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VN Ren'Py View of Family Resurrected - A Fan Remake [v0.1.1] [Aedos Games]

2.50 star(s) 2 Votes

crugh2112

Well-Known Member
Oct 9, 2017
1,076
1,328
And why would all the family be varied in looks? They come from the same gene pool. Marvel's family looked like a family. Not a hodge podge of different characters.
 
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OleJackRipper

Active Member
Mar 22, 2021
813
767
I'll follow this and see how things go. Usually I just avoid games with real porn being the graphics as a matter if principle. But I did like the og game so I'm curious enough
 
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Houselover

Newbie
Oct 7, 2019
31
19
Serendipity, I uploaded new distributions last night and just updated thread, fingers crossed...
DarkLoki I just started the game - I normally dont like text boxes that cover the screen so I tried to change opacity in Prefs but immediately got the following error even before returning to game:
```
I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object ('gui/game_menu.png') at 0x0000000007d574f0>:
File "renpy/common/00action_control.rpy", line 170, in __call__
renpy.hide_screen(self.screen, layer=self.kwargs.get("_layer", None))
TypeError: missing a required argument: 'who'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\core.py", line 2166, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\core.py", line 3208, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\transition.py", line 53, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\screen.py", line 793, in event
rv = self.child.event(ev, x, y, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1430, in event
rv = super(Window, self).event(ev, x, y, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 288, in event
rv = d.event(ev, x - xo, y - yo, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1430, in event
rv = super(Window, self).event(ev, x, y, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 288, in event
rv = d.event(ev, x - xo, y - yo, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 288, in event
rv = d.event(ev, x - xo, y - yo, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\viewport.py", line 587, in event
rv = super(Viewport, self).event(ev, x, y, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 288, in event
rv = d.event(ev, x - xo, y - yo, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
[Previous line repeated 1 more time]
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\behavior.py", line 1174, in event
return handle_click(self.clicked)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\behavior.py", line 1095, in handle_click
rv = run(action)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\behavior.py", line 388, in run
new_rv = run(i, *args, **kwargs)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\behavior.py", line 395, in run
return action(*args, **kwargs)
File "renpy/common/00action_control.rpy", line 170, in __call__
renpy.hide_screen(self.screen, layer=self.kwargs.get("_layer", None))
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\screen.py", line 1451, in hide_screen
sls.remove(layer, screen.tag)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\scenelists.py", line 594, in remove
self.hide_or_replace(layer, remove_index, prefix)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\scenelists.py", line 500, in hide_or_replace
if not oldsle.displayable._handles_event(prefix):
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\screen.py", line 533, in _handles_event
self.update()
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\screen.py", line 697, in update
self.screen.function(**self.scope)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\parameter.py", line 429, in apply_arguments
return parameters.apply(args or (), kwargs or {}, ignore_errors)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\parameter.py", line 283, in apply
raise TypeError(msg) # from None
TypeError: missing a required argument: 'who'

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.3.24061702
View.of.Family-Resurrected 0.0.7
Sun Sep 8 11:00:44 2024

I normally use a preset up file called y_outline.rpy with preset variables that I like but sometimes (like in your VN it does no go into effect) Can you look into the above error. Note I got the error before I tried y_outline file
```
 

DarkLoki

Member
Game Developer
Oct 25, 2018
412
646
has anyone come to the library it is not shown on the map
I stated in the change log this is barely a technical demo. There is no content beyond the first day so there is no way to go to the library yet. That should be part of the next release. No date yet on that
 

