I just copied part of this text from Kitsune few pages back so you can reread some stuff again.
Hello! I don't know if any of you will recognize me but I'm Vici's animation partner Kitsune (@ KitsuneEcchi). First just want to give another thanks to those of you that supported us. It means a lot to us (˵^ ◡ ^˵)❤ And even those who haven't and just like watching we're happy to see you enjoy them too!
Fischl wasn't originally planned as a 20+ minute animation that would take a year, but no surprises there. Our work is very open and malleable, often influenced by not just our own ideas but the many ideas our fans request through Patreon and in our near daily discord live streams of our progress. We don't truly know how our works will look in the end until we reach the end and just enjoy seeing it take shape as we add as many fun ideas as we can. Perhaps a few too many at times, which we more fully understand now.
To set some expectations our pace has always been ~1.5-2 mins of finished animation per month, and that hasn't changed in spite of the higher complexity. With that in mind, for as long as Fischl has taken overall we've still been working faster than it may seem. As mentioned Mona x Slime was 9 minutes but took us over 4 months. And with more basic animation that we could re-use better across many scenes. Fischl is around 2.5 times longer with far more complexity and still keeping similar pace. We also spent about 1.5 months on Succubus Hu Tao in the middle of Fischl, another 2.5 mins of finished animation.
All of this to say it should be plainly clear that there is no "milking", "stalling", or any other choice of words to insinuate it's just an easy ride for us. We even paused memberships a handful of times in the last year and half. Fischl is just a huge animation compared to our past works and we simply aren't fast enough to make something like this in just a few months. We work 7 days a week on this outside of sickness a couple times a year or short breaks to spend time with family. Many of our patrons have watched first hand day after day how we work in our discord and know exactly why this kind of work takes so long. Surely some of it our own inexperience admittedly, but not for a lack of effort.
But again we understand the frustrations and have given plenty of thought about how to tackle the many ideas we have for the future. We do apologize for the wait, but when making something equivalent to ~6 of our normal animations we can only get through it so quickly even working each and every day. We only want to give you the best we're capable of, just a bit sooner next time (。> ‿ ◕。)