Mar 23, 2022
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Don't downplay yourself! I'm sure it can't be that bad, at least ya got the guts to post up your unofficial fixes ;~;
I doubt my changes broke anything on my end. Most of my changes would have fixed things that didn't work. Like scenes that weren't procing but now are because I only fixed/changed one variable, some scenes might now be broken. For example I changed

if goblinwife=1 and first=1
gt goblinthreesome
end

to

if Goblinwife=1 and first=1
gt goblinthreesome
end

That might cause issue due to me not correcting first. Although due to my knowledge of coding that wouldn't because first isn't a valid variable so said choice would show. But you get the idea.

Also that example isn't in game.

But I have no offical training on coding so I can't say with certainty that I know what I'm doing.
 

KaitoKuro

Newbie
Sep 15, 2020
59
12
131
I doubt my changes broke anything on my end. Most of my changes would have fixed things that didn't work. Like scenes that weren't procing but now are because I only fixed/changed one variable, some scenes might now be broken. For example I changed

if goblinwife=1 and first=1
gt goblinthreesome
end

to

if Goblinwife=1 and first=1
gt goblinthreesome
end

That might cause issue due to me not correcting first. Although due to my knowledge of coding that wouldn't because first isn't a valid variable so said choice would show. But you get the idea.

Also that example isn't in game.

But I have no offical training on coding so I can't say with certainty that I know what I'm doing.
Typically there is usually a naming convention for variables, class, objects, and other stuff for coding but that differs between from programming languages. From what I recall learning from C++ and Java, variables start off lowercase and then uppercase for following words if not underscored, same with functions. Only Classes and Objects were first lettered capitalized and global variables were all caps.
For example:

if goblinwife=1 and first=1
gt goblinthreesome
end

would be

if goblinWife=1 and first=1
gt goblinthreesome
end

Though as you mention prior, it seems qsp doesn't really care of capitalization unless a diff language. Tested if it mattered by using milkprisoner from SlumClinicBasement and having an act function to increase each of these variables separately: milkprisoner, Milkprisoner and milkPrisoner. It still increased milkprisoner regardless, though that's for english at least.

Not very use to qsp yet as the actual wiki is in russian...

Edit: Though lets be honest, who follows conventions when it's not mandated. Though if it's gonna be a community worked on project via Github, then probably should lay down some conventions?
 
Last edited:
Mar 23, 2022
467
135
166
Typically there is usually a naming convention for variables, class, objects, and other stuff for coding but that differs between from programming languages. From what I recall learning from C++ and Java, variables start off lowercase and then uppercase for following words if not underscored, same with functions. Only Classes and Objects were first lettered capitalized and global variables were all caps.
For example:

if goblinwife=1 and first=1
gt goblinthreesome
end

would be

if goblinWife=1 and first=1
gt goblinthreesome
end

Though as you mention prior, it seems qsp doesn't really care of capitalization unless a diff language. Tested if it mattered by using milkprisoner from SlumClinicBasement and having an act function to increase each of these variables separately: milkprisoner, Milkprisoner and milkPrisoner. It still increased milkprisoner regardless, though that's for english at least.

Not very use to qsp yet as the actual wiki is in russian...

Edit: Though lets be honest, who follows conventions when it's not mandated. Though if it's gonna be a community worked on project via Github, then probably should lay down some conventions?
When I was learning C++ like 15 years ago I guess I never got to naming conventions or forgot over time. When I was looking into twine recently it seemed that it also didn't mattered as long as it was consistant, but that one could just be me being smooth brain and not noticing the difference. If this becomes a communal thing like Github I'm sure naturally it'd gain them over time as people correct/add things.

edit: With twine it was a situation of what you set it as. Like if you set Score to $Score it would be a variable. So maybe that's how it got around that? Again I don't know, I'm relearning coding. :LOL:
 

InfinityLight

New Member
Oct 20, 2022
2
0
69
I will eventually add the options to purge the various "evil" factions in the game, but Iola is an outlier. You chose to work with Det with all the various hints and outright statements that he eats people, why would you turn on your boss?
Well, you added a different choices for acceptable crimes in ledger, so it can be that mc is fine with thieving but not with all others crimes, and at the start Det is a head of thieves guild, even though he is a vampire, but there is no certain knowledge on what people he feeds, so there could be assumption that he at least don't touch innocents. And when meeting Iola, it would be perfect moment to see Det's true evil, since he is willing to enslave and rape innocents, so an option to turn against Det in that moment is fitting one I suppose.
 
Mar 23, 2022
467
135
166
Well, you added a different choices for acceptable crimes in ledger, so it can be that mc is fine with thieving but not with all others crimes, and at the start Det is a head of thieves guild, even though he is a vampire, but there is no certain knowledge on what people he feeds, so there could be assumption that he at least don't touch innocents. And when meeting Iola, it would be perfect moment to see Det's true evil, since he is willing to enslave and rape innocents, so an option to turn against Det in that moment is fitting one I suppose.
If I'm not mistaken Snekk was/is going to make Det the head of the assassin guild too. But obviously it's not in the game. In fact Det use to send the pc to kill people and would occationally feed from them. I think that was lost during the major overhaul.
 

takuya1234

Newbie
Apr 10, 2019
16
0
77
1. Osirus says, 'Meet me at night. There's something I want you to see.' No matter the time I go there, nothing happens.

2. After corrupting the nun, there's no way to click on the option 'Say you'll consider it,' getting stuck on the screen.
 
Mar 23, 2022
467
135
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First sorry for the delay I've been busy. Second I think this should fix this. Obviously be careful downloading random things online and the usual online safety and stuff. I am techinally a modder of the game.

Also if this doesn't fix it tell me. I'll look deeper into it.

