I really hope at some point he focuses on improving old content instead of adding more.
He's adding quests that sound end-game but all the cities and regions feel pretty hollow with at most 1 thing that can happen there (and usually not even that) and no real closure or interactivity for anything small. Every time I play it it feels like a very early alpha with a lot of potential but only a month of development in it, not because it's only got a month (it has quite a lot) but because he's made the game so impossibly wide, it's basically a shallow ocean of content that doesn't really feel complete at any point. None of the housing stuff, none of the dungeons and areas, /nothing/ feels even close to complete.
It's normal for a /game/ to not feel complete yet, but there's honestly an alarmingly high tendency to keep adding more and more incomplete things. Feels like at this rate Snekk is going to increase the scope until there's no chance in hell that anything will ever start feeling finished. Re-doing it to Twine did not help with that. But honestly, both versions feel the same way and it seems opposed to using Twine to focus, he's using Twine to spread the scope even further.
Shame really, I like his general style, but it seems we've a dev who enjoys making new things too much to actually get anything finished. ADD development cycle, or something.