- Oct 20, 2021
- 220
- 628
Only IRay in Daz StudioHi!! Congrats on your game, i can see you are making progress. Im starting one myself. Can i ask you what software are you using for your renders (enviroments and characters). Ty
Only IRay in Daz StudioHi!! Congrats on your game, i can see you are making progress. Im starting one myself. Can i ask you what software are you using for your renders (enviroments and characters). Ty
It's not like a normal environment for Daz3d, are you creating HDRI map from a scene?I'm back from my trip and have already made textures for all the apartments of all the rooms. So far it's the same room design, but I only need one apartment, so I'm starting to fill the rooms with items. There are a total of 2 rooms and a hallway to fill. This seems to be the last work on the location.
I spent last night looking for an HDRI picture for window views, and couldn't find what I wanted. All the pictures are taken from a 1.5 meter level. And I need а shoot from the height of 2+ floors of a building. So far I left the image that somehow fits. The problem is not solved.
In the last month I have received two threats to denounce me to the police. Reason: I don't like the government and president Putin and I don't support the war. One threat from my best friend. We have been best friends for over 20 years. I did not reply to both persons, because if I make them angry, they might write a denunciation against me.
My friend had a very hard time with the last police search. Her sleep has been disturbed for over a year. Trying to help her get a positive environment.
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I'm just making a panorama of the apartment so you can see all the walls at once. I'm not going to have this picture as an environment map, although that can be used. Here's an example:It's not like a normal environment for Daz3d, are you creating HDRI map from a scene?
Nice.I made a basic set of furniture for the room. For the girl we need to add a make-up table. Next I will make filling the rooms with items.
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For the most beautiful works I make a rendering of 6000x6000 pixels. I want to hang these works on the walls of the house (I think there are few walls in the house). At this size a lot of imperfections of models and textures come out. I also keep in mind that the interiors are very sterile/new/artificial. So I thought of enriching the image with AI. Then I remembered about Genesis facial expressions not being good enough for me. I'm going to try using AI instead of Photoshop to make the images better.
My girlfriend told me that while I was sleeping, she secretly masturbated imagining 7 young men looking at her naked. I did a trial AI generation to explore this tool and to amuse my girlfriend. I apologise for her wearing clothes - she's shy
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This image will probably be the first one I print for the wall. I will make a composition change and add two more characters for this poster later.
I don't mean to be indelicate, but why does it take so long? At this rate the game will be out years from now.It took a month to finalize the filling of the locations. Daily work for about 2-3 hours. Slowly.
The next stage is preparing all the characters.
I've abandoned the incest theme and will just put three people in one apartment. The concept of the script changed a lot in my head. The main role of the ugly sister will be weakened and will go to another character. The main theme will be “age difference”.
So, tomorrow I will start on the appearance of the characters: guy, girl, woman, doctor. Secondary characters: show host and theater critic.
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I model assets (90%). I have a lot of work that I have to do. Added to it is shoveling snow in front of the house and the driveway to the houseI don't mean to be indelicate, but why does it take so long? At this rate the game will be out years from now.
"v0.1 took me about 3 weeks to develop and 1 week to test", this was written by a developer I was subscribed to, and he has a pretty big game with lots of characters and locations.
Why not take ready-made assets? This way you'll never release your game, sorry but it seems like wasted effort. Probably you like to model assets, but what you can do in a day you do in a year, that's a weird way to develop a game. I just want to see your game, but taking too long to develop a game will most likely result in you simply abandoning it.I model assets (90%). I have a lot of work that I have to do. Added to it is shoveling snow in front of the house and the driveway to the houseMaybe that's why.
I mostly play these types of games on my phone. But I don't understand your "size the interfaces for the computer monitor and tablet" because I play the computer version on my phone using the emulator. "A new picture would appear on each new page of text" also did not understand this point, I think it is too much, depending on the situation, but there are such visual novels where you read the text for a minute and look at the same picture. Of course the more pictures the better but it takes a lot of time to generate them, there needs to be a balance. About character clothes, you don't want to download free assets for your characters?Episodic characters will not change their clothes. But I think the main characters should change at least the color of their clothes. What do you think?
The next step is to work out the interface in Renpy. I need to size the interfaces for the computer monitor and tablet. Does anyone read novellas on a phone? Knowing the screen sizes, I'll know how much text will fit next to a single illustration. Ideally, a new picture would appear on each new page of text.
Totally forgot about the names of the characters. It seems simple, but I'm having trouble with it. I found a random name generator, hopefully that will help.
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I meant regular RenPy games, but I forgot that you're not a regular developer and you do things differently. But it looks cool, though it looks more like a picture book than a visual novel.This is what the interface looks like on a computer. On a tablet, this interface has a small font. This is a problem I need to fix.
To see a photo on your phone, all you need to do is make the text hideable (photo below the text). On your phone, how do you hide text? Through the Renpy quick menu button?
I don't model clothes. Finding good clothes takes time, which I don't have much of.
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Even though you're not satisfied, I find your selection of clothes really fitting each character. As for changing, it depends on their activities. Certainly, we change often IRL, particularly the underwears, but I've never seen a VN do that outside special events like gym, beach or parties. It would be useful if it was a sanbox game with a wardrobe functionality.Episodic characters will not change their clothes. But I think the main characters should change at least the color of their clothes. What do you think?
The next step is to work out the interface in Renpy. I need to size the interfaces for the computer monitor and tablet. Does anyone read novellas on a phone? Knowing the screen sizes, I'll know how much text will fit next to a single illustration. Ideally, a new picture would appear on each new page of text.
Totally forgot about the names of the characters. It seems simple, but I'm having trouble with it. I found a random name generator, hopefully that will help.
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I'll show you later what hiding text is for when I work out the interface for the phone. The problem is that I don't watch novellas from my phone, and I don't understand how I can arrange things there yet.I meant regular RenPy games, but I forgot that you're not a regular developer and you do things differently. But it looks cool, though it looks more like a picture book than a visual novel.
I don't understand why hide the text? And about clothes I meant sites with resources for Daz3d, like render-state and shadowcore.