Last question I have, which is like the best class? Any of them over like unique stuff out of combat or is it primarily flavor?
I find Warrior the best, personally. With multiple attacks off the rip, it's fairly easy for them to shut down most 1-on-1 encounters just with sheer number of attacks with high enough strength. Plus Strength ties into health, so they're harder to kill than most. And that's with your barehands. Once you add in weapon damage, it's very hard to come anywhere close to their damage
Wizard would probably take it if they had more spells or if their damage scaled based on their Intelligence, but they just don't have enough damage to make up for how squishy they have to be to make up for the points you
have to put into Intelligence over Strength. They only have one spell that scales for how much you use it and you most likely will be defeated more than a few times building it up since its damage starts off pathetic.
I would wholesale advise against Hunter since they have no skills at all right now. They have a few scenes where they know more than any other class, but nothing impactful. Healer also doesn't have much going for them right now. The only potion they can craft only heals for 5 HP and they get to avoid most beast encounters, but that's about it since the rest of their skills aren't active yet. Acrobat's great for exploration since they cut down on travel time, have a few shortcuts, and get access to places others don't, but, again, nothing substantial. More fluff than anything. Bard is becoming more and more useful with the NPC work snekk is doing and they make an incredibly few luck checks easier, but I still wouldn't advise playing as one right now anyway.