Leo D. Marstone

Well-Known Member
Nov 2, 2017
1,302
1,379
I do believe (correct me if I am wrong) I read that this game will be split into a second part but my question is do we get part of the revenge and sexy times with the family of the MC in part 1?
 

Doorknob22

Super Moderator
Moderator
Game Developer
Nov 3, 2017
2,338
5,727
Version 0.13 final status

I'll start by thanking Gojira667, without his contribution the game would not be as slick and cool.

In the story " " by Tolstoy, a peasant's greed for more land leads to his demise, as he dies trying to claim more than he can use. When I approach the end of a version, I feel like Pahom, the story’s protagonist: only I’m not driven by greed, but by the desire to push more content into the version: Another scene. Another animation. Another dialog.

Anyway, content wise, the version is near complete. All dialogs, images and animations will be ready tomorrow. What’s left are the somewhat less “shiny” tasks of adding gallery scenes, music and lewd sounds in lewd scenes, proofreading, playtesting, reviewing the tutorial etc. Additionally, since we have added a Codex, codex entries need to be added as well (though this might wait for a later date).

As I have written in earlier posts, the quest in this version is about Karder who visits the Pirate Clans in order to secure their cooperation when the Khan’s navy crosses the Sea of Knives. Additionally’ we’ll meet the Harsh Edge, his divine daughter and will “reunite” with his little sister, Alyn.

interlude 09 66.png

I may be able to squeeze in a lewd scene with pregnant Jada, but that may or may not happen.

But after finishing this version, Karder will be ready to cross the Sea of Knives. It’s happening.

Looking at the new features, there are a lots of new surprises:

  1. Codex. This is something which was requested many times in the past for various reasons, with the most popular being; how many children did Karder sire? And how do I know what bonus do my Council Wenches provide? So now the codex will provide statistics for this question, along with lore and information on all the Wenches, non-Wenches important characters, Deities, fiefdoms and more.

screenshot0005.png

2. Threat Level and Covert Ops screen. Since the first days of the game, enemy fiefdoms attacks were always completely random. As of version 0.13 each fiefdom will be assigned a Threat Level (based on the ruling Wench) which will increase gradually. In order to mitigate the threat, you’ll be able to bribe enemy generals (with gold), execute a Preemptive Strike (“spending” troops from the main army) or declare Martial Law in your adjacent fiefdoms, thus forcing the enemy to cancel their raid plans but losing Morale (= productiveness) in your adjacent fiefdoms. In other words: the metagame will be less random, allowing you to plan your khagante’s growth better.

Covert Ops.png

Covert Ops .png

3. MK2 Combat formations. The Army Vs. Army MK2 combat, where you fight in 3 Vs 3 against the enemy will become the default option (can be changed in the game settings). In order to make it more interesting, the following “formations” were added.

  1. Berserk: if your unit (i.e. on screen soldier) is not adjacent to any other friendly unit, it does more damage.
  2. Shield Wall: if your unit is adjacent to another friendly unit (not diagonally), it receives a defence bonus.
  3. Flanking: if two of your units attack the same enemy unit, they receive a damage bonus.
Don’t worry, I’m not trying to compete with Total War, just make the army combat slightly more interesting and fun.

4. Nicer nodes on the minimap in quests. Unfortunately there is no new minimap in version 0.13 so you’ll have to replay a quest to see this.

Minimap.png

5. Moving during a miniquest can now be controlled from the keyboard keys instead of clicking on the on-screen arrows.

6. Toggleable Incest. This is something I hear from time to time, some of you prefer not to have it in the game. Incest is now toggleable in the Fetish settings but the default is on.

That's it for now, now I'll go back to finish this adventure filled version.
 

Loxxxthenasty

Active Member
May 1, 2020
577
730
Version 0.13 final status

I'll start by thanking Gojira667, without his contribution the game would not be as slick and cool.

In the story " " by Tolstoy, a peasant's greed for more land leads to his demise, as he dies trying to claim more than he can use. When I approach the end of a version, I feel like Pahom, the story’s protagonist: only I’m not driven by greed, but by the desire to push more content into the version: Another scene. Another animation. Another dialog.

Anyway, content wise, the version is near complete. All dialogs, images and animations will be ready tomorrow. What’s left are the somewhat less “shiny” tasks of adding gallery scenes, music and lewd sounds in lewd scenes, proofreading, playtesting, reviewing the tutorial etc. Additionally, since we have added a Codex, codex entries need to be added as well (though this might wait for a later date).

As I have written in earlier posts, the quest in this version is about Karder who visits the Pirate Clans in order to secure their cooperation when the Khan’s navy crosses the Sea of Knives. Additionally’ we’ll meet the Harsh Edge, his divine daughter and will “reunite” with his little sister, Alyn.

View attachment 4166348

I may be able to squeeze in a lewd scene with pregnant Jada, but that may or may not happen.

But after finishing this version, Karder will be ready to cross the Sea of Knives. It’s happening.

Looking at the new features, there are a lots of new surprises:

  1. Codex. This is something which was requested many times in the past for various reasons, with the most popular being; how many children did Karder sire? And how do I know what bonus do my Council Wenches provide? So now the codex will provide statistics for this question, along with lore and information on all the Wenches, non-Wenches important characters, Deities, fiefdoms and more.

View attachment 4166350

2. Threat Level and Covert Ops screen. Since the first days of the game, enemy fiefdoms attacks were always completely random. As of version 0.13 each fiefdom will be assigned a Threat Level (based on the ruling Wench) which will increase gradually. In order to mitigate the threat, you’ll be able to bribe enemy generals (with gold), execute a Preemptive Strike (“spending” troops from the main army) or declare Martial Law in your adjacent fiefdoms, thus forcing the enemy to cancel their raid plans but losing Morale (= productiveness) in your adjacent fiefdoms. In other words: the metagame will be less random, allowing you to plan your khagante’s growth better.

