A few tips if you want to publish on the hub in the end.. Trying to be constructive.
* Don't use a space in your creator name, it creates problem in the long run. vam has a bug on this and replaces spaces with underscore so there's an indetermination on creator names. I take Great_Expectations and you are in trouble.
* Don't put Mod1 in the resource name, the var system already has a versionning mechanism (the number before the extension)
* 27 direct dependencies which gives 180 dependencies in total (as your dep files says, as I don't have most of the direct ones) Absolutely beating records. I personnaly rarely download things with more than 30 full deps.
* Linking to creators who are known to bundle shit which some people will not download (I won't name them). Step 1 in the link you were given, check each and every morph you use and try to use only original ones. example on the first 3 ones:
Code:
"uid" : "Wolverine333.AMBER.1:/Custom/Atom/Person/Morphs/female/extraMorphs/Breath1.vmi",
"uid" : "Damarmau.Lilys_Throne.3:/Custom/Atom/Person/Morphs/female/extraMorphs/Breath1.vmi",
"uid" : "Frostbane3D.Night_elf.8:/Custom/Atom/Person/Morphs/female/Legs&Feet_Reloaded-Lite/Thigh full.vmi",
The original is probably Oeshii.ReloadedMorphs which won't give you any indirect dependencies. Also Morph.Morphs_Mega_Pack might be better for others. For some, I just don't find a clean original one and you better either find alternative morphs or at the extreme MorphMerger.
If you rework these, you'll probably go from 180 to 50 dependencies, maybe less and all free meaning easy to find.
Well, I'll only judge on packaging, out of 27 direct dependencies I have only 10 and others are really low quality. But the screen does look nice!
And +10 for sharing with us!