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Mod Cheat Mod Ren'Py Unraveling August v0.2 (MultiMod)[Sababukin]

Woodstock_1983

Well-Known Member
Sep 16, 2020
1,864
811
Hey there and yes. I'm pretty sure Doorknob22 didn't mean a money cheat or options to rename the MC or something. Especially since I usually tend to try and use "official" properties/functions to e.g. add gold and my mods don't overwrite game code and labels. As long as there's no anti-cheat detection or code obfuscation like in A17 or some other games I code read recently, that is.
What I would be worried about and — after the dev asking not to do cheats — will not touch, would be speeding up or adding troop (that's still a thing right?) or "hack" events that are heavily calculated, like the battles.

I will have a look what is feasible. Inventory money, Khaganate money, story flags like "aerlithSeduction" etc. "The easy stuff" that wouldn't break anything. :D
I'm sorry, my posts were for the game Khan. I misunderstood the post.
 

RiamMar

One Hand Clapping, Heart of the Keyforge
Modder
Game Developer
Sep 15, 2017
1,002
3,796
I'm sorry, my posts were for the game Khan. I misunderstood the post.
Vae Victis, right? Yes, we are talking about the same game even though we are in the wrong thread. :D