Sterkh90
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- Sep 18, 2018
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Is it just me or is there more emphasis on the vampire side? Not in terms of characters or sex scenes, but lore. I like the hunters more and it would be a shame if they are minor.
Is it just me or is there more emphasis on the vampire side? Not in terms of characters or sex scenes, but lore. I like the hunters more and it would be a shame if they are minor.
Ah, I don't know why, but I got really carried away writing the vampire part. Don't worry, though. I'll try to evenly distribute the spotlight among the girls.Is it just me or is there more emphasis on the vampire side? Not in terms of characters or sex scenes, but lore. I like the hunters more and it would be a shame if they are minor.
Absolutely yes!Hey dev, interesting looking game! Reminds me of some of the best on this site at a first glance. What future tags do you plan do implement? Will there be pregnancy and possibly breeding content in the future?
Hi! I'm glad you liked WTV. Believe me, you'll like Vaniar even more.As someone who enjoyed and was a tad disappointed to see WTV with the abandoned tag, this new offering was engaging and fun until it wasn't:
The pact sex scene with Emma post Arak ritual isn't working properly. My playthrough had been fine all the way through even with the first sex scene with Darkaria, but this one lags, freezes until ultimately crashing. I had no choice but to pray to the almighty TAB skip gods to eventually make it to the other side and continue the story. That said I hope this one continues and you get to finish your story.
Hello! Yes, I'm planning on adding more supernatural creatures. I'm currently thinking about adding werewolves as soon as I can, but I'll keep the other creatures you mentioned in mind.I'm with the others with regards to having 2 separate paths in the story. Imo, it's a huge undertaking. But i'll defer to your judgement.
I really like the setting as i'm a fan of Vampire: The Masquerade. I hope the lore and world building doesn't disappoint and we'll get to know more about the supernatural world. So far the narrative is solid for an introductory chapter, some discrepancies in the writing but acceptable.
Nothing much to say about the characters, none caught my interest and it's too early to rate them. But their backstories are a good first step, especially the MC. I'm looking forward to the MC reuniting with his wife and daughter. There should be some drama involved as the girls have turned and changed. A little bit of soap opera is a good thing as long as it's impactful to the narrative.
Will we see other supernatural creatures & phenomena besides vampires? Like ghouls, necromancy, gargoyles, spirits, homunculi, warlocks. Witches, werewolves and Occultism magic/rituals were mentioned, i hope we get to see them.
I don't really care about the lewd scenes but as other pointed out they're a bit lacking so might affect interest in the game.
Having harem is generally a good thing.
Anyways, please continue to focus on the story, characters & world building.
Hi! I just realized what you mentioned about the light switch. Thanks for pointing it out. I'll change that right away.Hmmm, one thing to be careful of. Don't get too caught up writing "pretty prose" and lose the character or progression of the story. Too many wordy or flowery phrases that don't really fit this medium. It also becomes an issue when describing scenes that don't match the visuals. Either cut back on that, or get better at the set dressing and poses. Remember "show, don't tell".
-edit: Yeah, the further I get into this, the more the narrative collides with the visuals. When in the woods after the train, there is a conversation where you can see many different angles of what is exactly the same scene to give the impression of changes. When they go to the Arak, the entire place is described as an ancient stone human settlement. However, when they go up to the cabin there is a light switch on the wall. A story that is intended to be this involved and lore-rich will not survive on this minimalist/amateur visual component. The dev will have to decide if they should take a step back and produce a written story with brief illustrations or commit to making an actual "Visual" novel. Currently, it is not sufficient to be called the latter.
jizz i toughi never read a comment about masquerade here ,like never,...that is the saint grail for vampires games,..the plot and characters were amazing but the graphics ,....but yeah this onehere is nice the plot feel authentic ,;ets see what the dev have in mindI'm with the others with regards to having 2 separate paths in the story. Imo, it's a huge undertaking. But i'll defer to your judgement.
I really like the setting as i'm a fan of Vampire: The Masquerade. I hope the lore and world building doesn't disappoint and we'll get to know more about the supernatural world. So far the narrative is solid for an introductory chapter, some discrepancies in the writing but acceptable.
Nothing much to say about the characters, none caught my interest and it's too early to rate them. But their backstories are a good first step, especially the MC. I'm looking forward to the MC reuniting with his wife and daughter. There should be some drama involved as the girls have turned and changed. A little bit of soap opera is a good thing as long as it's impactful to the narrative.
Will we see other supernatural creatures & phenomena besides vampires? Like ghouls, necromancy, gargoyles, spirits, homunculi, warlocks. Witches, werewolves and Occultism magic/rituals were mentioned, i hope we get to see them.
I don't really care about the lewd scenes but as other pointed out they're a bit lacking so might affect interest in the game.
Having harem is generally a good thing.
Anyways, please continue to focus on the story, characters & world building.
Hello! How are you? What you're saying is one way of looking at it. The truth is, they're born through a ritual, which could be from one of the parents or another, of course. Someone then has to raise that child.UAB Productions
I'm not saying this to yell at you or make fun of you, this is just some feedback concerning the logic of this world. If you're not in the mood for some critique, that's fine, feel free to disregard. I'll put it in spoilers so you don't have to see it if you don't want to.
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Oh, I forgot to answer that last bit. Yes, for the next update I'm going to remove a lot of unnecessary text. Many people complained about the word count, and now that I've reread it, I feel like it's a bit tedious. So don't worry, it will be fixed.UAB Productions
I'm not saying this to yell at you or make fun of you, this is just some feedback concerning the logic of this world. If you're not in the mood for some critique, that's fine, feel free to disregard. I'll put it in spoilers so you don't have to see it if you don't want to.
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Hello! I'm glad you like the way the project is going.First of all, I dig the prose. The quality of the writing is pretty top-tier for the games that come through here.
If I had to nitpick, I might say things are a bit overexplained. Still, I much prefer this approach to the one that grabs with mystery and intrigue only to never explain itself or tie loose ends together.
I'm a bit conflicted about the branching path (as I am with most games that have them). While I appreciated being able to reject the first offer, it seems this choice branches the story off into what could be two completely different games. I'm not the type to check out the road not taken. I make my preferred choices and don't look back.
While these kind of choices help ensure the story goes in a direction I find most compelling, it also means that a good amount (maybe most) of the work put into this project will go unseen by me. And that makes me wonder if there will be enough invested in my particular path to make it as good/worthwhile as it could be. As we go further along and possibly more branches appear, does it turn into a pattern where the progress of any update is split across the different paths into what amounts to very small increments? I guess that all remains to be seen.
My reservations about the sustainability of this approach aside, I do like the results so far and I'm eager to see where it goes.
Hi! I hope you’re enjoying the latest update — I’ve been posting a few previews of version 0.4 on Discord in case you’re interestedAs for the latest update so far so good, wish you good Luck for future update dev