View attachment 4166351

View attachment 4166353

3. MK2 Combat formations. The Army Vs. Army MK2 combat, where you fight in 3 Vs 3 against the enemy will become the default option (can be changed in the game settings). In order to make it more interesting, the following “formations” were added.

  1. Berserk: if your unit (i.e. on screen soldier) is not adjacent to any other friendly unit, it does more damage.
  2. Shield Wall: if your unit is adjacent to another friendly unit (not diagonally), it receives a defence bonus.
  3. Flanking: if two of your units attack the same enemy unit, they receive a damage bonus.
Don’t worry, I’m not trying to compete with Total War, just make the army combat slightly more interesting and fun.

4. Nicer nodes on the minimap in quests. Unfortunately there is no new minimap in version 0.13 so you’ll have to replay a quest to see this.

View attachment 4166354

5. Moving during a miniquest can now be controlled from the keyboard keys instead of clicking on the on-screen arrows.

6. Toggleable Incest. This is something I hear from time to time, some of you prefer not to have it in the game. Incest is now toggleable in the Fetish settings but the default is on.

That's it for now, now I'll go back to finish this adventure filled version.
ARRRGGGHHH!!! SOOO MANY GOODIES!!
 
  • Yay, new update!
Reactions: jh78 and JungleNuts

Kak99

Member
Jan 23, 2018
354
113
Version 0.13 final status

I'll start by thanking Gojira667, without his contribution the game would not be as slick and cool.

In the story " " by Tolstoy, a peasant's greed for more land leads to his demise, as he dies trying to claim more than he can use. When I approach the end of a version, I feel like Pahom, the story’s protagonist: only I’m not driven by greed, but by the desire to push more content into the version: Another scene. Another animation. Another dialog.

Anyway, content wise, the version is near complete. All dialogs, images and animations will be ready tomorrow. What’s left are the somewhat less “shiny” tasks of adding gallery scenes, music and lewd sounds in lewd scenes, proofreading, playtesting, reviewing the tutorial etc. Additionally, since we have added a Codex, codex entries need to be added as well (though this might wait for a later date).

As I have written in earlier posts, the quest in this version is about Karder who visits the Pirate Clans in order to secure their cooperation when the Khan’s navy crosses the Sea of Knives. Additionally’ we’ll meet the Harsh Edge, his divine daughter and will “reunite” with his little sister, Alyn.

View attachment 4166348

I may be able to squeeze in a lewd scene with pregnant Jada, but that may or may not happen.

But after finishing this version, Karder will be ready to cross the Sea of Knives. It’s happening.

Looking at the new features, there are a lots of new surprises:

  1. Codex. This is something which was requested many times in the past for various reasons, with the most popular being; how many children did Karder sire? And how do I know what bonus do my Council Wenches provide? So now the codex will provide statistics for this question, along with lore and information on all the Wenches, non-Wenches important characters, Deities, fiefdoms and more.

View attachment 4166350

2. Threat Level and Covert Ops screen. Since the first days of the game, enemy fiefdoms attacks were always completely random. As of version 0.13 each fiefdom will be assigned a Threat Level (based on the ruling Wench) which will increase gradually. In order to mitigate the threat, you’ll be able to bribe enemy generals (with gold), execute a Preemptive Strike (“spending” troops from the main army) or declare Martial Law in your adjacent fiefdoms, thus forcing the enemy to cancel their raid plans but losing Morale (= productiveness) in your adjacent fiefdoms. In other words: the metagame will be less random, allowing you to plan your khagante’s growth better.

View attachment 4166351

View attachment 4166353

3. MK2 Combat formations. The Army Vs. Army MK2 combat, where you fight in 3 Vs 3 against the enemy will become the default option (can be changed in the game settings). In order to make it more interesting, the following “formations” were added.

  1. Berserk: if your unit (i.e. on screen soldier) is not adjacent to any other friendly unit, it does more damage.
  2. Shield Wall: if your unit is adjacent to another friendly unit (not diagonally), it receives a defence bonus.
  3. Flanking: if two of your units attack the same enemy unit, they receive a damage bonus.
Don’t worry, I’m not trying to compete with Total War, just make the army combat slightly more interesting and fun.

4. Nicer nodes on the minimap in quests. Unfortunately there is no new minimap in version 0.13 so you’ll have to replay a quest to see this.

View attachment 4166354

5. Moving during a miniquest can now be controlled from the keyboard keys instead of clicking on the on-screen arrows.

6. Toggleable Incest. This is something I hear from time to time, some of you prefer not to have it in the game. Incest is now toggleable in the Fetish settings but the default is on.

That's it for now, now I'll go back to finish this adventure filled version.
Impatiently waiting for the update
 

Doorknob22

Super Moderator
Moderator
Game Developer
Nov 3, 2017
2,338
5,727

Doorknob22

Super Moderator
Moderator
Game Developer
Nov 3, 2017
2,338
5,727
Hi all!

Version 0.13 will soon be released. Release schedule is as follows:

October 30th - Early Access 30$ and 50$ tiers

November 1st - Early Access 20$ tier

November 3rd - Early Access 10$ tier

November 5th - Early Access 5$ tier

November 7th - Early Access 3$ tier

Soon!
 

lilgrd12

Newbie
Sep 24, 2023
68
34
which version is the most advanced for poor people ? and how much gay content is there ? game looks nice need to try it
 
4.20 star(s) 132 Votes