Vikings: Sex and Blood 0.7 UPDATE released here ( changed OP download links )
Changelog:
0.7.1
Game Engine Overhaul:
We've heard your feedback and we've taken action! After listening to player suggestions, we’ve successfully ported the game from Unreal Engine to Ren'Py. This will mean smoother gameplay, faster loading of animations, and a more stable experience. And it will allow us to distribute a
MAC, Linux and Android version ( we haven't exported to Android yet, but we will in the coming days ).
It also allowed us to reduce the size of the game from a bloated
6.5 GB down to only 1.5 GB!
Unfortunately, the old saves, from previous versions are not compatible with this one. So, you will need to start a new game.
Content Expansion:
Unfortunately, porting the game to Ren’Py took up a significant portion of our time this month, but we still endeavored to work on new scenes.
In November we managed to create:
- 300+ New Renders;
- 15 New Animations that bring the story to life; and
- A whole host of new events.
New Events:
* Continue spying on Freya as she bathes in the evening at the Pond.
* Introduction of a new character: Revna. She was brought into the village as a slave by Sten and it will be up to you how you use her in order to advance your status in the clan.
* Introducing Tove, the village farmer. You will need to gain her trust and love in order to overthrow Sten. There is also a Quest for her.
*
A new main story event: Survive an assassination attempt.
Sound and Music:
We’ve also expanded the game’s audio with 5 new songs and new sound effects to enhance the atmosphere.
Bug Fixes:
The writing of the game was reviewed and dozens of fixes were made to typos, as well as general improvements to dialogue to make things feel more immersive.
New Save System:
One of the most requested features was a better save system. Ren’Py has allowed us to improve upon this and we are pleased to report that players can now save anywhere, anytime they want!
Plans for the Future?
- Adding more content and new characters.
- Improving and designing minigames for the harvesting and raiding mechanics of the game.
- Expand the main story.
Thanks for sticking with us while we ironed out the bugs from our initial release.