- May 10, 2018
- 129
- 84
For me it didn't run when $otto was 11, but ran when I changed $otto to 12, but the main thing is that it isfixed.Hey thanks,
I've fixed the work bug.
The homeless bug you listed isn't a bug. (Though it was poorly designed so thanks for pointing it out.)
The code isn't (greater) but rather (greater than or equal to) so for X>11, even if X = 11 the code should run.
Let me know if I confused anything
Code:
<<elseif $otto gte 11 and $homeless gte 31 and $homeless lte 35>> \
The only way to trigger the meeting with Bree is to use the "Your Room" link from the Shelter location, but I've finished every day doing something and then being returned to my room automatically, so I haven't met Bree for quite a few weeks.
Maybe the first meeting with Bree should be triggered automatically on moving in or sometimes during the first few days when leaving the room, otherwise it is very easy to avoid her.
Another one that seems to be off was:
Code:
<<elseif $whore gte 3 and $whore lte 9>> \
But the next step is
Code:
<<elseif $whore eq 10>> \
I've changed the first one from
Code:
$whore lte 9
Code:
$whore lte 10
There is also a line which I found it later yesterday that misses an
Code:
<
Code:
set $bree +=1