RPGM Venatrix [v0.02] [Mertian]

5.00 star(s) 3 Votes

Simpleoutfit

New Member
Sep 1, 2020
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10
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thank you so much lol! i make the music like i did with my old game, until then ive learned a lot so i experiment, and i will upload soundtracks to youtube channel!
Damn, okay. Are you familiar with Tony Anderson by chance? The music playing in the "Dying moon Selunara" region quite reminds me of his music.
 

Mertian

Newbie
Game Developer
Jan 13, 2024
43
124
51
Fart toggleable or skippable? Would be nice if that's optional but otherwise looks great
every extreme fetish is optional, you can toggle it on off in the intro of the game, but im adding toggles that you can also change at any time when you feel like it in the next uptade, and tysm!
 

Mertian

Newbie
Game Developer
Jan 13, 2024
43
124
51
Damn, okay. Are you familiar with Tony Anderson by chance? The music playing in the "Dying moon Selunara" region quite reminds me of his music.
Yeah! I love his music so much, but He's not the only one I'm taking references and inspiration, there are a lot of inspirations coming especially from silent hill soundtracks, then cry of fear, followed by souls game soundtracks and recently limbus company soundtracks, all their musicians are perfect! I just wish i will have enough time so ill also make each areas music unique for it!
 

immaim

Member
Aug 5, 2019
183
267
251
Pretty good start, good to see you dev'ing again. Played few days ago and forgot to write review(should I post it in review section?).

Seems it's going to turn into big lore game given amount of dialogues options, on one hand you have idea, on other possible inaccuracy(some events might be different from characters perspectives -not intended/high amount of notes per char) + high amount of time spent per character. It's good but it might slow the progress(I guess it's more of hobby given no patreon tiers tho)

Music and aesthetics(both graphic and other vibes) are pretty good.
For sounds you might think of different audio for facesitting scene - for me its sounds like typical blunt hit(or other rpgm attack) from fights, maybe try something softer(unless it's indented given ass size/mass) if available.

As someone said a quest log or something similar WILL BE needed as game progress. Maybe something that shows current relationship with characters as well? Something basic like image and sentence or two like who is it and mc relation would work(can be thrown into further updates given small amount of current chars and possibly high amount of work if there isn't something like journal plugin available).

I don't think I seen any bug. Do dialogue choices have currently any meaningful changes(linear progress or is it going to be multi path depending on who you sub to/battles etc)?
5/5 as of now.
 

Mertian

Newbie
Game Developer
Jan 13, 2024
43
124
51
Pretty good start, good to see you dev'ing again. Played few days ago and forgot to write review(should I post it in review section?).

Seems it's going to turn into big lore game given amount of dialogues options, on one hand you have idea, on other possible inaccuracy(some events might be different from characters perspectives -not intended/high amount of notes per char) + high amount of time spent per character. It's good but it might slow the progress(I guess it's more of hobby given no patreon tiers tho)

Music and aesthetics(both graphic and other vibes) are pretty good.
For sounds you might think of different audio for facesitting scene - for me its sounds like typical blunt hit(or other rpgm attack) from fights, maybe try something softer(unless it's indented given ass size/mass) if available.

As someone said a quest log or something similar WILL BE needed as game progress. Maybe something that shows current relationship with characters as well? Something basic like image and sentence or two like who is it and mc relation would work(can be thrown into further updates given small amount of current chars and possibly high amount of work if there isn't something like journal plugin available).

I don't think I seen any bug. Do dialogue choices have currently any meaningful changes(linear progress or is it going to be multi path depending on who you sub to/battles etc)?
5/5 as of now.
Hey, Thanks so much! good to be back, As of for now dialogue options are mostly for roleplaying but will have impact, I had some in the early builds but would taking too much time for the start, I had to get the game going so I can polish it with time, dialogue options are one of this, as well as more good world building, sprites and other content.

Sounds are very rough and I don't like them at all, for scenes, I'll need to overhaul them at some point like you said in facesitting scenes, they are mostly a placeholder rn, I'll definitely add quest log, relationship systems and such, I just have limited time and can't really focus them on all but I will!
 
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Jan 21, 2022
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The art is kinda rough around the edges right now but it has a charm to it. Kinda reminds me of the enslavement war.
Btw what else was made by this developer?
 
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Mertian

Newbie
Game Developer
Jan 13, 2024
43
124
51
The art is kinda rough around the edges right now but it has a charm to it. Kinda reminds me of the enslavement war.
Btw what else was made by this developer?
Thanks, Yeah I fuck up most of my linework unfortunately as much as i try to make it clean, will take time for me to get better at drawing, but I'm getting better every time I draw and it's still an early development so I'll have much time to refine my drawings later on :giggle:

Also, I have an old game but it's hand drawn by my old artist, check if you want to, and tysm for feedback <3 https://f95zone.to/threads/my-psychologist-v0-02-mertian.188972
 
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clockworker1

Newbie
Aug 11, 2018
15
17
31
It's a shame *My Psychologist* was discontinued, but the new work certainly has great potential...

The opening piano piece reminded me of playing *To the Moon*... It's really beautiful.

Looking forward to future updates on the combat and relationship systems...

Also, I don't think there's any pressure regarding the artwork. Each artist's style is unique in my opinion... Especially in this age of AI, I cherish hand-drawn art in every field.
 

Mertian

Newbie
Game Developer
Jan 13, 2024
43
124
51
It's a shame *My Psychologist* was discontinued, but the new work certainly has great potential...

The opening piano piece reminded me of playing *To the Moon*... It's really beautiful.

Looking forward to future updates on the combat and relationship systems...

Also, I don't think there's any pressure regarding the artwork. Each artist's style is unique in my opinion... Especially in this age of AI, I cherish hand-drawn art in every field.
Thanks a lot and yeah it's a shame, at least including them here, cady and mc is the least I can do, I really wanted to continue it, but I can't draw in her art style, Tysm again!
 
5.00 star(s) 3 Votes