Collection Mod Unity Virt-A-Mate Mod Assets: Clothing,Environments,Objects,Scenes,Looks,ect.

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migganimon

New Member
Feb 6, 2021
1
6
The short answer is no.

The long answer is (based on my understanding) that male and female models each have different geometric assembly instructions, so things like texture maps and morph geometry etc can't simply be hotswapped back and fourth between female/futa. The creator of your desired look (having access to all the resources of the original) would have to release a futa variant of what you were looking for. A non-creator trying to perfectly replicate the original look into the opposite sex, though theoretically possible, is simply too tall of an order.

I, too, wish it were simple :HideThePain:
There is a simple way to turn any female into a FUTA. This is from memory.. so might not be exact. But basically what you do is take your female model, go to "Skin Presets" and select a futa skin. At this point the model will completely change to male. Then, go to male morphs, hit "zero..." to zero out all the male morphs, and then max out the "G2 Base Female to Male" morph. Your character should look like the original female (with a dick :p)

edit: You also need to check "Use female morphs on male" in the male morphs panel
 
Last edited:
Jan 5, 2021
53
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So I finally managed to redownload most of the content that I've lost in the attack and made a little list of stuff that I can't find.
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Would greatly appreciate if anyone could help me with this.

And for a bonus, all of KittyMocap content (up to date) in one var:
Can you reupload Kitty stuff please? The link is dead
 

theenigma77

New Member
Jun 22, 2017
14
8
Noob question here. Is there an easy way to apply female presets on futa bodies without having to tweak anything? I've already tried applying male body on female preset and then using female morphs on male but it still doesn't look right.
You actually can pretty easily. Firstly, open a futa model you like the look of their genitals of. Then load the female model. Then choose a futa skin, (which will make them look manly), then go to male and female looks and check them both (top right) to use the opposite genders settings. This will make a very similarly looking futa to the female model. (Hair and skin decals aside)
 

Wrate

Newbie
Dec 3, 2020
27
30
Anyone else having trouble getting in the links?
From :
Hello,

Kemono has become a victim of its own success, and has generated enough traffic to push us
over the 100TB bandwidth limit our current host has. Our server ended up getting suspended,
and will not be available to use again until March 1st.

To make clear;
- all data is completely safe and sound,
- we were not suspended for monetary or legal reasons, nor due to complaints from any artists.

Again, the site will be reinstated March 1st. I'm doing my best to find alternative hosts so
we don't encounter issues next month. Please watch Partychan ( ) and
the official Telegram ( ) for updates.

Thank you for your patience,
Kemono Administrator
 

Jonkenies

New Member
Jul 20, 2017
5
20
Sorry, bit confused by the file structure on these. I assume I import and override the "custom" folder in my install? Where do I place all the textures and json file?
put it in scenes, then you can save the look from that scene and the textures should work if you load the look in a diff scene
 
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Omeega

Newbie
Apr 16, 2019
80
40
Are auto delete scripts still a threat? How do I scan infected vars for them or prevent them from nuking my install?
 

bloodkin

Newbie
May 5, 2020
24
24
Sorry, bit confused by the file structure on these. I assume I import and override the "custom" folder in my install? Where do I place all the textures and json file?
in this case, you copy it to Scenes and you should be able to load the Scene.

But here is what i do:

- If it is a .var or .vac i unpack it with 7zip and copy the Folders to my Test VAM install (Custom, Save, etc.)
- I load the Scene in my Test install
- I check the Model if i already got the Hair, Clothes, plugins as .Var already
- If not i create a .var for the Hair / cloathes and download the plugins as var.
- then i reload packages and equip the new made Var Cloathes and Hair
- Then i save the look (appereance) via "Save Preset"
- Lastly i create a .var from the Look File i just saved

Then i copy the .Var of the look and all cloth / Hair .vars i created to my real VAM install and voila - i got just the Look to use in my scenes, and as a Bonus i got the Hair and Clothes as well to use in any Scene / Model.

Hope That helps you organize :)

Side Question: i know there are some posts related to this but : is there a full step to step Guide how to get a Gen 8 Model from Daz into VAM from beginning to end ? Im new to Daz and Blender so a complete tutorial would help A LOT
 

Wartburg353

Newbie
May 7, 2020
90
85
i think if you updated vam to the newest version you'll be fine, it block a script that delete stuff
If you want to check files out before adding them to VaM, use a scanning software - I use DNGrep and use FileManagerSecure.DeleteFile(f) in the Search for box. You can scan .var files without decompressing them as well as zips rars and 7z files scripts etc etc
 

Yunjitzu

Member
Aug 24, 2020
176
773
just to remember :D

looking for:










btw...
Here are the new Sharko_Z BigPack: (12 Looks)

 
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