- Jul 20, 2018
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There's only the 999 turn limit thing, which means that yes, you can totally spend time to farm for a while in various stages for the sake of gathering materials, leveling up your divisions, upgrading your domestic affairs to higher levels or whatever else you want to do. Obviously, you can't do it forever, but you can do it for longer than would be otherwise advisable if there were harder limits.Hi folks, came from the other 2 international VB titles, big fan of the new things in hollow and everything else, but I have 2 questions (I always start in hard btw)
1. Is there a turn limit? Because if there is not, one can let the turn pass and farm which I don't like and would be a bit sad if the game allow that.
2. I always build a treasure/bounty hunter team in my first turn, did it when played GAIA and FRONTIER, and now I'm doing it in HOLLOW, every fight in the 3 first chapters give me 1 rank3+ weapon and at least 2 medallions per enemy division and S++ rank rewards seems very low when you compare to the exp and resources gained from be patient and destroy every single enemy with my Treasure/bounty team + other 2 so they gain exp too. Is there a reason to skip that free exp in order to get a rank S++?
As for the whole S++ thing... aside from bragging rights, as was mentioned, it doesn't really matter much. Check the rewards and decide for yourself if you want to go for them or not... However, the ones in the early chapters weren't worth it no matter what from what I remember. I think they get better later in the game... but even then, I think the most notable things about them were the extra Keys... and those are of debatable use anyway unless you save-scum a lot. Well, unless you want to aim for the 999 Keys cheese to unlock Tier 12 ore.
In any case. I wish you luck. I know that it IS theoretically possible to beat the game on Hard on the first playthrough... though I'm not sure what it takes to do that. I'm not sure if it's possible on Chaos route tho... On Law, even True Law, you only need at most 6 good divisions. 3 offensive ones to go after the objective and 3 defensive ones to protect the one town you're not allowed to lose. Everything else is whatever. Chaos on the other hand has moments where the game gives you split objectives, which makes it MUCH harder to beat on higher difficulty levels before you unlock more and better units...