- Oct 29, 2019
- 55
- 168
like this routes and paths info windows. Sometimes, they contain even way more unuseful info, then here. Really hard to havigate in some unfamiliar game
Not sure what it is you're seeking.aand, here it's happened again, I was lost. Not sure, will it happened again to any new user too
what is the problem?aand, here it's happened again, I was lost. Not sure, will it happened again to any new user too
no, nothing but AI integration will do. Which will explain step by step what which option does (unskippable of course not that you click past the explanation by accident). it also should tell you what your stats are and why which if or else statement was chosen. And it should use machine learning to hide code information the player doesn't want to see automatically.Not sure what it is you're seeking.
What you're showing in those screenshots is the mod doing what it is designed to do.
Those screens show exactly what the choices do, based upon the character stats, and how they relate to the available options. While it isn't the most straightforward language, that's because it's giving the values based upon what is within the game's script. It can only display what the script has available.
With the game you're it using on, during that gym scene, if you pay attention to the options then the values will make more sense.
Hope that helps.
I've just described if the message before that. They contain much more useless information compare to previous version(the both right screenshots are the previous version, 2.1.4. The left screenshots on both messages are from the new version, 2.4).what is the problem?
I don't think the information is useless. for example hereI've just described if the message before that. They contain much more useless information compare to previous version(the both right screenshots are the previous version, 2.1.4. The left screenshots on both messages are from the new version, 2.4).
And, I'm done talking with the fanboy crowd, you guy talk too much always.
The old info wasaand, here it's happened again, I was lost. Not sure, will it happened again to any new user too
If I understand it correctly, in that game the dev uses images for choices and being handled this way makes it impossible for URM to track and give you the variables. (Modders too).Why choices like this not showing variables by URM, game name " What Could Go Wrong"
Most people prefer the new version, since most people want more information, not less. Not all devs code their games the same, so there may be points information visible in the new version that was NOT visible in the old version. There is nothing the old version showed that the new version doesn't.it is. useless.
I'm easily gaining bunch of points for anything with an old version, to beat any game and fast.
It will keep out any new people away from this programm, hard to get in. I'd do keep out, if it would be my first run of this this program, too much text throwing on me without any reason.
Look up "custom choice screens" in this thread, a few of us (including 0x52) have posted a few times about that limitation before. tl;dr: the dev replaced the normal choice screen, which makes it much harder for URM to tell what is and isn't a choice, and any fix that let URM work for custom choice screens in one game would have zero benefit or effect on any other game.Why choices like this not showing variables by URM, game name " What Could Go Wrong"
If I understand it correctly, in that game the dev uses images for choices and being handled this way makes it impossible for URM to track and give you the variables. (Modders too).
I haven't played the latest update, but in previous updates I had to go backwards and forwards at every decision to see what changes were made, because the variables were so tricky and 1 point could change the path you were trying for.
Thanks for the answer, i just founded in the scripts, it's an imagebutton type.Look up "custom choice screens" in this thread, a few of us (including 0x52) have posted a few times about that limitation before. tl;dr: the dev replaced the normal choice screen, which makes it much harder for URM to tell what is and isn't a choice, and any fix that let URM work for custom choice screens in one game would have zero benefit or effect on any other game.
Actually, provides more information that can be useful. In the example given, the variable given can only be increased to five here, and if the variable is equal to five here then the variable Combo is set to be TRUE . All this information is much more useful then simply knowing that the time is decreased by 1. At least now I know how to gain the skill Combo.it is. useless.
I'm easily gaining bunch of points for anything with an old version, to beat any game and fast.
It will keep out any new people away from this programm, hard to get in. I'd do keep out, if it would be my first run of this this program, too much text throwing on me without any reason.
Should be ALT+M but if it didn't work it might be on the game side rather than the mod. However there is a workaround you may want to try first.How to open the mod I have used almost all the key combinations ALT+A, ALT+S, ALT+M, ALT+C, and many more so I can't enter the mod configuration menu please help.
How to open the mod I have used almost all the key combinations ALT+A, ALT+S, ALT+M, ALT+C, and many more so I can't enter the mod configuration menu please help.
