var connection = indexedDB.open('_C2SaveStates', 1);
connection.onsuccess = (e) => {
var database = e.target.result;
var transaction = database.transaction(['_C2SaveStates']);
var objectStore = transaction.objectStore('saves');
var index = objectStore.index('data');
var request = index.get("mysave");
request.onsuccess = (e) => {
console.info(e.target.result);
};
request.onerror = (e) => {
console.error(e.target.result);
};
};
my issue is that each day each girl only recovers 5 health, so if you have a character with 50 max health you would still get the same amount of blood from them per day as a character with only 5 health. I just finished the game and check the how to play and saw nothing increasing healing rate, was i just experiencing another bug?Since this was my first H game, it's indeed lacking in many aspects. Your ideas have been dully noted
Just one point to clarify though, when girls level up, their max life also level up, 2 points per level if I remember correctly. So there is a point in having more girls and leveling them up so you can drink more blood from them each day, speeding up the purchase of power ups and speeding up the end game.