It makes sense, as you have a lot of clothes duplicated many times in different VARs, sometimes together with their textures. Extracting them would allow you to have just a single copy of each. Plus if you decide to deleta a VAR its clothes, morphs, hair will still be available. There's no reason why acceessing files inside a zip would be any faster than accessing plain files on your fs. So yes, do it, you won't regret it. VAR package system sucks anyway.I'm just trying to clean up my VAM a bit. I delete looks that I don't need and put the custom folders of these vars in the root custom folder if another look needs something as a dependency. Does it make sense to unzip all the VARs that have to do with clothes and hair or will nothing change at the start speed?
If I unpack the VAR, does the HUB still recognize that the dependencies are in the library or does it reload them from the HUB every time?It makes sense, as you have a lot of clothes duplicated many times in different VARs, sometimes together with their textures. Extracting them would allow you to have just a single copy of each. Plus if you decide to deleta a VAR its clothes, morphs, hair will still be available. There's no reason why acceessing files inside a zip would be any faster than accessing plain files on your fs. So yes, do it, you won't regret it. VAR package system sucks anyway.
UJVAM.3TOP_JUKUJO ?You must be registered to see the links
Dnaddr.Madge_01 ?
Has anyone tried this? The scene seems to be broken for me, the dialog boxes just don't appear at allHere.
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