I'm sorry, but an uncaught exception occurred.
While loading <renpy.display.im.Image object ('images/images/Episode 2/b464x3.png') at 0x000000000b75ff20>:
File "game/episodes/episode2.rpy", line 1958, in script call
File "game/episodes/episode2.rpy", line 1978, in script call
File "game/episodes/episode2.rpy", line 1984, in script call
File "game/episodes/episode3.rpy", line 1292, in script
File "game/mobile.rpy", line 1265, in execute
File "game/mobile.rpy", line 1265, in execute
File "game/mobile.rpy", line 1278, in execute
File "game/mobile.rpy", line 1287, in execute
File "game/mobile.rpy", line 1291, in execute
File "game/mobile.rpy", line 1292, in execute
File "game/mobile.rpy", line 1299, in execute
File "game/mobile.rpy", line 1312, in execute
File "game/mobile.rpy", line 1318, in execute
File "game/mobile.rpy", line 1318, in keywords
File "game/mobile.rpy", line 1323, in <module>
IndexError: list index out of range
-- Full Traceback ------------------------------------------------------------
Traceback (most recent call last):
File "game/episodes/episode2.rpy", line 1958, in script call
File "game/episodes/episode2.rpy", line 1978, in script call
File "game/episodes/episode2.rpy", line 1984, in script call
File "game/episodes/episode3.rpy", line 1292, in script
File "renpy/ast.py", line 2915, in execute
Say.execute(self)
~~~~~~~~~~~^^^^^^
File "renpy/ast.py", line 991, in execute
renpy.exports.say(who, what, *args, **kwargs)
~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/exports/sayexports.py", line 129, in say
who(what, *args, **kwargs)
~~~^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/character.py", line 1543, in __call__
self.do_display(who, what, cb_args=self.cb_args, dtt=dtt, **display_args)
~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/character.py", line 1198, in do_display
display_say(who, what, self.do_show, **display_args)
~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/character.py", line 888, in display_say
rv = renpy.ui.interact(mouse="say", type=type, roll_forward=roll_forward)
~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/ui.py", line 304, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/core.py", line 2216, in interact
repeat, rv = self.interact_core(
~~~~~~~~~~~~~~~~~~^
preloads=preloads,
^^^^^^^^^^^^^^^^^^
...<4 lines>...
**kwargs,
^^^^^^^^^
) # type: ignore
^
File "renpy/display/core.py", line 2754, in interact_core
root_widget.visit_all(lambda d: d.per_interact())
~~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/display/displayable.py", line 432, in visit_all
d.visit_all(callback, seen)
~~~~~~~~~~~^^^^^^^^^^^^^^^^
File "renpy/display/displayable.py", line 432, in visit_all
d.visit_all(callback, seen)
~~~~~~~~~~~^^^^^^^^^^^^^^^^
File "renpy/display/displayable.py", line 432, in visit_all
d.visit_all(callback, seen)
~~~~~~~~~~~^^^^^^^^^^^^^^^^
File "renpy/display/screen.py", line 503, in visit_all
callback(self)
~~~~~~~~^^^^^^
File "renpy/display/core.py", line 2754, in <lambda>
root_widget.visit_all(lambda d: d.per_interact())
~~~~~~~~~~~~~~^^
File "renpy/display/screen.py", line 514, in per_interact
self.update()
~~~~~~~~~~~^^
File "renpy/display/screen.py", line 715, in update
self.screen.function(**self.scope)
~~~~~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^
File "game/mobile.rpy", line 1265, in execute
File "game/mobile.rpy", line 1265, in execute
File "game/mobile.rpy", line 1278, in execute
File "game/mobile.rpy", line 1287, in execute
File "game/mobile.rpy", line 1291, in execute
File "game/mobile.rpy", line 1292, in execute
File "game/mobile.rpy", line 1299, in execute
File "game/mobile.rpy", line 1312, in execute
File "game/mobile.rpy", line 1318, in execute
File "game/mobile.rpy", line 1318, in keywords
File "renpy/python.py", line 1292, in py_eval
return py_eval_bytecode(code, globals, locals)
~~~~~~~~~~~~~~~~^^^^^^^^^^^^^^^^^^^^^^^
File "renpy/python.py", line 1285, in py_eval_bytecode
return eval(bytecode, globals, locals)
~~~~^^^^^^^^^^^^^^^^^^^^^^^^^^^
File "game/mobile.rpy", line 1323, in <module>
File "renpy/revertable.py", line 191, in __getitem__
rv = list.__getitem__(self, index)
~~~~~~~~~~~~~~~~^^^^^^^^^^^^^