My review pertains to Episode 1 as more content is not yet available. The developer has requested feedback on their project, so I'm engaging in this early stage to potentially make an impact.
What I found highly commendable: The ambiance, enhanced by the fitting music, was particularly appealing. The quality of the models and renderings are of excellent quality ; there are no discernible flaws in this regard. Certain statements and events generate a sense of mystique, leaving the audience eagerly anticipating what unfolds.
Lily finding shelter with an elderly lady also delighted me; it just hits the mark for me and i hope for future content in this regard.
Now, my thoughts on this: I'm uncertain if I'm speaking solely for myself or for multiple others on this platform when I say that authenticity is of paramount importance in such stories. There are already numerous games attempting to follow a similar path but failing miserably, primarily because the events and characters eventually lose any rational foundation. Take, for instance, "Angel in LA" or "Immoral Stories: Rebecca," both of which start well but are right in the middle of action after just 10 minutes. Particularly in "IS: Reb.," this bothered me as the story held a lot of wasted potential. Wasted because MC becomes entirely corrupted shortly, and, what's worse, she readily participates without much hesitation, just acceptance.
This brings me back to my initial point: authenticity. Lily's character aligns well with this concept, as she could or should question and hesitate in the face of the impending challenges when things become serious, rather than passively accepting them due to "a lack of choice" or "sudden arousal".
Conversely, the story should take its time to unfold, creating moments with a genuine impact.
tl;dr
A promising beginning. The story and atmosphere hold great potential. I hope the developer dedicates sufficient time and secures the necessary support to avoid prematurely concluding the narrative. This would be the ideal setting for a slow-burning game featuring a reserved character who questions decisions and events.