It might be early days for Village Slut Transformation but I am comfortable with the consistency, timeliness, and quality of updates thus far by the developer to give the game a full five star review (as of Episode 3).
The concept and premise of the visual novel is tried and true and is just as effective here as seen in previous games in the female protagonist corruption archetype. What often makes or breaks these types of games is the level of pacing whether that be too fast (that it becomes immersion breaking and unrealistic) or too slow and grindy (and therefore unenjoyable and unrewarding to the reader) and thus far I would say that VST has been able to achieve a perfect balance as it is shaping up to be a slower-burn.
Village Slut Transformation has in my playthroughs been a bugless experience with no performance issues besides the standard ones that arise in Ren'Py when reusing old saves for new content. However, due to the lesser amount of content this has not been a problem and I imagine these compatibility issues will be solved in the future as the story's foundation is cemented.
The crowning jewel of VST are the beautiful renders especially for the main character of Lily who is, in my opinion, one of the best looking characters I have seen on this website and I look forward to seeing where her story of corruption leads.
The only reasonable negative/criticism I can see people having is of the lacking amount of choices and branching paths available (which are understandable considering how early into the story and development this is). However, personally I would rather have a cohesive and finished story with less choices in it that are still substantial than an unfinished and bloated story with endless possibilities that ultimately go nowhere.
In conclusion, Village Slut Transformation is definitely a visual novel that enjoyers of this genre should keep an eye on and maybe even support financially. We'll see if that changes, and I'll amend my review in the future if it does, but currently I have trust in Eromantis as a developer.
The concept and premise of the visual novel is tried and true and is just as effective here as seen in previous games in the female protagonist corruption archetype. What often makes or breaks these types of games is the level of pacing whether that be too fast (that it becomes immersion breaking and unrealistic) or too slow and grindy (and therefore unenjoyable and unrewarding to the reader) and thus far I would say that VST has been able to achieve a perfect balance as it is shaping up to be a slower-burn.
Village Slut Transformation has in my playthroughs been a bugless experience with no performance issues besides the standard ones that arise in Ren'Py when reusing old saves for new content. However, due to the lesser amount of content this has not been a problem and I imagine these compatibility issues will be solved in the future as the story's foundation is cemented.
The crowning jewel of VST are the beautiful renders especially for the main character of Lily who is, in my opinion, one of the best looking characters I have seen on this website and I look forward to seeing where her story of corruption leads.
The only reasonable negative/criticism I can see people having is of the lacking amount of choices and branching paths available (which are understandable considering how early into the story and development this is). However, personally I would rather have a cohesive and finished story with less choices in it that are still substantial than an unfinished and bloated story with endless possibilities that ultimately go nowhere.
In conclusion, Village Slut Transformation is definitely a visual novel that enjoyers of this genre should keep an eye on and maybe even support financially. We'll see if that changes, and I'll amend my review in the future if it does, but currently I have trust in Eromantis as a developer.