Mr.Hunter69

Newbie
Apr 5, 2021
32
7
well i test this game on my phone and have to admit its cool game but 1 problem is SOO much in my head and that is be save part ,,, its work well but when ever i want save it ... it will pup up my phone keybord and its wont go away :D i have to hit back key many time and in same time click on OK in center to save be done . well i like test on PC to see it better now
 

erkper

Well-Known Member
May 16, 2018
1,712
2,274
Any way to gallery unlock for Android? For some reason the gallery_unlocker.rpy won't download as a file for me and only as a link.
To get those to save on PC I use right-click and "save as". Not sure what the Android equivalent to right-click is though...
 

BiggestDickest

Active Member
Game Developer
Apr 14, 2021
745
1,525
they have plastic? I thought they were medieval tech
Don't underestimate the power of Goblins under Karder :p. Anyway, well the original model was using plastic, and I don't know what I could replace it with that would be appropriate. I think they only had metal and wood in medieval times. Maybe metal would be better?
 

mrttao

Forum Fanatic
Jun 11, 2021
4,521
7,485
Don't underestimate the power of Goblins under Karder :p. Anyway, well the original model was using plastic, and I don't know what I could replace it with that would be appropriate. I think they only had metal and wood in medieval times. Maybe metal would be better?
Metal and glass would probably be better... Or, I guess you could make plastic be a rare good (hand made by mages) from Hwathia. Making it very rare, unlike our industrial plastics which are super common and cheap.
 

BiggestDickest

Active Member
Game Developer
Apr 14, 2021
745
1,525
Metal and glass would probably be better... Or, I guess you could make plastic be a rare good (hand made by mages) from Hwathia. Making it very rare, unlike our industrial plastics which are super common and cheap.
Alright I'll make it metal next time.
 

BiggestDickest

Active Member
Game Developer
Apr 14, 2021
745
1,525
Just say that they're already made from glass. Visually plausible & definitely easier, that way.
We definitely had coloured glass, in medieval times. :ROFLMAO:
Sure XD. Pretty sure it was very expensive too. But Karder wouldn't mind that for some Amazon milk, would he? Well, he could always turn to hand milking otherwise. Probably even better. Till next time :).
 
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muschi26

Engaged Member
Jun 22, 2019
2,908
4,378
They did have glass back then, but not the technology to make bottles with thin, smooth, parallel sides like that LOL.
 

muschi26

Engaged Member
Jun 22, 2019
2,908
4,378
Technology? Glass was blown, by hand. They could make any shape they wanted, if the craftsman was skilled enough.
A blowpipe is still a piece of technology, that has its set of restrictions, such as shape: blown glass ends up vaguely spherical or cylindrical in form. Maybe they could produce a cylinder open on both ends, like that in the milking machine, by making a cylinder and cutting the ends off, though it wouldn't look anywhere near as perfect as that in the picture, but the rest of the machine is also quite impossible, because you'd also need tubing, which they didn't have rubber to make (I don't think you'd want to use lead), and an actual pump (unless you somehow connect the whole thing to a water hand pump, but I don't know if that would work). You also need the whole assemblage to be airtight, and the glass and joints to be able to resist the pressure from a hypothetical pumping mechanism, which I believe would be beyond the capacity of any medieval engineers. (For reference, the first vacuum pump was invented in the mid-17th century, according to Google.)
 

BiggestDickest

Active Member
Game Developer
Apr 14, 2021
745
1,525
but the rest of the machine is also quite impossible, because you'd also need tubing, which they didn't have rubber to make (I don't think you'd want to use lead), and an actual pump
I'd also like to know how it remains in place, without some form of harness. :unsure: But I really don't think the image was supposed to be taken anywhere near as seriously. :ROFLMAO:
I'll be completely honest here. I have been looking for a portable breast pump in Daz everywhere and I couldn't find one. Originally I wouldn't have thought about using this bottle on its own because it looks like it's designed to be connected to a tube. But then I saw a comic , which was made by none other than Davo himself, the creator of this milking device and many others, so it looks like he did intend for it to be used on its own.

I do want to find milking devices that look more normal, because all the existing ones are extremely bulky and only usable with a particular pose. They aren't really fitting to be in any themes like medieval or present. I mean if I had to come up with a story with how a guy ended up with such devices, he'd had to be one of those cliche mad scientists that would make very complicated machinery for a simple task.
 
