixed choices ("fixed rollback")
  • Added some low contrast themes
  • Fix: Character renaming didn't always work in dialogue
  • Fix: Unable to determine variable type in specific cases
  • Fix: Notification was hidden after loading a save at a choice/path
  • Fix: Accessibility features broke URM icons
Watchpanel_currentFileLine.jpg
 

MAGO-DAG

Forum Fanatic
Sep 1, 2023
4,386
13,766
URM 2.1: New watchpanel options and more

Hi all,

I can't believe it! URM turns 4 years old in two days and still there's so much more to come.

Today I bring you version 2.1 with the following changes:
  • Configurable watchpanel contents + compact mode
  • New watchpanel option to view last executed filename:line
  • Configurable width for custom textboxes/dialogue
  • Choices dialog is now able to bypass fixed choices ("fixed rollback")
  • Added some low contrast themes
  • Fix: Character renaming didn't always work in dialogue
  • Fix: Unable to determine variable type in specific cases
  • Fix: Notification was hidden after loading a save at a choice/path
  • Fix: Accessibility features broke URM icons
View attachment 3439802
Thanks! ❤

I play games on Android and I learned about this function about 3-5 months ago, thanks to urm I can play games without a mod, I hope we will see many more interesting things in the future
 
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Fera Lastly

Newbie
Dec 8, 2023
42
5
URM 2.1: New watchpanel options and more

Hi all,

I can't believe it! URM turns 4 years old in two days and still there's so much more to come.

Today I bring you version 2.1 with the following changes:
  • Configurable watchpanel contents + compact mode
  • New watchpanel option to view last executed filename:line
  • Configurable width for custom textboxes/dialogue
  • Choices dialog is now able to bypass fixed choices ("fixed rollback")
  • Added some low contrast themes
  • Fix: Character renaming didn't always work in dialogue
  • Fix: Unable to determine variable type in specific cases
  • Fix: Notification was hidden after loading a save at a choice/path
  • Fix: Accessibility features broke URM icons
View attachment 3439802

Do you have or added like variabel viewer on this cheat? Sorry if this is a repeating or dumb question
 

theMickey_

Engaged Member
Mar 19, 2020
2,195
2,829
Do you have or added like variabel viewer on this cheat? Sorry if this is a repeating or dumb question
You can view variables in different ways using URM:
  • Go to "Search" in the URM overlay and enable "Wildcard search", then search for "*" -- and URM will display all variables currently defined withing the game
    • You can then also "watch" important variables and get notified if they change
    • You can also "freeze" them to prevent changes
  • Go to "Snapshots" in the URM overlay and click "Create". Then advance in your game, and at any time create another snapshot. You can then "compare" those snapshots and see what variables have been changed between snapshot 1 & 2
URM does not have something like "list all user defined variables", and this has been discussed earlier.
 
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5.00 star(s) 37 Votes