You also need to make sure the "Button: URM" is set to 'Show' (I think it's 'Hide' by default).Should be ALT+M but if it didn't work it might be on the game side rather than the mod. However there is a workaround you may want to try first.
Find some game that works with this mod, i.e. ALT+M calls out the panel, then go to the settings and turn the global quickmenu switch on. You shall find the quick menu then in the middle of the screen in the game then.
View attachment 4111495
no. For me it's much more useful to know, that this is another 'empty' path. No additonal info needed.Actually, provides more information that can be useful. In the example given, the variable given can only be increased to five here, and if the variable is equal to five here then the variable Combo is set to be TRUE . All this information is much more useful then simply knowing that the time is decreased by 1. At least now I know how to gain the skill Combo.
I get what you mean. It might be a little overwhelming.like this routes and paths info windows. Sometimes, they contain even way more unuseful info, then here. Really hard to havigate in some unfamiliar game
What game are you talking about? Also see:Any solutions?, can't open URM while at "gamesaves" panel.
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Reporting an issue
When reporting an issue with URM, please include the information below:
- What version of URM are you using (make sure it's the latest)?
- Which game has the issue (preferable a link to the game's thread)
- If it's a crash (grey screen) attach the "traceback.txt" file
- What did you do that caused the issue?
- Attach a screenshot of the issue (if possible)
- When URM gave an error (not a grey crash screen), check the log.txt file for lines starting with "0x52:"
- What OS are you on?
- Do you have any other mods installed? Does the issue still exist without the other mod(s)?
This is a known issue with that game. Will be fixed in a future version of URM, but don't expect it any time soonHello, I am having a problem using this with love & sex second base. I am using the game through steam and I always get this message when I call out the menus of this mod.
I'm sorry, but an uncaught exception occurred.
While processing text tag { u r m _ n o t l } in '{ u r m _ n o t l } M o d i f y v a l u e { / u r m _ n o t l }'.:
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
Exception: Unknown text tag ' u r m _ n o t l '
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "start.rpyc", line 1026, in script call
File "start.rpyc", line 1042, in script call
File "cl/labels_room.rpyc", line 82, in script
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\ast.py", line 1974, in execute
self.call("execute")
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\ast.py", line 1953, in call
return renpy.statements.call(method, parsed, *args, **kwargs)
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\statements.py", line 374, in call
return method(parsed, *args, **kwargs)
File "renpy/common/000statements.rpy", line 671, in execute_call_screen
store._return = renpy.call_screen(name, *args, **kwargs)
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\exports\statementexports.py", line 345, in call_screen
rv = renpy.ui.interact(mouse="screen", type="screen", roll_forward=roll_forward)
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\display\core.py", line 2215, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\display\core.py", line 2879, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\display\core.py", line 1381, in draw_screen
surftree = renpy.display.render.render_screen(
File "render.pyx", line 486, in renpy.display.render.render_screen
File "render.pyx", line 260, in renpy.display.render.render
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\display\layout.py", line 903, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\display\layout.py", line 903, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\display\layout.py", line 903, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\display\screen.py", line 754, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\display\layout.py", line 903, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\display\layout.py", line 1454, in render
surf = render(child,
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\display\layout.py", line 903, in render
surf = render(child, width, height, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\display\layout.py", line 1116, in render
surf = render(d, rw, height - y, cst, cat)
File "render.pyx", line 170, in renpy.display.render.render
File "render.pyx", line 260, in renpy.display.render.render
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\text\text.py", line 2540, in render
virtual_layout = Layout(self, width, height, renders, drawable_res=False, size_only=True)
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\text\text.py", line 733, in __init__
self.paragraphs = self.segment(text.tokens, style, renders, text)
File "G:\SteamLibrary\steamapps\common\Love & Sex Second Base\renpy\text\text.py", line 1529, in segment
raise Exception("Unknown text tag %r" % text)
Exception: Unknown text tag ' u r m _ n o t l '
Windows-10-10.0.22631 AMD64
Ren'Py 8.3.2.24090902
Love & Sex : Second Base - 24.9.1b 24.9.1b
Tue Oct 8 08:13:54 2024
We need more details. Are you talking about Seeds of Chaos by any chance, like some posts back?... after installing ...
... I no longer get the "choice" prompts ...
... alt + m still works ...