I like this game! I like the concept of mc becoming a villain because of revenge for getting cucked, yet somehow, he also turns out to be a pretty good guy with good intentions to help everyone. It definitely subverted my expectations. And the NTR SCENES are avoidable, but the NTR plays a part at the very beginning of the story, so it's kind of important. And I actually watched the scenes, because when I do get my revenge it will be OH SO SWEET! Mwahahahahahahahaha (evil villain laugh!).
With that said, this game definitely needs some improvements, like a task/quest list screen. Right now, doing the quests or figuring out what to do next is not intuitive at all, and I only stumbled around the game trying random things (like summoning contacts, doing research, etc.) which then gives you access to more quests and storyline. There should be a menu screen that lists all available (or next) tasks, and what you need to unlock them. Or at the very least, when you are on the map screen and click a superhero it should tell you what you need to unlock the next part. It tells you if you need an item, but that's usually about it.
Also, I think since some tasks depend on others, that should be clear. Sometimes the story doesn't make sense if you do missions in different orders, so if an event depends on another, it should be locked until that other one is complete, which would prevent the story from happening "out of order." I like the freedom of pursuing a particular storyline ahead of another, but when there is overlap, it needs to prevent doing missions in the incorrect order or the story becomes confusing.
I look forward to new content on this, especially getting my initial revenge on the person who started me down this path in the first place - I think that should be the prioritized storyline moving forward.