Edit: Made changes, it's in the next post
 
Last edited:
Mar 23, 2022
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135
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1. Osirus says, 'Meet me at night. There's something I want you to see.' No matter the time I go there, nothing happens.

2. After corrupting the nun, there's no way to click on the option 'Say you'll consider it,' getting stuck on the screen.
1. First you have done Mariko, the bar fox lady's, quest? second you are entering he's house after listening to the songs in the graveyard? Finally I think I patched it but maybe not.

2. I need some help on this one because funny enough I've never had it happen to me. I have no idea how to proc that quest so I might need a little help. Where does that quest take place? Like what is the quest line? For example go to graveyard and play hopscotch then go underground to foreveralone cave. because from the code it looks like it's pointing to an unknown location. So knowing where that location is will help me point the code there. I could make it warp the player to the graveyard as a temp solution but that would be jarring if it's in monduval for example.

Obviously usual online safety. After all F95 did have a "major" virus breach. Please be careful with what you download.
 
Last edited:
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Cat Boy

Active Member
Oct 19, 2017
636
218
246
Yeah my goblin save is bugged in a way that is messing with my quest's here is the save i saved on the part that is bugged
 

takuya1234

Newbie
Apr 10, 2019
16
0
77
1. First you have done Mariko, the bar fox lady's, quest? second you are entering he's house after listening to the songs in the graveyard? Finally I think I patched it but maybe not.

2. I need some help on this one because funny enough I've never had it happen to me. I have no idea how to proc that quest so I might need a little help. Where does that quest take place? Like what is the quest line? For example go to graveyard and play hopscotch then go underground to foreveralone cave. because from the code it looks like it's pointing to an unknown location. So knowing where that location is will help me point the code there. I could make it warp the player to the graveyard as a temp solution but that would be jarring if it's in monduval for example.
1. You were right, I didn't hear 'songs in the graveyard,' thank you.

2.Mission 'Demonic Nuns,' but instead of turning them into demons, you only corrupt them by clicking "Appear in the form of an Angel." So when you wake up, you enter the chapel, becoming trapped in this image:

1715404524469.png
 
Last edited:
Mar 23, 2022
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1. You were right, I didn't hear 'songs in the graveyard,' thank you.

2.Mission 'Demonic Nuns,' but instead of turning them into demons, you only corrupt them by clicking "Appear in the form of an Angel." So when you wake up, you enter the chapel, becoming trapped in this image:

View attachment 3623528
First cheers. That made finding it much easier, at least I think it was. There was something like that pointing to nothing like I thought, so it probably was it. Second I just set it to go to the church (which should be the players current location). For Snekk I just wrote gt $locP. Third you or anyone making this choice might want to make a save BEFORE doing it just incase Snekk wanted it to connect somewhere else. Like a different string of events. Forth if it's not the correct location or doesn't work then let me know I'll try and fix it again. Finally I was too busy to make anymore changes I've only had 5-10 minutes to actually mess with things. So sorry to anyone I couldn't help.

I am not the dev, if the dev (Snekk) makes an update use that one. I'm just a random person making changes. Be careful with what you download online, the standard online safety stuff.
 
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Yeah my goblin save is bugged in a way that is messing with my quest's here is the save i saved on the part that is bugged
So sorry about putting off your issue. This should fix it, you still need to go through the whole chain again. Meaning going to the lake, touching the orb then talking to chaos but it should fix it. If I broke anything let me know.

Obviously online safety and all that. Careful with what you download.
 
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Mar 23, 2022
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just for info the dev updates quit often on Subscribestar
Funny enough the dev actually updates the thread more then Subscribestar. I believe they are currently messing around with twine at the moment to see if a port is reasonable. Although I could be wrong about the port, I have no contact with Snekk outside this thread. So I can't say with 100% certainty with what they are or aren't doing. Just what they post to this thread.
 
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Fizel

Active Member
Feb 10, 2018
598
657
265
Also has anyone figured this out?

+ If you took the Kidnapper's lair for yourself and completed "Cho Masters, the Clown Girl" quest you can have sex toys made of you by the Kidnapper

The kidnapper always dies no matter what I do.
 

Solid Snekk

Well-Known Member
Game Developer
May 5, 2017
1,219
1,521
388
Also has anyone figured this out?

+ If you took the Kidnapper's lair for yourself and completed "Cho Masters, the Clown Girl" quest you can have sex toys made of you by the Kidnapper

The kidnapper always dies no matter what I do.
He gets better. You may start having things happen to you randomly and can find him again in the Toymaker tent.
 

Solid Snekk

Well-Known Member
Game Developer
May 5, 2017
1,219
1,521
388
Solid Snekk
Bug
1.Give Percy Portal Toy and choose [Use it on them] cause error.
2.Spell Control undead can't use.
3.for some reason contraceptives duration reduce a lot after sex [Ex. I have 21 day duration after have sex with gobo wife it reduce to 7 day] I only see this when gobo wife are not pregnant after she pregnant it work normal again, use cheat wait for a week also cause duration reduce more than it should be [Ex.I have 77day duration after cheat wait for week it become 0 duration].
4.children from First didn't count toward Goblin girl it only count child from gobo wife.
5.all bar lesbian sex broke
Request
Pls add drink all for contraceptives.
1. Fixed, misnamed a location
2. I'm reworking necromancy to be something different.
3. Reworked contraceptives to not be lowered when having sex.
4. Added a line that lists out how many kids you had with First
5. Fixed, I misnamed something

I'll see if I can get drinking multiple potions working.

There is a few of the misprint, I believe(IMHO).
View attachment 3614287
Fixed, I believe.

Fixed. Accidentally named a tag wrong.

Yeah my goblin save is bugged in a way that is messing with my quest's here is the save i saved on the part that is bugged
 
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