Wtf it no work bro.... it not even launch game wtf?
I'm sorry, but an uncaught exception occurred.
After initialization, but before game start.
File "renpy/common/00start.rpy", line 83, in _init_language
renpy.change_language(language)
File "game/0x52-URM/screens/watchpanel.rpy", line 255, in <module>
NameError: name '_x52ModName_' is not defined
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "C:\Downloads\renpy-8.3.7-sdk\renpy\bootstrap.py", line 359, in bootstrap
renpy.main.main()
File "C:\Downloads\renpy-8.3.7-sdk\renpy\main.py", line 635, in main
run(restart)
File "C:\Downloads\renpy-8.3.7-sdk\renpy\main.py", line 75, in run
renpy.translation.init_translation()
File "C:\Downloads\renpy-8.3.7-sdk\renpy\translation\__init__.py", line 664, in init_translation
renpy.store._init_language() # type: ignore
File "renpy/common/00start.rpy", line 83, in _init_language
renpy.change_language(language)
File "C:\Downloads\renpy-8.3.7-sdk\renpy\translation\__init__.py", line 758, in change_language
new_change_language(tl, language)
File "C:\Downloads\renpy-8.3.7-sdk\renpy\translation\__init__.py", line 710, in new_change_language
i.apply()
File "C:\Downloads\renpy-8.3.7-sdk\renpy\ast.py", line 2784, in apply
value = renpy.python.py_eval(expr)
File "C:\Downloads\renpy-8.3.7-sdk\renpy\python.py", line 1209, in py_eval
return py_eval_bytecode(code, globals, locals)
File "C:\Downloads\renpy-8.3.7-sdk\renpy\python.py", line 1202, in py_eval_bytecode
return eval(bytecode, globals, locals)
File "game/0x52-URM/screens/watchpanel.rpy", line 255, in <module>
NameError: name '_x52ModName_' is not defined
Windows-10-10.0.19045 AMD64
Ren'Py 8.3.7.24530407
Ripples
Mon Jul 7 00:15:54 2025