UzuraZanac Games

Rat-attack

Active Member
Aug 18, 2020
835
969
And you know what , your idea is great and can be easily implemented in the game like if you trapped or betrayed to many NPCs you could trigger another ending, and the idea of switching sides instead of running from the monsters you actually help them capture the NPCs ,daam if just a game have all this ideas :coffee:
Yep though with my idea if it was applied to Lutellaria I would say the easiest implementation is via the Doctor enemy. How, well here's how: After the Doctor makes you orgasm they then release you instead of milking you further after your HP is 0 (if it's the first time they make your HP hit 0) and you can then control yourself and move around like the nurse zombies for maybe 5 minutes before your cut down by "another you". Every time the Doctor makes your HP hit 0 after that (or maybe if they just make you orgasm and you escape) you go back into that nurse zombie state however become less nurse zombie like and more like....your unzombie'ed self each time. However now instead of defeating enemies via sword and bullet you ravage them but you always end up being defeated by "another you" after maybe 10 minutes at most. You can eventually defeat the "another you" which after that you then are forced to return to the Doctor whom then fully milks you.
Non-H game version of this kind of is though you control your defeated self rather than switch to an new character. (Which btw I honestly would also like an H game that uses the idea of every character will die/be defeated and then you have to fight them at some point....also time stop games as the only good game of that so far has been )
 
Apr 8, 2019
263
614
Uzurazanac is feeling pressured about his development taking so long due to learning unity and its various fuckery. Progress is slow because he's learning unity, which is a whole new system and engine unlike Gamemaker Studio.

If you like what this guy makes I would appreciate it if you could give him some uplifting comments, and also just try to let him know he can take as much time as he needs. Unlike all these fucking patreon shills we know we can trust him to follow through and his 2 previous games are still there to play and enjoy. It would be a crime if he quit due to feeling so bad about development taking ages when those parasites are still draining money from people for nothingburgers.

There's not much but there is a video of how he's getting the inventory system working. His previous 2 posts show a lot more of his artwork and there's a couple gameplay videos as well. No nsfw animated stuff yet, but so far his general vision is coming along or at least I can see where he's going with things.