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muschi26

Engaged Member
Jun 22, 2019
2,908
4,378
I'd say that a pipe is a tool, rather than technology. It's a simple object, that has no machinery or working parts. Designed and created for one use, to make a single, specific task easier. Do you consider a hammer technology, too?
Technology in the broader sense. The wheel, a flint and steel, or even just the hand axes that were used during during the paleolithic are all technologies; and yes, a hammer falls under that too. The word "technology" today might bring up images of cutting-edge computers, science labs, and machinery, but even something as simple as a bone sewing needle was, at one point, a state-of-the-art, modern technological innovation.
 

muschi26

Engaged Member
Jun 22, 2019
2,908
4,378
I suppose it falls under "the practical application of knowledge"... :unsure:
But "technology" as a term, did not even exist until the 17th century (100 years post medieval), so it's a bit arbitrary to argue that a bone needle was considered "technology", when the term did not exist in that time period.
It is only under "the word technology today" 's meanings that they can be considered such.
Just because the English word was coined in the 17th century doesn't necessarily mean that other words weren't used, or that the concept of technology itself didn't exist. :ROFLMAO:
When I say "technology" today brings up images of scientific stuff, that's just because that's the point our technology is at currently, so that's what we tend to think of first, but that doesn't mean prior technologies should be excluded from the definition.
 

anubis1970

Engaged Member
Mar 1, 2018
2,139
2,411
Can you two please take this to private messages. Honestly, what does it matter if the tools or technology existed in the middle ages on Earth. This is a fantasy porn game. The dev can use whatever tools and technology he wants. Maybe on this world Loki decided to give mankind advanced tech as a convoluted prank on the rest of the Aesir. Maybe Stargate SG-1 got it right and there was a whole advanced alien civilization around long before the rise of homo sapiens. Maybe it's just magic.

The point is your whole discussion is moot.
 

Doorknob22

Super Moderator
Moderator
Game Developer
Nov 3, 2017
2,337
5,727
I'm curious if the formula of every opposing fiefdom trying to resist alone is going to change at this point. It worked so far because all of them could reasonably believe they had a chance to stand against Karder's army, but he's now getting so powerful that opposition is going to look foolhardy soon. So are there plans for fiefdoms to try to band together or for others to try to submit directly, maybe with complications?

About fiefdom management, I think the current settings strongly favour the obedience branch just for stability. Even though the morale branch is very rewarding it's not worth it except for a few fiefdoms, because you need enough reserves to replace desertions.
Ideally, fiefdoms joining forces would make sense, however, from game design point of view I'm not sure how to tackle it given that in VN mode players can conquer any fiefdom they want in any order they want and even in normal mode I can't know which fiefdoms will be conquered and in what order.

An alternative to joining forces would be something like "reinforcements from the Western Sister", where each fiefdom's strength grows with each each of Karder's conquests (of course, they'll need to still be beatable...). I could apply this after the 5th of 6th fief, so not to break the existing status and this could also tie nicely into the story, with a cutscene of the Wench with Queen Remy.

Oh, and I didn't think of any of this until I began to reply to your message, so thanks!
 

Stil996

Conversation Conqueror
Jan 11, 2018
6,985
6,329
Ideally, fiefdoms joining forces would make sense, however, from game design point of view I'm not sure how to tackle it given that in VN mode players can conquer any fiefdom they want in any order they want and even in normal mode I can't know which fiefdoms will be conquered and in what order.

An alternative to joining forces would be something like "reinforcements from the Western Sister", where each fiefdom's strength grows with each each of Karder's conquests (of course, they'll need to still be beatable...). I could apply this after the 5th of 6th fief, so not to break the existing status and this could also tie nicely into the story, with a cutscene of the Wench with Queen Remy.

Oh, and I didn't think of any of this until I began to reply to your message, so thanks!
How about you give each kingdom a "Confidence Value" (CV), at the beginning this value is maxed out representing complete faith in themselves to repel any attack without aid.
  • As the player conquers kingdoms, the CV on each remaining kingdom decreases by a value representative of the proximity of the player to their borders,
  • the CV level is inversely representative to how much effort they put into their preemptive raids and how many soldiers in their garrisons
  • and once the CV drops below a certain level they start requesting aid from neighbors,(priority to neighbours without a border to the player since they will be most likely to spare soldiers).
Do NPC nations have inventory/trade? this could be a major bagaining chip, so the last kingdoms conquered would be the richest because of negotiations for aid
 
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Xoxomex7

Member
Dec 2, 2019
173
73
There's no real need for them for now, but here's a few select console variables for those too impatient to build up in other ways:

Code:
#MC
mcBaseDamage = XX #Subdue and defensive attacks deal half damage, aggressive attacks deal double damage
mc_hp = XX
mc_max_hp = XX

#Resources (capped at 10 on Day 0, + 20 the day after claiming Gaunteinguk, + 20 the day after claiming Oryeonguk)
troops = XX
gold = XX

#Territories
Gaunteinguk.obedience = XX
Gaunteinguk.morale = XX
Gaunteinguk.garrisonTroops = XX
Oryeonguk.obedience = XX
Oryeonguk.morale = XX
Oryeonguk.garrisonTroops = XX
Replace XX with the value you want. You break it, you bought it: If you're not absolutely sure what you're doing, save before changing anything.
How it works?
I mean which file we need to modify!
 
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