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RPGM [Upcoming] [Unit 03] Unholy Maiden

BigJohnny

Well-Known Member
Dec 31, 2017
1,051
2,143
488
What was the deal with 15k favourites on dlsite, some extra pre-release material?
 

"WindDX "

Member
Jul 18, 2018
337
674
287
Only rough thing about this is hoping they do english quickly or hope Dazed picks it up. Waiting for a translation would be rough and I'd rather not get some ass MTL either.
 
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ElizasHusband

Member
Jan 10, 2021
219
377
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The reward has been revealed.

Additional commemorative costumes for MC, with additional expansions for the game (free updates, paid appends...) after release being taken into consideration.
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Also, developer doesnt know if multilanguage support is possible (i.e., english/chinese/etc translation), but he plans to add it.
 

Kintaroe

Active Member
Apr 5, 2019
761
2,038
431
''Game's core concept: enhancing immersion in erotic events by grounding them in the player's decision-making and overall gameplay experience.''

''Beyond erotic events, we've incorporated timeless RPG pleasures like heroine development, equipment collection, exploration, and role-playing through choices. This ensures the entire game keeps players engaged without boredom.'' - Unit03

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merlockbolmes

Newbie
Jun 4, 2023
39
114
124
I know you guys translated the major points already but Imma post the full text anyway.

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As a reward for reaching 15,000 registrations on the "Notify on Release" list, we will be adding special commemorative equipment. This equipment will be permanently available from the additional content box within the game.

Please Note: We initially planned an early purchase campaign. However, due to the specifications of the DLsite platform, even after purchase, bonus files become unavailable for download after the campaign period ends. Furthermore, if a user deletes the file, they cannot reacquire it. For these reasons, we have made this special equipment permanently available instead.


Frequently Asked Questions & Additional Information

Q:
Will there be free updates or paid DLC (Append)?
A: While we cannot make any promises as it depends on continued demand, we are considering the possibility of expansion updates. There are no plans for paid DLC.

Q: When will sales be held?
A: Our circle may hold sales to commemorate major milestones such as the game's release. *
In principle, we plan to avoid extreme discounting so that there is no need to wait for a sale, and the best time to buy is when you want the game.
However, if the volume of the game increases significantly through free additional updates, we may adjust the price to maintain balance with the pricing of future titles.
  • We have no information regarding sales or coupon distributions hosted by DLsite.
Q: Please provide an update on the progress regarding language support.
A: We aim to implement multilingual support as soon as possible, but we are currently conducting technical verification, so we cannot guarantee implementation.
If and when we support multiple languages, we will not sell separate versions for each language. Instead, languages will be added via updates to the original Japanese version.

Q: Is there an option to skip all game elements from the start and just view the events? (e.g., Unlock all memories from the beginning, invincibility mode, unlimited resources, etc.)
A: The memory unlock feature requires a certain amount of progression to unlock, but it does not require any special grinding. It becomes available after playing through the game once, so you should not find yourself unable to access the events. We also plan to add additional hint features.

This approach is taken because the game is designed to enhance immersion in the erotic events through gameplay experiences based on player decision-making.

On the other hand, the game is not solely focused on erotic events. We are also fully committed to creating an appealing game that embodies the fundamental pleasures of an RPG—such as character development, equipment collection, exploration, and role-playing through decision-making—with the goal of making skip features unnecessary by ensuring the game never bores the player.

Reference Article: [About the Game's Design]
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