DarkLoki

Member
Game Developer
Oct 25, 2018
412
646
DarkLoki I just started the game - I normally dont like text boxes that cover the screen so I tried to change opacity in Prefs but immediately got the following error even before returning to game:
```
I'm sorry, but an uncaught exception occurred.

While loading <renpy.display.im.Image object ('gui/game_menu.png') at 0x0000000007d574f0>:
File "renpy/common/00action_control.rpy", line 170, in __call__
renpy.hide_screen(self.screen, layer=self.kwargs.get("_layer", None))
TypeError: missing a required argument: 'who'

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "renpy/common/_layout/screen_load_save.rpym", line 35, in script
$ ui.interact()
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\ast.py", line 823, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\python.py", line 1178, in py_exec_bytecode
exec(bytecode, globals, locals)
File "renpy/common/_layout/screen_load_save.rpym", line 35, in <module>
$ ui.interact()
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\ui.py", line 301, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\core.py", line 2166, in interact
repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, pause_modal=pause_modal, **kwargs) # type: ignore
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\core.py", line 3208, in interact_core
rv = root_widget.event(ev, x, y, 0)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\transition.py", line 53, in event
return self.new_widget.event(ev, x, y, st) # E1101
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\screen.py", line 793, in event
rv = self.child.event(ev, x, y, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1430, in event
rv = super(Window, self).event(ev, x, y, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 288, in event
rv = d.event(ev, x - xo, y - yo, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1430, in event
rv = super(Window, self).event(ev, x, y, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 288, in event
rv = d.event(ev, x - xo, y - yo, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 288, in event
rv = d.event(ev, x - xo, y - yo, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\viewport.py", line 587, in event
rv = super(Viewport, self).event(ev, x, y, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 288, in event
rv = d.event(ev, x - xo, y - yo, st)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\layout.py", line 1202, in event
rv = i.event(ev, x - xo, y - yo, cst)
[Previous line repeated 1 more time]
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\behavior.py", line 1174, in event
return handle_click(self.clicked)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\behavior.py", line 1095, in handle_click
rv = run(action)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\behavior.py", line 388, in run
new_rv = run(i, *args, **kwargs)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\behavior.py", line 395, in run
return action(*args, **kwargs)
File "renpy/common/00action_control.rpy", line 170, in __call__
renpy.hide_screen(self.screen, layer=self.kwargs.get("_layer", None))
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\screen.py", line 1451, in hide_screen
sls.remove(layer, screen.tag)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\scenelists.py", line 594, in remove
self.hide_or_replace(layer, remove_index, prefix)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\scenelists.py", line 500, in hide_or_replace
if not oldsle.displayable._handles_event(prefix):
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\screen.py", line 533, in _handles_event
self.update()
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\display\screen.py", line 697, in update
self.screen.function(**self.scope)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\parameter.py", line 429, in apply_arguments
return parameters.apply(args or (), kwargs or {}, ignore_errors)
File "E:\woody\View of Family-Resurrected - New\View.of.Family-Resurrected-0.0.7-pc\renpy\parameter.py", line 283, in apply
raise TypeError(msg) # from None
TypeError: missing a required argument: 'who'

Windows-10-10.0.19045 AMD64
Ren'Py 8.2.3.24061702
View.of.Family-Resurrected 0.0.7
Sun Sep 8 11:00:44 2024

I normally use a preset up file called y_outline.rpy with preset variables that I like but sometimes (like in your VN it does no go into effect) Can you look into the above error. Note I got the error before I tried y_outline file
```
Thank you for your feedback. I noted that in the release notes. Don't know what the fix is yet but still working on it.
 

botc76

The Crawling Chaos, Bringer of Strange Joy
Donor
Oct 23, 2016
4,486
13,409
  • There is not, nor will there ever be, NTR in my games. I don't like sharing. The exception would be if at some point the MC chooses to cuck someone.
  • I don't care to look at dicks, so can't see having futa content anytime soon.
  • Lesbianism is NOT NTR, as long as the MC gets to watch :) JMO

A guy after my own heart. I didn't like View of Family all that much, but those bullet points alone make me want to give it a try.

The only thing I would add is:

If there is stuff in a game you don't like, look for another game. Don't give it a bad review or try to force the dev to completely change their ideas.
 
