Mod Ren'Py Universal Ren'Py Mod / URM [2.6.2] (mod any Ren'Py game yourself)

5.00 star(s) 51 Votes

Boehser Onkel

Forum Fanatic
Modder
Feb 20, 2021
4,878
8,775
618
Mod version: URM 2.6.2
Game: Pale Carnations [Ch.4 Up.5 Public] [Mutt & Jeff]

Crash trigger/action: If a variable is "watched", pressing the m key or alt+m key results in the error screen as shown in the code below (spoilers)

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a simple look may help ....

Screenshot_1.png
 

jetama

Active Member
Oct 28, 2020
658
1,354
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0x52 Hi, I have a question, but first off I love this mod, I use it in almost every game. Thank you.

I am trying to replace a text but it doesn't work I think because of an apostrophe, like "What's up?"

Is there a way around this? I googled it and advice was to use a backslash but it didn't work. Thanks in advance
 

shmurfer

Engaged Member
Dec 29, 2019
3,327
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Apostrophes have never worked for me either. (I've tried it on maybe 50 games). I just assumed they couldn't. I wonder why they do for you, but not others?

View attachment 5015357
View attachment 5015360
You should check if the script is actually using apostrophes. The game I use URM for has replaced the default apostrophe with some other similar looking thing and it fucks up all sorts of text search
 

MiltonPowers

Twins Basil! Twins!
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Jr. Uploader
Jul 26, 2023
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You should check if the script is actually using apostrophes. The game I use URM for has replaced the default apostrophe with some other similar looking thing and it fucks up all sorts of text search
It's an apostrophe but it's a curved one rather than a straight one.

1751797609715.png

I just had a thought and tried it with number codes (ALT-0146).

And it worked. It's a pain to have to do that for each one, but at least there is a way around it now. I might look into a hotkey or something, since my keyboard is straight apostrophes.

1751798222394.png
 

jetama

Active Member
Oct 28, 2020
658
1,354
269
It's an apostrophe but it's a curved one rather than a straight one.

View attachment 5015457

I just had a thought and tried it with number codes (ALT-0146).

And it worked. It's a pain to have to do that for each one, but at least there is a way around it now. I might look into a hotkey or something, since my keyboard is straight apostrophes.

View attachment 5015500
OMG this was it. Thank you
 

lewutt2

Newbie
Mar 28, 2025
61
38
44
Wtf it no work bro.... it not even launch game wtf?



I'm sorry, but an uncaught exception occurred.

After initialization, but before game start.
File "renpy/common/00start.rpy", line 83, in _init_language
renpy.change_language(language)
File "game/0x52-URM/screens/watchpanel.rpy", line 255, in <module>
NameError: name '_x52ModName_' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "C:\Downloads\renpy-8.3.7-sdk\renpy\bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "C:\Downloads\renpy-8.3.7-sdk\renpy\main.py", line 635, in main
run(restart)
File "C:\Downloads\renpy-8.3.7-sdk\renpy\main.py", line 75, in run
renpy.translation.init_translation()
File "C:\Downloads\renpy-8.3.7-sdk\renpy\translation\__init__.py", line 664, in init_translation
renpy.store._init_language() # type: ignore
File "renpy/common/00start.rpy", line 83, in _init_language
renpy.change_language(language)
File "C:\Downloads\renpy-8.3.7-sdk\renpy\translation\__init__.py", line 758, in change_language
new_change_language(tl, language)
File "C:\Downloads\renpy-8.3.7-sdk\renpy\translation\__init__.py", line 710, in new_change_language
i.apply()
File "C:\Downloads\renpy-8.3.7-sdk\renpy\ast.py", line 2784, in apply
value = renpy.python.py_eval(expr)
File "C:\Downloads\renpy-8.3.7-sdk\renpy\python.py", line 1209, in py_eval
return py_eval_bytecode(code, globals, locals)
File "C:\Downloads\renpy-8.3.7-sdk\renpy\python.py", line 1202, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/0x52-URM/screens/watchpanel.rpy", line 255, in <module>
NameError: name '_x52ModName_' is not defined

Windows-10-10.0.19045 AMD64
Ren'Py 8.3.7.24530407
Ripples
Mon Jul 7 00:15:54 2025
 

0x52

Ren'Py Magician
Modder
Donor
Game Developer
May 23, 2019
1,777
7,396
712
Wtf it no work bro.... it not even launch game wtf?



I'm sorry, but an uncaught exception occurred.

After initialization, but before game start.
File "renpy/common/00start.rpy", line 83, in _init_language
renpy.change_language(language)
File "game/0x52-URM/screens/watchpanel.rpy", line 255, in <module>
NameError: name '_x52ModName_' is not defined

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "C:\Downloads\renpy-8.3.7-sdk\renpy\bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "C:\Downloads\renpy-8.3.7-sdk\renpy\main.py", line 635, in main
run(restart)
File "C:\Downloads\renpy-8.3.7-sdk\renpy\main.py", line 75, in run
renpy.translation.init_translation()
File "C:\Downloads\renpy-8.3.7-sdk\renpy\translation\__init__.py", line 664, in init_translation
renpy.store._init_language() # type: ignore
File "renpy/common/00start.rpy", line 83, in _init_language
renpy.change_language(language)
File "C:\Downloads\renpy-8.3.7-sdk\renpy\translation\__init__.py", line 758, in change_language
new_change_language(tl, language)
File "C:\Downloads\renpy-8.3.7-sdk\renpy\translation\__init__.py", line 710, in new_change_language
i.apply()
File "C:\Downloads\renpy-8.3.7-sdk\renpy\ast.py", line 2784, in apply
value = renpy.python.py_eval(expr)
File "C:\Downloads\renpy-8.3.7-sdk\renpy\python.py", line 1209, in py_eval
return py_eval_bytecode(code, globals, locals)
File "C:\Downloads\renpy-8.3.7-sdk\renpy\python.py", line 1202, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/0x52-URM/screens/watchpanel.rpy", line 255, in <module>
NameError: name '_x52ModName_' is not defined

Windows-10-10.0.19045 AMD64
Ren'Py 8.3.7.24530407
Ripples
Mon Jul 7 00:15:54 2025
Did you extract the mod file and rename some files?

occurring problem on the game named ''My New Gf"
This is a strange issue that appears in some cases. Extracting the mod's rpa seems to work
 
5.00 star(s) 51 Votes