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DarkLoki

Member
Game Developer
Oct 25, 2018
412
646
As of right now, I have added an introductory scene for those who would like some clarification of the family relationships. Thanx for the suggestions. It also includes a small description of each character's past (tried to tie it into their known history, no promises on complete accuracy). The Idea was to help understand LI's motivations. I hate games where LIs just throw themselves at MC, but there was practically no grind in the original game either. Tenuous path to tread.
Also added library scene with Mom and introduction of Mrs. Banks. Still need to update and troubleshoot the supporting scenes and graphics around those changes (example: changes to map and map options, etc)
I'm debating whether this will be a big enough release or should I delay the first update a bit longer and add the start of Emma's first tutoring lesson.
I have to update the support screens first either way, I GUESSTIMATE another 2 weeks for that. The intro and library scene are complete. I would GUESSTIMATE an additional 2-3 weeks for Emma, depending on what support screens will require additional updates.

Don't feel like setting up a pole, just curious about people's (constructive) opinions.
 
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DickHurtz

New Member
Aug 5, 2024
5
9
I hope you got the original game dev's blessing because this felt like a mockery.
1. The guy abandoned the game 5 years ago and yet his Patreon is still up. Sounds more like fair game to me.

2.Loki seems to be upfront about everything. I'm waiting to see quality and consistency of updates before I pass judgment.

3. This is a fuckin pirate site
 
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Reactions: DarkLoki

DarkLoki

Member
Game Developer
Oct 25, 2018
412
646
As of right now, I have added an introductory scene for those who would like some clarification of the family relationships. Thanx for the suggestions. It also includes a small description of each character's past (tried to tie it into their known history, no promises on complete accuracy). The Idea was to help understand LI's motivations. I hate games where LIs just throw themselves at MC, but there was practically no grind in the original game either. Tenuous path to tread.
Also added library scene with Mom and introduction of Mrs. Banks. Still need to update and troubleshoot the supporting scenes and graphics around those changes (example: changes to map and map options, etc)
I'm debating whether this will be a big enough release or should I delay the first update a bit longer and add the start of Emma's first tutoring lesson.
I have to update the support screens first either way, I GUESSTIMATE another 2 weeks for that. The intro and library scene are complete. I would GUESSTIMATE an additional 2-3 weeks for Emma, depending on what support screens will require additional updates.

Don't feel like setting up a pole, just curious about people's (constructive) opinions.
Emma's first tutoring session is taking a bit longer than expected, As I was creating it, so many possibilities came to mind the really explore the relationship between her and the MC, beyond her just being a cum-dump. Almost done, then have to finish the QoL updates. Planning a release before the end of the month at the pace I'm currently going, but no promises. I don't do this full-time or part-time, I do it SPARE time.

For those who aren't AI haters or in love with the old Mia, I really think this will be worth the wait. Fingers crossed. emm005.png
IntroII.png
Librarycleavage.png
barndw001.png
 
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Reactions: Forgotted

Forgotted

Engaged Member
Sep 1, 2020
2,138
1,812
Capture.PNG

DAMN!!!!!!!! HELL YES
MORE PLEASE!!!
(Need to hide her hand though)


Great stuff. Thanks so much for the extra work on
relationship/backgrounds. Very kind of you.

Cheers
Best of Luck!

(I'll be honest, though. It took awhile before I noticed she even had a hand...lol)
 
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Reactions: DarkLoki

DarkLoki

Member
Game Developer
Oct 25, 2018
412
646
View attachment 4115648

DAMN!!!!!!!! HELL YES
MORE PLEASE!!!
(Need to hide her hand though)


Great stuff. Thanks so much for the extra work on
relationship/backgrounds. Very kind of you.

Cheers
Best of Luck!

(I'll be honest, though. It took awhile before I noticed she even had a hand...lol)
Still working on it, didn't notice until AFTER I posted it here. Thanx for the feedback
 
2.50 star(s) 2 Votes